Remove the (experimental) suffix from the XEngine line in the sample
config. Change defaults to enable all languages for XEngine. Change comment on new LSL compiler form (experimental) to (under test).0.6.0-stable
parent
4b6097756f
commit
4f8f89a215
|
@ -107,10 +107,10 @@ physical_prim = true
|
|||
; Example:
|
||||
;script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll,OpenSim.Region.ScriptEngine.RemoteServer.dll
|
||||
;
|
||||
; This is the current and most stable ScriptEngine:
|
||||
; This is the current ScriptEngine:
|
||||
script_engine = "OpenSim.Region.ScriptEngine.DotNetEngine.dll"
|
||||
|
||||
; This is the new XEngine (experimental)
|
||||
; This is the new XEngine
|
||||
;script_engine = "OpenSim.Region.ScriptEngine.XEngine.dll"
|
||||
|
||||
;Experimental remote ScriptServer plugin (does not currently work):
|
||||
|
@ -596,7 +596,7 @@ AutoSavePeriod = 15 ; Number of minutes between autosave backups
|
|||
|
||||
|
||||
[XEngine]
|
||||
; Use the newer LSL to CS compiler (experimental)
|
||||
; Use the newer LSL to CS compiler (under test)
|
||||
UseNewCompiler = true
|
||||
; How many threads to keep alive even if nothing is happening
|
||||
MinThreads = 2
|
||||
|
@ -617,7 +617,7 @@ WriteScriptSourceToDebugFile = false
|
|||
; Default language for scripts
|
||||
DefaultCompileLanguage = lsl
|
||||
; List of allowed languages (lsl,vb,js,cs)
|
||||
AllowedCompilers = lsl
|
||||
AllowedCompilers = lsl,vb,js,cs
|
||||
; Compile debug info (line numbers) into the script assemblies
|
||||
CompileWithDebugInformation = true
|
||||
; Allow the use of os* functions (some are dangerous)
|
||||
|
|
Loading…
Reference in New Issue