* This updates LibOMV to the current release 0.6.0 on March 19 2009

* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
0.6.5-rc1
Teravus Ovares 2009-03-27 22:13:09 +00:00
parent 30ffefb67b
commit 52c482a7a7
22 changed files with 7044 additions and 25 deletions

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@ -815,7 +815,7 @@ namespace OpenSim.Client.MXP.ClientStack
{ {
visualParams.Add(visualParam); visualParams.Add(visualParam);
} }
OnSetAppearance(appearance.Texture.ToBytes(), visualParams); OnSetAppearance(appearance.Texture.GetBytes(), visualParams);
} }
public void Stop() public void Stop()

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@ -597,7 +597,7 @@ namespace OpenSim.Data.MSSQL
cmd.Parameters.Add(database.CreateParameter("@owner", appearance.Owner)); cmd.Parameters.Add(database.CreateParameter("@owner", appearance.Owner));
cmd.Parameters.Add(database.CreateParameter("@serial", appearance.Serial)); cmd.Parameters.Add(database.CreateParameter("@serial", appearance.Serial));
cmd.Parameters.Add(database.CreateParameter("@visual_params", appearance.VisualParams)); cmd.Parameters.Add(database.CreateParameter("@visual_params", appearance.VisualParams));
cmd.Parameters.Add(database.CreateParameter("@texture", appearance.Texture.ToBytes())); cmd.Parameters.Add(database.CreateParameter("@texture", appearance.Texture.GetBytes()));
cmd.Parameters.Add(database.CreateParameter("@avatar_height", appearance.AvatarHeight)); cmd.Parameters.Add(database.CreateParameter("@avatar_height", appearance.AvatarHeight));
cmd.Parameters.Add(database.CreateParameter("@body_item", appearance.BodyItem)); cmd.Parameters.Add(database.CreateParameter("@body_item", appearance.BodyItem));
cmd.Parameters.Add(database.CreateParameter("@body_asset", appearance.BodyAsset)); cmd.Parameters.Add(database.CreateParameter("@body_asset", appearance.BodyAsset));

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@ -1171,7 +1171,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?owner", appearance.Owner.ToString()); cmd.Parameters.AddWithValue("?owner", appearance.Owner.ToString());
cmd.Parameters.AddWithValue("?serial", appearance.Serial); cmd.Parameters.AddWithValue("?serial", appearance.Serial);
cmd.Parameters.AddWithValue("?visual_params", appearance.VisualParams); cmd.Parameters.AddWithValue("?visual_params", appearance.VisualParams);
cmd.Parameters.AddWithValue("?texture", appearance.Texture.ToBytes()); cmd.Parameters.AddWithValue("?texture", appearance.Texture.GetBytes());
cmd.Parameters.AddWithValue("?avatar_height", appearance.AvatarHeight); cmd.Parameters.AddWithValue("?avatar_height", appearance.AvatarHeight);
cmd.Parameters.AddWithValue("?body_item", appearance.BodyItem.ToString()); cmd.Parameters.AddWithValue("?body_item", appearance.BodyItem.ToString());
cmd.Parameters.AddWithValue("?body_asset", appearance.BodyAsset.ToString()); cmd.Parameters.AddWithValue("?body_asset", appearance.BodyAsset.ToString());

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@ -57,7 +57,7 @@ namespace OpenSim.Data.NHibernate
} }
else else
{ {
byte[] bytes = ((Primitive.TextureEntry)texture).ToBytes(); byte[] bytes = ((Primitive.TextureEntry)texture).GetBytes();
return new Primitive.TextureEntry(bytes, 0, bytes.Length); return new Primitive.TextureEntry(bytes, 0, bytes.Length);
} }
} }
@ -94,7 +94,7 @@ namespace OpenSim.Data.NHibernate
public void NullSafeSet(IDbCommand cmd, object obj, int index) public void NullSafeSet(IDbCommand cmd, object obj, int index)
{ {
Primitive.TextureEntry texture = (Primitive.TextureEntry)obj; Primitive.TextureEntry texture = (Primitive.TextureEntry)obj;
((IDataParameter)cmd.Parameters[index]).Value = texture.ToBytes(); ((IDataParameter)cmd.Parameters[index]).Value = texture.GetBytes();
} }
public object Replace(object original, object target, object owner) public object Replace(object original, object target, object owner)

