Change SceneObjectPart.LocalID to .LocalId to be case matching
with SceneObjectGroup.LocalId (and hence reduce confusion).0.6.0-stable
parent
f64611862a
commit
4ea52b2105
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@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Modules
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m_scene.ForEachClient(delegate(IClientAPI controller)
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{
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controller.SendKillObject(m_scene.RegionInfo.RegionHandle,
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selectedTree.LocalID);
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selectedTree.LocalId);
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});
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break;
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@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes
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sceneObject.SetScene(m_parentScene);
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foreach (SceneObjectPart part in sceneObject.Children.Values)
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{
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part.LocalID = m_parentScene.PrimIDAllocate();
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part.LocalId = m_parentScene.PrimIDAllocate();
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}
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sceneObject.UpdateParentIDs();
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@ -378,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes
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objupdate.ObjectData[1].UpdateFlags = 276957500; // flags; // ??
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objupdate.ObjectData[1].ID = p.LocalID;
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objupdate.ObjectData[1].ID = p.LocalId;
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objupdate.ObjectData[1].FullID = p.UUID;
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objupdate.ObjectData[1].OwnerID = p.OwnerID;
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objupdate.ObjectData[1].Text = Helpers.StringToField(p.Text);
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@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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// Retrieve item
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TaskInventoryItem item = group.GetInventoryItem(part.LocalID, itemId);
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TaskInventoryItem item = group.GetInventoryItem(part.LocalId, itemId);
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if (null == item)
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{
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return;
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@ -206,8 +206,8 @@ namespace OpenSim.Region.Environment.Scenes
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// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
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if (isScriptRunning)
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{
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group.StopScript(part.LocalID, item.ItemID);
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group.StartScript(part.LocalID, item.ItemID);
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group.StopScript(part.LocalId, item.ItemID);
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group.StartScript(part.LocalId, item.ItemID);
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}
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}
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@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes
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// trigger a touch_start for a script in the root prim
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foreach (SceneObjectPart part in obj.Children.Values)
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{
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EventManager.TriggerObjectGrab(part.LocalID, part.OffsetPosition, remoteClient);
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EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient);
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}
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return;
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@ -152,8 +152,8 @@ namespace OpenSim.Region.Environment.Scenes
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public override uint LocalId
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{
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get { return m_rootPart.LocalID; }
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set { m_rootPart.LocalID = value; }
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get { return m_rootPart.LocalId; }
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set { m_rootPart.LocalId = value; }
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}
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public override LLUUID UUID
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@ -289,7 +289,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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reader.Read();
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SceneObjectPart part = SceneObjectPart.FromXml(reader);
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part.LocalID = m_scene.PrimIDAllocate();
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part.LocalId = m_scene.PrimIDAllocate();
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AddPart(part);
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part.RegionHandle = m_regionHandle;
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@ -304,7 +304,7 @@ namespace OpenSim.Region.Environment.Scenes
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sr.Close();
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m_rootPart.LocalID = m_scene.PrimIDAllocate();
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m_rootPart.LocalId = m_scene.PrimIDAllocate();
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m_rootPart.ParentID = 0;
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m_rootPart.RegionHandle = m_regionHandle;
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UpdateParentIDs();
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@ -834,7 +834,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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foreach (SceneObjectPart part in m_parts.Values)
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{
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if (part.LocalID == localID)
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if (part.LocalId == localID)
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{
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return part;
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}
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@ -867,7 +867,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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foreach (SceneObjectPart part in m_parts.Values)
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{
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if (part.LocalID == localID)
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if (part.LocalId == localID)
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{
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return true;
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}
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@ -909,7 +909,7 @@ namespace OpenSim.Region.Environment.Scenes
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Quaternion newRot = parentRot.Inverse()*oldRot;
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linkPart.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w);
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linkPart.ParentID = m_rootPart.LocalID;
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linkPart.ParentID = m_rootPart.LocalId;
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linkPart.LinkNum = m_parts.Count;
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m_parts.Add(linkPart.UUID, linkPart);
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@ -1035,7 +1035,7 @@ namespace OpenSim.Region.Environment.Scenes
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private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation)
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{
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part.SetParent(this);
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part.ParentID = m_rootPart.LocalID;
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part.ParentID = m_rootPart.LocalId;
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part.LinkNum = m_parts.Count;
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m_parts.Add(part.UUID, part);
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@ -1515,7 +1515,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="part"></param>
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private void SetPartAsNonRoot(SceneObjectPart part)
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{
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part.ParentID = m_rootPart.LocalID;
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part.ParentID = m_rootPart.LocalId;
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}
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/// <summary>
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@ -1655,7 +1655,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (part.UUID != m_rootPart.UUID)
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{
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part.ParentID = m_rootPart.LocalID;
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part.ParentID = m_rootPart.LocalId;
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}
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}
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}
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@ -1692,7 +1692,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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if (m_rootPart.LocalID == localId)
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if (m_rootPart.LocalId == localId)
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{
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OnGrabGroup(offsetPos, remoteClient);
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}
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@ -1726,7 +1726,7 @@ namespace OpenSim.Region.Environment.Scenes
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avatars[i].StandUp();
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}
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avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID);
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avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
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}
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}
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}
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@ -1767,7 +1767,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_rootPart.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
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foreach (SceneObjectPart part in m_parts.Values)
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{
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if (part.LocalID != m_rootPart.LocalID)
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if (part.LocalId != m_rootPart.LocalId)
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{
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part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
