Merge branch 'master' of ssh://MyConnection/var/git/opensim

remotes/origin/0.6.7-post-fixes
Teravus Ovares (Dan Olivares) 2009-08-26 11:48:05 -04:00
commit 54e05a083d
57 changed files with 810 additions and 229 deletions

View File

@ -39,10 +39,6 @@ namespace OpenSim.ConsoleClient
{
public class OpenSimConsoleClient
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected static ServicesServerBase m_Server = null;
private static string m_Host;
private static int m_Port;

View File

@ -40,8 +40,6 @@ namespace OpenSim.ConsoleClient
public class Requester
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public static void MakeRequest(string requestUrl, string data,
ReplyDelegate action)
{

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@ -168,7 +168,7 @@ namespace OpenSim.Data.MySQL
}
asset.Name = (string) dbReader["name"];
asset.Type = (sbyte) dbReader["assetType"];
asset.Temporary = (bool)dbReader["temporary"];
asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
}
dbReader.Close();
cmd.Dispose();
@ -359,7 +359,7 @@ namespace OpenSim.Data.MySQL
metadata.Name = (string) dbReader["name"];
metadata.Description = (string) dbReader["description"];
metadata.Type = (sbyte) dbReader["assetType"];
metadata.Temporary = (bool) dbReader["temporary"]; // Not sure if this is correct.
metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
metadata.FullID = new UUID((string) dbReader["id"]);
// Current SHA1s are not stored/computed.

View File

@ -510,6 +510,13 @@ namespace OpenSim.Framework
if (te != null && te.Length > 0)
Texture = new Primitive.TextureEntry(te, 0, te.Length);
}
else
{
// We shouldn't be receiving appearance hashtables without a TextureEntry,
// but in case we do this will prevent a failure when saving to the database
Texture = GetDefaultTexture();
}
AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]);

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@ -532,6 +532,11 @@ namespace OpenSim.Framework.Communications.Tests
return false;
}
public bool DeleteFolders(UUID ownerID, List<UUID> ids)
{
return false;
}
public bool PurgeFolder(InventoryFolderBase folder)
{
return false;

View File

@ -576,7 +576,7 @@ namespace OpenSim.Framework.Console
public void Prompt()
{
string line = ReadLine(m_defaultPrompt, true, true);
string line = ReadLine(m_defaultPrompt + "# ", true, true);
if (line != String.Empty)
{
@ -592,7 +592,7 @@ namespace OpenSim.Framework.Console
public override string ReadLine(string p, bool isCommand, bool e)
{
System.Console.Write("{0}", prompt);
System.Console.Write("{0}", p);
string cmdinput = System.Console.ReadLine();
if (isCommand)

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@ -48,7 +48,7 @@ namespace OpenSim.Framework.Console
/// </summary>
public string DefaultPrompt
{
set { m_defaultPrompt = value + "# "; }
set { m_defaultPrompt = value; }
get { return m_defaultPrompt; }
}
protected string m_defaultPrompt;
@ -123,7 +123,7 @@ namespace OpenSim.Framework.Console
public virtual string ReadLine(string p, bool isCommand, bool e)
{
System.Console.Write("{0}", prompt);
System.Console.Write("{0}", p);
string cmdinput = System.Console.ReadLine();
return cmdinput;

View File

@ -50,8 +50,6 @@ namespace OpenSim.Framework.Console
//
public class RemoteConsole : CommandConsole
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IHttpServer m_Server = null;
private IConfigSource m_Config = null;
@ -217,6 +215,12 @@ namespace OpenSim.Framework.Console
id.AppendChild(xmldoc.CreateTextNode(sessionID.ToString()));
rootElement.AppendChild(id);
XmlElement prompt = xmldoc.CreateElement("", "Prompt", "");
prompt.AppendChild(xmldoc.CreateTextNode(DefaultPrompt));
rootElement.AppendChild(prompt);
rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc));
reply["str_response_string"] = xmldoc.InnerXml;

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@ -98,10 +98,10 @@ namespace OpenSim.Framework
"True",
false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
"Remote console access password [Default: disabled]", "", false);
}

View File

@ -260,7 +260,7 @@ namespace OpenSim.Framework
IClientAPI remoteClient, List<UUID> itemIDs);
public delegate void RemoveInventoryFolder(
IClientAPI remoteClient, UUID folderID);
IClientAPI remoteClient, List<UUID> folderIDs);
public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);

