minor: add apparant total to logging when client sets throttles
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				|  | @ -434,9 +434,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
|             //int total = resend + land + wind + cloud + task + texture + asset; | ||||
| 
 | ||||
|             if (ThrottleDebugLevel > 0) | ||||
|             { | ||||
|                 long total = resend + land + wind + cloud + task + texture + asset; | ||||
|                 m_log.DebugFormat( | ||||
|                     "[LLUDPCLIENT]: {0} is setting throttles in {1} to Resend={2}, Land={3}, Wind={4}, Cloud={5}, Task={6}, Texture={7}, Asset={8}", | ||||
|                     AgentID, m_udpServer.Scene.Name, resend, land, wind, cloud, task, texture, asset); | ||||
|                     "[LLUDPCLIENT]: {0} is setting throttles in {1} to Resend={2}, Land={3}, Wind={4}, Cloud={5}, Task={6}, Texture={7}, Asset={8}, TOTAL = {9}", | ||||
|                     AgentID, m_udpServer.Scene.Name, resend, land, wind, cloud, task, texture, asset, total); | ||||
|             } | ||||
| 
 | ||||
|             // Update the token buckets with new throttle values | ||||
|             TokenBucket bucket; | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)