extend TestNewSceneObjectLinkPersistence() to check for presence of non-root linked prim
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953b7f4917
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537fefa3f2
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@ -293,10 +293,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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scene.Backup(true);
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scene.Backup(true);
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List<SceneObjectGroup> storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID);
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List<SceneObjectGroup> storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID);
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Assert.That(storedObjects.Count, Is.EqualTo(1));
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Assert.That(storedObjects.Count, Is.EqualTo(1));
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Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2));
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Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2));
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Assert.That(storedObjects[0].RootPart.UUID, Is.EqualTo(rootPartUuid));
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Assert.That(storedObjects[0].Children.ContainsKey(rootPartUuid));
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// TODO: assertion for child prim
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Assert.That(storedObjects[0].Children.ContainsKey(linkPartUuid));
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}
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}
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/// <summary>
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/// <summary>
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