View File

@ -91,10 +91,10 @@ namespace OpenSim.Framework
m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"My Published IP Address", "127.0.0.1", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
"Remote console access password [Default: disabled]", "", false);
}

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@ -59,6 +59,8 @@ using System.IO;
using System.Text;
using HttpServer;
using OpenMetaverse;
using System.Reflection;
using log4net;
namespace OpenSim.Framework.Servers.HttpServer
{
@ -66,6 +68,10 @@ namespace OpenSim.Framework.Servers.HttpServer
public class PollServiceWorkerThread
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public event ReQueuePollServiceItem ReQueue;
private readonly BaseHttpServer m_server;
@ -92,31 +98,36 @@ namespace OpenSim.Framework.Servers.HttpServer
while (m_running)
{
PollServiceHttpRequest req = m_request.Dequeue();
if (req.PollServiceArgs.HasEvents(req.PollServiceArgs.Id))
try
{
StreamReader str = new StreamReader(req.Request.Body);
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.PollServiceArgs.Id, str.ReadToEnd());
m_server.DoHTTPGruntWork(responsedata,
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request),req.HttpContext));
}
else
{
if ((Environment.TickCount - req.RequestTime) > m_timeout)
if (req.PollServiceArgs.HasEvents(req.PollServiceArgs.Id))
{
m_server.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(),
StreamReader str = new StreamReader(req.Request.Body);
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.PollServiceArgs.Id, str.ReadToEnd());
m_server.DoHTTPGruntWork(responsedata,
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request),req.HttpContext));
}
else
{
ReQueuePollServiceItem reQueueItem = ReQueue;
if (reQueueItem != null)
reQueueItem(req);
if ((Environment.TickCount - req.RequestTime) > m_timeout)
{
m_server.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(),
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request),req.HttpContext));
}
else
{
ReQueuePollServiceItem reQueueItem = ReQueue;
if (reQueueItem != null)
reQueueItem(req);
}
}
}
catch (Exception e)
{
m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
}
}
}
internal void Enqueue(PollServiceHttpRequest pPollServiceHttpRequest)

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@ -75,6 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer
WebRequest request = WebRequest.Create(requestUrl);
request.Method = verb;
request.ContentType = "text/xml";
request.Timeout = 20000;
MemoryStream buffer = new MemoryStream();
@ -98,7 +99,9 @@ namespace OpenSim.Framework.Servers.HttpServer
{
XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream());
resp.Close();
}
requestStream.Close();
return deserial;
}
}

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@ -62,7 +62,7 @@ namespace OpenSim.Framework.Servers.HttpServer
WebRequest request = WebRequest.Create(requestUrl);
request.Method = verb;
if (verb == "POST")
if ((verb == "POST") || (verb == "PUT"))
{
request.ContentType = "text/xml";

View File

@ -158,10 +158,10 @@ namespace OpenSim.Framework
"Minimum Level a user should have to login [0 default]", "0", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
"Remote console access password [Default: disabled]", "", false);
}

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@ -49,6 +49,7 @@ namespace OpenSim.Grid.GridServer
protected GridConfig m_config;
public string m_consoleType = "local";
public IConfigSource m_configSource = null;
public string m_configFile = "GridServer_Config.xml";
public GridConfig Config
{
@ -91,7 +92,7 @@ namespace OpenSim.Grid.GridServer
break;
}
MainConsole.Instance = m_console;
m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml")));
m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), m_configFile)));
m_log.Info("[GRID]: Starting HTTP process");
m_httpServer = new BaseHttpServer(m_config.HttpPort);

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@ -36,6 +36,7 @@ namespace OpenSim.Grid.GridServer
{
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
argvSource.AddSwitch("Startup", "xmlfile", "x");
XmlConfigurator.Configure();
@ -45,6 +46,7 @@ namespace OpenSim.Grid.GridServer
if (startupConfig != null)
{
app.m_consoleType = startupConfig.GetString("console", "local");
app.m_configFile = startupConfig.GetString("xmlfile", "GridServer_Config.xml");
}
app.m_configSource = argvSource;

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@ -28,7 +28,7 @@
using System;
using System.Collections.Generic;
namespace OpenSim.Framework.Communications.Cache
namespace OpenSim.Grid.InventoryServer
{
public class AuthedSessionCache
{

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@ -30,8 +30,10 @@ using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
namespace OpenSim.Framework.Communications
namespace OpenSim.Grid.InventoryServer
{
/// <summary>
/// Abstract base class used by local and grid implementations of an inventory service.