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@ -386,7 +386,7 @@ namespace OpenSim.Framework
h["owner"] = Owner.ToString(); h["owner"] = Owner.ToString();
h["serial"] = Serial.ToString(); h["serial"] = Serial.ToString();
h["visual_params"] = VisualParams; h["visual_params"] = VisualParams;
h["texture"] = Texture.ToBytes(); h["texture"] = Texture.GetBytes();
h["avatar_height"] = AvatarHeight.ToString(); h["avatar_height"] = AvatarHeight.ToString();
h["body_item"] = BodyItem.ToString(); h["body_item"] = BodyItem.ToString();
h["body_asset"] = BodyAsset.ToString(); h["body_asset"] = BodyAsset.ToString();

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@ -201,7 +201,7 @@ namespace OpenSim.Framework
return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length);
} }
set { m_textureEntry = value.ToBytes(); } set { m_textureEntry = value.GetBytes(); }
} }
public byte[] TextureEntry public byte[] TextureEntry

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@ -74,8 +74,8 @@ namespace OpenSim.Grid.UserServer.Modules
private BaseHttpServer m_httpServer; private BaseHttpServer m_httpServer;
private BlockingQueue<PresenceNotification> m_NotifyQueue = private OpenSim.Framework.BlockingQueue<PresenceNotification> m_NotifyQueue =
new BlockingQueue<PresenceNotification>(); new OpenSim.Framework.BlockingQueue<PresenceNotification>();
Thread m_NotifyThread; Thread m_NotifyThread;

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@ -3716,7 +3716,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
objdata.TextureAnim = new byte[0]; objdata.TextureAnim = new byte[0];
objdata.Sound = UUID.Zero; objdata.Sound = UUID.Zero;
Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005")); Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005"));
objdata.TextureEntry = ntex.ToBytes(); objdata.TextureEntry = ntex.GetBytes();
objdata.State = 0; objdata.State = 0;
objdata.Data = new byte[0]; objdata.Data = new byte[0];
@ -7556,7 +7556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
shape.PathTwist = addPacket.ObjectData.PathTwist; shape.PathTwist = addPacket.ObjectData.PathTwist;
shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f")); Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f"));
shape.TextureEntry = ntex.ToBytes(); shape.TextureEntry = ntex.GetBytes();
//shape.Textures = ntex; //shape.Textures = ntex;
return shape; return shape;
} }

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@ -3532,7 +3532,7 @@ if (m_shape != null) {
//tmpcolor.G = tmpcolor.G*255; //tmpcolor.G = tmpcolor.G*255;
//tmpcolor.B = tmpcolor.B*255; //tmpcolor.B = tmpcolor.B*255;
//tex.DefaultTexture.RGBA = tmpcolor; //tex.DefaultTexture.RGBA = tmpcolor;
UpdateTextureEntry(tex.ToBytes()); UpdateTextureEntry(tex.GetBytes());
} }
/// <summary> /// <summary>

