added some more types that will be needed
parent
d5c5aff919
commit
5363549bf4
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@ -299,7 +299,7 @@ namespace OpenSim.Framework.Data.SQLite
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createCol(users, "passwordHash", typeof(System.String));
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createCol(users, "passwordSalt", typeof(System.String));
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createCol(users, "homeRegion", typeof(System.UInt32));
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createCol(users, "homeRegion", typeof(System.UInt64));
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createCol(users, "homeLocationX", typeof(System.Double));
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createCol(users, "homeLocationY", typeof(System.Double));
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createCol(users, "homeLocationZ", typeof(System.Double));
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@ -367,7 +367,7 @@ namespace OpenSim.Framework.Data.SQLite
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user.passwordHash = (string)row["passwordHash"];
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user.passwordSalt = (string)row["passwordSalt"];
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user.homeRegion = Convert.ToUInt32(row["homeRegion"]);
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user.homeRegion = Convert.ToUInt64(row["homeRegion"]);
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user.homeLocation = new LLVector3(
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Convert.ToSingle(row["homeLocationX"]),
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Convert.ToSingle(row["homeLocationY"]),
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@ -635,6 +635,12 @@ namespace OpenSim.Framework.Data.SQLite
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return DbType.String;
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} else if (type == typeof(System.Int32)) {
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return DbType.Int32;
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} else if (type == typeof(System.UInt32)) {
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return DbType.UInt32;
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} else if (type == typeof(System.Int64)) {
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return DbType.Int64;
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} else if (type == typeof(System.UInt64)) {
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return DbType.UInt64;
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} else if (type == typeof(System.Double)) {
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return DbType.Double;
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} else if (type == typeof(System.Byte[])) {
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@ -652,6 +658,12 @@ namespace OpenSim.Framework.Data.SQLite
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return "varchar(255)";
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} else if (type == typeof(System.Int32)) {
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return "integer";
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} else if (type == typeof(System.UInt32)) {
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return "integer";
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} else if (type == typeof(System.Int64)) {
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return "integer";
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} else if (type == typeof(System.UInt64)) {
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return "integer";
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} else if (type == typeof(System.Double)) {
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return "float";
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} else if (type == typeof(System.Byte[])) {
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