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@ -59,16 +59,19 @@ namespace OpenSim.Grid.MessagingServer
protected static string m_consoleType = "local";
protected static IConfigSource m_config = null;
protected static string m_configFile = "MessagingServer_Config.xml";
public static void Main(string[] args)
{
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
argvSource.AddSwitch("Startup", "xmlfile", "x");
IConfig startupConfig = argvSource.Configs["Startup"];
if (startupConfig != null)
{
m_consoleType = startupConfig.GetString("console", "local");
m_configFile = startupConfig.GetString("xmlfile", "MessagingServer_Config.xml");
}
m_config = argvSource;
@ -164,7 +167,7 @@ namespace OpenSim.Grid.MessagingServer
protected override void StartupSpecific()
{
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), m_configFile)));
m_userDataBaseService = new UserDataBaseService();
m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect);

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@ -110,7 +110,12 @@ namespace OpenSim.Grid.UserServer.Modules
if (requestData.Contains("owner"))
{
AvatarAppearance appearance = new AvatarAppearance(requestData);
m_userDataBaseService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance);
// TODO: Sometime in the future we may have a database layer that is capable of updating appearance when
// the TextureEntry is null. When that happens, this check can be removed
if (appearance.Texture != null)
m_userDataBaseService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance);
responseData = new Hashtable();
responseData["returnString"] = "TRUE";
}

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@ -76,16 +76,19 @@ namespace OpenSim.Grid.UserServer
protected static string m_consoleType = "local";
protected static IConfigSource m_config = null;
protected static string m_configFile = "UserServer_Config.xml";
public static void Main(string[] args)
{
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
argvSource.AddSwitch("Startup", "xmlfile", "x");
IConfig startupConfig = argvSource.Configs["Startup"];
if (startupConfig != null)
{
m_consoleType = startupConfig.GetString("console", "local");
m_configFile = startupConfig.GetString("xmlfile", "UserServer_Config.xml");
}
m_config = argvSource;
@ -151,7 +154,7 @@ namespace OpenSim.Grid.UserServer
protected virtual IInterServiceInventoryServices StartupCoreComponents()
{
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), m_configFile)));
m_httpServer = new BaseHttpServer(Cfg.HttpPort);

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@ -7090,14 +7090,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (OnRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder = null;
List<UUID> uuids = new List<UUID>();
foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData)
{
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
if (handlerRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder(this, datablock.FolderID);
}
uuids.Add(datablock.FolderID);
}
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
if (handlerRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder(this, uuids);
}
}
break;
@ -7114,14 +7115,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (OnRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder = null;
List<UUID> uuids = new List<UUID>();
foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData)
{
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
if (handlerRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder(this, datablock.FolderID);
}
uuids.Add(datablock.FolderID);
}
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
if (handlerRemoveInventoryFolder != null)
{
handlerRemoveInventoryFolder(this, uuids);
}
}

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@ -0,0 +1,40 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.NPC
{
public interface INPCModule
{
UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom);
void Autopilot(UUID agentID, Scene scene, Vector3 pos);
void Say(UUID agentID, Scene scene, string text);
void DeleteNPC(UUID agentID, Scene scene);
}
}

