Fix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows.

afrisby
Justin Clarke Casey 2007-12-31 01:18:35 +00:00
parent 373d801c40
commit 508048f3c4
1 changed files with 35 additions and 36 deletions

View File

@ -1151,41 +1151,6 @@
</Files> </Files>
</Project> </Project>
<Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<ReferencePath>../../../../bin/ScriptEngines/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="System.Runtime.Remoting" localCopy="false"/>
<Reference name="OpenSim.Region.Environment" />
<Reference name="libsecondlife.dll"/>
<Reference name="RAIL.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
<Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
<Reference name="OpenSim.Grid.ScriptServer"/>
<Reference name="OpenSim.Region.ScriptEngine"/>
<Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/>
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
<Reference name="Nini.dll" />
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
@ -1212,7 +1177,7 @@
<Reference name="OpenSim.Framework.Servers"/> <Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Data"/> <Reference name="OpenSim.Framework.Data"/>
<Reference name="OpenSim.Region.Environment"/> <Reference name="OpenSim.Region.Environment"/>
<Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/> <Reference name="../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/>
<Reference name="OpenSim.Region.ScriptEngine.Common"/> <Reference name="OpenSim.Region.ScriptEngine.Common"/>
<Reference name="libsecondlife.dll"/> <Reference name="libsecondlife.dll"/>
<Reference name="Axiom.MathLib.dll" localCopy="false"/> <Reference name="Axiom.MathLib.dll" localCopy="false"/>
@ -1223,6 +1188,40 @@
</Files> </Files>
</Project> </Project>
<Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<ReferencePath>../../../../bin/ScriptEngines/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="System.Runtime.Remoting" localCopy="false"/>
<Reference name="OpenSim.Region.Environment" />
<Reference name="libsecondlife.dll"/>
<Reference name="RAIL.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
<Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
<Reference name="OpenSim.Grid.ScriptServer"/>
<Reference name="../../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/>
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
<Reference name="Nini.dll" />
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!-- Tools --> <!-- Tools -->
<Project name="OpenSimExport" path="OpenSim/Tools/Export" type="Exe"> <Project name="OpenSimExport" path="OpenSim/Tools/Export" type="Exe">