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@ -2236,7 +2236,7 @@ namespace OpenSim.Region.Framework.Scenes
pos.Z -= m_appearance.HipOffset; pos.Z -= m_appearance.HipOffset;
remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid,
LocalId, m_pos, m_appearance.Texture.ToBytes(), LocalId, m_pos, m_appearance.Texture.GetBytes(),
m_parentID, rot); m_parentID, rot);
if (m_sitStatus) if (m_sitStatus)
GenerateRandomAnimation(); GenerateRandomAnimation();
@ -2315,7 +2315,7 @@ namespace OpenSim.Region.Framework.Scenes
pos.Z -= m_appearance.HipOffset; pos.Z -= m_appearance.HipOffset;
m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId, m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId,
m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); m_pos, m_appearance.Texture.GetBytes(), m_parentID, rot);
if (!m_isChildAgent) if (!m_isChildAgent)
{ {
@ -2360,7 +2360,7 @@ namespace OpenSim.Region.Framework.Scenes
public void SendAppearanceToOtherAgent(ScenePresence avatar) public void SendAppearanceToOtherAgent(ScenePresence avatar)
{ {
avatar.ControllingClient.SendAppearance( avatar.ControllingClient.SendAppearance(
m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.ToBytes()); m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.GetBytes());
} }
/// <summary> /// <summary>
@ -2392,7 +2392,7 @@ namespace OpenSim.Region.Framework.Scenes
Quaternion rot = m_bodyRot; Quaternion rot = m_bodyRot;
m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId, m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId,
m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); m_pos, m_appearance.Texture.GetBytes(), m_parentID, rot);
} }
@ -2801,7 +2801,7 @@ namespace OpenSim.Region.Framework.Scenes
cAgent.VisualParams = m_appearance.VisualParams; cAgent.VisualParams = m_appearance.VisualParams;
if (m_appearance.Texture != null) if (m_appearance.Texture != null)
cAgent.AgentTextures = m_appearance.Texture.ToBytes(); cAgent.AgentTextures = m_appearance.Texture.GetBytes();
} }
catch (Exception e) catch (Exception e)
{ {
@ -2863,7 +2863,7 @@ namespace OpenSim.Region.Framework.Scenes
if (cAgent.AgentTextures != null) if (cAgent.AgentTextures != null)
te = cAgent.AgentTextures; te = cAgent.AgentTextures;
else else
te = AvatarAppearance.GetDefaultTexture().ToBytes(); te = AvatarAppearance.GetDefaultTexture().GetBytes();
if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT)) if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT))
cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams(); cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams();
m_appearance.SetAppearance(te, new List<byte>(cAgent.VisualParams)); m_appearance.SetAppearance(te, new List<byte>(cAgent.VisualParams));
@ -2937,7 +2937,7 @@ namespace OpenSim.Region.Framework.Scenes
static ScenePresence() static ScenePresence()
{ {
Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture();
DefaultTexture = textu.ToBytes(); DefaultTexture = textu.GetBytes();
} }
@ -3076,7 +3076,7 @@ namespace OpenSim.Region.Framework.Scenes
if (DefaultTexture == null) if (DefaultTexture == null)
{ {
Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture();
DefaultTexture = textu.ToBytes(); DefaultTexture = textu.GetBytes();
} }
if (DateTime.Now.Month==4&&DateTime.Now.Day==1) if (DateTime.Now.Month==4&&DateTime.Now.Day==1)
m_sitStatus = true; m_sitStatus = true;

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@ -261,7 +261,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
texcolor = tex.DefaultTexture.RGBA; texcolor = tex.DefaultTexture.RGBA;
texcolor.A = transparencyAmount; texcolor.A = transparencyAmount;
tex.DefaultTexture.RGBA = texcolor; tex.DefaultTexture.RGBA = texcolor;
part.Shape.TextureEntry = tex.ToBytes(); part.Shape.TextureEntry = tex.GetBytes();
} }
catch (Exception) catch (Exception)
{ {

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@ -5051,7 +5051,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
flags |= ScriptBaseClass.AGENT_MOUSELOOK; flags |= ScriptBaseClass.AGENT_MOUSELOOK;
} }
if ((agent.State & (byte)AgentManager.AgentState.Typing) != (byte)0) if ((agent.State & (byte)AgentState.Typing) != (byte)0)
{ {
flags |= ScriptBaseClass.AGENT_TYPING; flags |= ScriptBaseClass.AGENT_TYPING;
} }

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bin/HttpServer_OpenSim.dll Normal file

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bin/HttpServer_OpenSim.xml Normal file

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@ -1,5 +1,5 @@
<configuration> <configuration>
<dllmap os="osx" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1.dylib" /> <dllmap os="osx" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1.dylib" />
<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1-x86_64" /> <dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1-x86_64" />
<dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1" /> <dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686" />
</configuration> </configuration>

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@ -333,7 +333,7 @@
<Reference name="OpenMetaverseTypes.dll"/> <Reference name="OpenMetaverseTypes.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>
<Reference name="HttpServer.dll"/> <Reference name="HttpServer_OpenSim.dll"/>
<Files> <Files>
<Match pattern="*.cs" recurse="true"> <Match pattern="*.cs" recurse="true">
@ -2912,7 +2912,7 @@
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Servers"/> <Reference name="OpenSim.Framework.Servers"/>
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>
<Reference name="HttpServer.dll"/> <Reference name="HttpServer_OpenSim.dll"/>
<Reference name="nunit.framework.dll" /> <Reference name="nunit.framework.dll" />
<Files> <Files>