Fix merge conflicts
parent
873c9098d8
commit
4c10826caa
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@ -249,9 +249,9 @@ namespace OpenSim.Region.Physics.Manager
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public abstract float APIDStrength { set;}
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public abstract float APIDStrength { set;}
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public abstract float APIDDamping { set;}
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public abstract float APIDDamping { set;}
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public abstract void AddForce(PhysicsVector force, bool pushforce);
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public abstract void AddForce(Vector3 force, bool pushforce);
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public abstract void AddAngularForce(PhysicsVector force, bool pushforce);
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public abstract void AddAngularForce(Vector3 force, bool pushforce);
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public abstract void SetMomentum(PhysicsVector momentum);
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public abstract void SetMomentum(Vector3 momentum);
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public abstract void SubscribeEvents(int ms);
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public abstract void SubscribeEvents(int ms);
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public abstract void UnSubscribeEvents();
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public abstract void UnSubscribeEvents();
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public abstract bool SubscribedEvents();
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public abstract bool SubscribedEvents();
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@ -107,17 +107,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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private float m_PIDHoverTau;
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private float m_PIDHoverTau;
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private bool m_useHoverPID;
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private bool m_useHoverPID;
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private PIDHoverType m_PIDHoverType = PIDHoverType.Ground;
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private PIDHoverType m_PIDHoverType = PIDHoverType.Ground;
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<<<<<<< HEAD:OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
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private float m_targetHoverHeight = 0f;
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private float m_groundHeight = 0f;
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private float m_waterHeight = 0f;
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private float m_buoyancy = 0f; //Set by llSetBuoyancy(), for non-vehicles.
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=======
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private float m_targetHoverHeight;
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private float m_targetHoverHeight;
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private float m_groundHeight;
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private float m_groundHeight;
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private float m_waterHeight;
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private float m_waterHeight;
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private float m_buoyancy; //KF: m_buoyancy should be set by llSetBuoyancy() for non-vehicle.
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private float m_buoyancy; //KF: m_buoyancy should be set by llSetBuoyancy() for non-vehicle.
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>>>>>>> vehicles:OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
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// private float m_tensor = 5f;
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// private float m_tensor = 5f;
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private int body_autodisable_frames = 20;
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private int body_autodisable_frames = 20;
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