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}
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@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes
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else
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{
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string script = Helpers.FieldToUTF8String(asset.Data);
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m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID,item.ItemID,script);
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m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId,item.ItemID,script);
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m_parentGroup.AddActiveScriptCount(1);
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ScheduleFullUpdate();
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}
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@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_taskInventory.ContainsKey(itemId))
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{
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m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId);
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m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalId, itemId);
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m_parentGroup.AddActiveScriptCount(-1);
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}
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else
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@ -153,12 +153,12 @@ namespace OpenSim.Region.Environment.Scenes
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set { m_uuid = value; }
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}
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protected uint m_localID;
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protected uint m_localId;
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public uint LocalID
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public uint LocalId
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{
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get { return m_localID; }
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set { m_localID = value; }
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get { return m_localId; }
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set { m_localId = value; }
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}
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protected string m_name;
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@ -571,7 +571,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_parentGroup != null)
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{
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if (m_parentGroup.Scene != null)
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m_parentGroup.Scene.TriggerObjectChanged(LocalID, (uint)val);
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m_parentGroup.Scene.TriggerObjectChanged(LocalId, (uint)val);
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}
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}
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@ -671,7 +671,7 @@ namespace OpenSim.Region.Environment.Scenes
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CreatorID = OwnerID;
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LastOwnerID = LLUUID.Zero;
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UUID = LLUUID.Random();
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LocalID = (uint) (localID);
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LocalId = (uint) (localID);
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Shape = shape;
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// Todo: Add More Object Parameter from above!
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OwnershipCost = 0;
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@ -724,7 +724,7 @@ namespace OpenSim.Region.Environment.Scenes
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CreatorID = creatorID;
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LastOwnerID = lastOwnerID;
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UUID = LLUUID.Random();
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LocalID = (uint) (localID);
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LocalId = (uint) (localID);
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Shape = shape;
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OwnershipCost = 0;
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ObjectSaleType = (byte) 0;
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@ -1015,7 +1015,7 @@ namespace OpenSim.Region.Environment.Scenes
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dupe.m_shape = m_shape.Copy();
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dupe.m_regionHandle = m_regionHandle;
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dupe.UUID = LLUUID.Random();
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dupe.LocalID = localID;
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dupe.LocalId = localID;
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dupe.OwnerID = AgentID;
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dupe.GroupID = GroupID;
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dupe.GroupPosition = new LLVector3(GroupPosition.X, GroupPosition.Y, GroupPosition.Z);
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@ -1337,7 +1337,7 @@ namespace OpenSim.Region.Environment.Scenes
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PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;
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PhysActor.OnOutOfBounds += PhysicsOutOfBounds;
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if (ParentID != 0 && ParentID != LocalID)
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if (ParentID != 0 && ParentID != LocalId)
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{
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if (ParentGroup.RootPart.PhysActor != null)
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{
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@ -1742,7 +1742,7 @@ namespace OpenSim.Region.Environment.Scenes
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byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
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remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, m_shape, lPos, clientFlags, m_uuid,
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remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape, lPos, clientFlags, m_uuid,
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OwnerID,
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m_text, color, ParentID, m_particleSystem, lRot, m_clickAction, m_TextureAnimation);
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}
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@ -1790,11 +1790,11 @@ namespace OpenSim.Region.Environment.Scenes
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LLQuaternion mRot = RotationOffset;
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if ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
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{
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot);
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot);
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}
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else
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{
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot, Velocity,
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity,
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RotationalVelocity);
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//System.Console.WriteLine("LID: " + LocalID + " RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString());
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}
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@ -1805,11 +1805,11 @@ namespace OpenSim.Region.Environment.Scenes
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LLQuaternion mRot = RotationOffset;
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if ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
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{
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot);
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot);
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}
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else
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{
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot, Velocity,
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remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity,
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RotationalVelocity);
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//System.Console.WriteLine("LID: " + LocalID + "RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString());
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}
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@ -1932,7 +1932,7 @@ namespace OpenSim.Region.Environment.Scenes
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info.AddValue("m_inventorySerial", m_inventorySerial);
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info.AddValue("m_uuid", m_uuid.UUID);
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info.AddValue("m_localID", m_localID);
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info.AddValue("m_localID", m_localId);
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info.AddValue("m_name", m_name);
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info.AddValue("m_flags", Flags);
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info.AddValue("m_material", m_material);
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@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (part != null)
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{
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m_requestedSitTargetID = part.LocalID;
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m_requestedSitTargetID = part.LocalId;
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m_requestedSitOffset = offset;
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}
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else
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@ -95,7 +95,7 @@ namespace SimpleApp
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public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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m_parts.Remove(part.UUID);
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remoteClient.SendKillObject(m_regionHandle, part.LocalID);
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remoteClient.SendKillObject(m_regionHandle, part.LocalId);
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remoteClient.AddMoney(1);
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remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero);
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}
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@ -106,7 +106,7 @@ namespace SimpleApp
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{
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m_parts.Remove(m_rootPart.UUID);
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m_scene.RemoveEntity(this);
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remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalID);
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remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
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remoteClient.AddMoney(50);
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remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero);
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}
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