Change existing users load iar test so that it fulfills it's original intention (i.e. OSPA resolution, which is still active).
Will need to write a separate test for the simplest case where creator accounts with appropriate uuids exist on iar load.0.7.1-dev
parent
549b0ea17c
commit
4dd60b7dce
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@ -72,7 +72,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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= new UserAccount {
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PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000666"),
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FirstName = "Lord",
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LastName = "Lucan" };
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LastName = "Lucan" };
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protected UserAccount m_ua3
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= new UserAccount {
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PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000777"),
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FirstName = "Lord",
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LastName = "Lucan" };
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protected string m_item1Name = "Ray Gun Item";
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[SetUp]
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@ -170,10 +170,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// <summary>
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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/// an account exists with the creator name.
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/// an account exists with the same name as the creator, though not the same id.
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/// </summary>
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[Test]
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public void TestLoadIarV0_1ExistingUsers()
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public void TestLoadIarV0_1SameNameCreator()
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{
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
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UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood");
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UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire");
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UserProfileTestUtils.CreateUserWithInventory(scene, m_ua3, "hampshire");
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archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/", "meowfood", m_iarStream);
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InventoryItemBase foundItem1
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@ -198,12 +198,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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// Assert.That(
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// foundItem1.CreatorId, Is.EqualTo(item1.CreatorId),
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// "Loaded item non-uuid creator doesn't match original");
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// Assert.That(
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// foundItem1.CreatorId, Is.EqualTo(m_ua2.PrincipalID.ToString()),
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// "Loaded item non-uuid creator doesn't match original");
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Assert.That(
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foundItem1.CreatorIdAsUuid, Is.EqualTo(m_ua2.PrincipalID),
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foundItem1.CreatorId, Is.EqualTo(m_ua3.PrincipalID.ToString()),
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"Loaded item non-uuid creator doesn't match original");
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Assert.That(
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foundItem1.CreatorIdAsUuid, Is.EqualTo(m_ua3.PrincipalID),
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"Loaded item uuid creator doesn't match original");
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Assert.That(foundItem1.Owner, Is.EqualTo(m_ua1.PrincipalID),
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"Loaded item owner doesn't match inventory reciever");
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@ -211,10 +210,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// <summary>
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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/// embedded creators do not exist in the system
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/// the creator or an account with the creator's name does not exist within the system.
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/// </summary>
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[Test]
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public void TestLoadIarV0_1AbsentUsers()
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public void TestLoadIarV0_1AbsentCreator()
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{
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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