* minor: appearance related doc and log message tweaking
parent
1c2a0c78d9
commit
5330838b15
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@ -1929,18 +1929,24 @@ namespace OpenSim.Region.Environment.Scenes
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m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
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m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
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}
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}
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/// <summary>
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/// Send appearance data to an agent that isn't this one.
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/// </summary>
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/// <param name="avatar"></param>
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public void SendAppearanceToOtherAgent(ScenePresence avatar)
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public void SendAppearanceToOtherAgent(ScenePresence avatar)
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{
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{
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avatar.ControllingClient.SendAppearance(
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avatar.ControllingClient.SendAppearance(
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m_appearance.Owner,
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m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.ToBytes());
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m_appearance.VisualParams,
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m_appearance.Texture.ToBytes()
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);
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}
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}
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/// <summary>
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/// Set appearance data (textureentry and slider settings) received from the client
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/// </summary>
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/// <param name="texture"></param>
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/// <param name="visualParam"></param>
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public void SetAppearance(byte[] texture, List<byte> visualParam)
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public void SetAppearance(byte[] texture, List<byte> visualParam)
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{
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{
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m_log.DebugFormat("[APPEARANCE]: Setting appearance for {0}", Name);
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m_log.DebugFormat("[APPEARANCE]: Receiving appearance for {0}", Name);
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m_appearance.SetAppearance(texture, visualParam);
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m_appearance.SetAppearance(texture, visualParam);
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SetHeight(m_appearance.AvatarHeight);
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SetHeight(m_appearance.AvatarHeight);
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