Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of SOP.CreatorID. Untested, but should work.
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6a9ae9e7cb
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51343caeb5
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@ -1243,7 +1243,7 @@ namespace OpenSim.Data.SQLite
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prim.TouchName = (String) row["TouchName"];
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// permissions
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prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
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prim.CreatorID = new UUID((String) row["CreatorID"]);
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prim.CreatorIdentification = (String) row["CreatorID"];
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prim.OwnerID = new UUID((String) row["OwnerID"]);
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prim.GroupID = new UUID((String) row["GroupID"]);
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prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
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@ -1583,7 +1583,7 @@ namespace OpenSim.Data.SQLite
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row["TouchName"] = prim.TouchName;
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// permissions
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row["ObjectFlags"] = prim.ObjectFlags;
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row["CreatorID"] = prim.CreatorID.ToString();
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row["CreatorID"] = prim.CreatorIdentification.ToString();
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row["OwnerID"] = prim.OwnerID.ToString();
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row["GroupID"] = prim.GroupID.ToString();
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row["LastOwnerID"] = prim.LastOwnerID.ToString();
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