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@ -443,7 +443,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
endPoint.X = (int) x;
endPoint.Y = (int) y;
Image image = ImageHttpRequest(nextLine);
graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y);
if (image != null)
{
graph.DrawImage(image, (float)startPoint.X, (float)startPoint.Y, x, y);
}
else
{
graph.DrawString("URL couldn't be resolved or is", new Font("Arial",6), myBrush, startPoint);
graph.DrawString("not an image. Please check URL.", new Font("Arial", 6), myBrush, new Point(startPoint.X, 12 + startPoint.Y));
graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
}
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
@ -469,13 +478,19 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
else if (nextLine.StartsWith("FillPolygon"))
{
PointF[] points = null;
GetParams(partsDelimiter, ref nextLine, 11, ref points);
graph.FillPolygon(myBrush, points);
}
else if (nextLine.StartsWith("Ellipse"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
endPoint.X = (int)x;
endPoint.Y = (int)y;
graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
@ -492,30 +507,31 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
nextLine = nextLine.Remove(0, 8);
nextLine = nextLine.Trim();
string [] fprops = nextLine.Split(partsDelimiter);
foreach (string prop in fprops) {
string[] fprops = nextLine.Split(partsDelimiter);
foreach (string prop in fprops)
{
switch (prop)
{
case "B":
if (!(myFont.Bold))
myFont = new Font(myFont, myFont.Style | FontStyle.Bold);
break;
break;
case "I":
if (!(myFont.Italic))
myFont = new Font(myFont, myFont.Style | FontStyle.Italic);
break;
break;
case "U":
if (!(myFont.Underline))
myFont = new Font(myFont, myFont.Style | FontStyle.Underline);
break;
break;
case "S":
if (!(myFont.Strikeout))
myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout);
break;
break;
case "R":
myFont = new Font(myFont, FontStyle.Regular);
break;
break;
}
}
}
@ -532,6 +548,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
drawPen.Width = size;
}
else if (nextLine.StartsWith("PenCap"))
{
bool start = true, end = true;
nextLine = nextLine.Remove(0, 6);
nextLine = nextLine.Trim();
string[] cap = nextLine.Split(partsDelimiter);
if (cap[0].ToLower() == "start")
end = false;
else if (cap[0].ToLower() == "end")
start = false;
else if (cap[0].ToLower() != "both")
return;
string type = cap[1].ToLower();
if (end)
{
switch (type)
{
case "arrow":
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor;
break;
case "round":
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.RoundAnchor;
break;
case "diamond":
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor;
break;
case "flat":
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.Flat;
break;
}
}
if (start)
{
switch (type)
{
case "arrow":
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor;
break;
case "round":
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.RoundAnchor;
break;
case "diamond":
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor;
break;
case "flat":
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.Flat;
break;
}
}
}
else if (nextLine.StartsWith("PenColour"))
{
nextLine = nextLine.Remove(0, 9);
@ -542,7 +609,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
{
newColour = Color.FromArgb(hex);
}
}
else
{
// this doesn't fail, it just returns black if nothing is found
@ -582,18 +649,40 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
}
}
private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref PointF[] points)
{
line = line.Remove(0, startLength);
string[] parts = line.Split(partsDelimiter);
if (parts.Length > 1 && parts.Length % 2 == 0)
{
points = new PointF[parts.Length / 2];
for (int i = 0; i < parts.Length; i = i + 2)
{
string xVal = parts[i].Trim();
string yVal = parts[i+1].Trim();
float x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
float y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
PointF point = new PointF(x, y);
points[i / 2] = point;
}
}
}
private Bitmap ImageHttpRequest(string url)
{
try
{
WebRequest request = HttpWebRequest.Create(url);
//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
//Ckrinke Stream str = null;
HttpWebResponse response = (HttpWebResponse) (request).GetResponse();
if (response.StatusCode == HttpStatusCode.OK)
{
Bitmap image = new Bitmap(response.GetResponseStream());
return image;
HttpWebResponse response = (HttpWebResponse)(request).GetResponse();
if (response.StatusCode == HttpStatusCode.OK)
{
Bitmap image = new Bitmap(response.GetResponseStream());
return image;
}
}
catch { }
return null;
}
}

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@ -138,6 +138,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// <returns>true if the folder was successfully moved</returns>
public abstract bool MoveFolder(InventoryFolderBase folder);
/// <summary>
/// Delete a list of inventory folders (from trash)
/// </summary>
public abstract bool DeleteFolders(UUID ownerID, List<UUID> folderIDs);
/// <summary>
/// Purge an inventory folder of all its items and subfolders.
/// </summary>

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@ -330,6 +330,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
}
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
if (folderIDs == null)
return false;
if (folderIDs.Count == 0)
return false;
if (IsLocalGridUser(ownerID))
return m_GridService.DeleteFolders(ownerID, folderIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString();
return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
}
}
public override bool MoveFolder(InventoryFolderBase folder)
{
if (folder == null)

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@ -258,6 +258,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return m_InventoryService.MoveFolder(folder);
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
return m_InventoryService.DeleteFolders(ownerID, folderIDs);
}
/// <summary>
/// Purge an inventory folder of all its items and subfolders.
/// </summary>

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@ -243,6 +243,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID);
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
if (folderIDs == null)
return false;
if (folderIDs.Count == 0)
return false;
UUID sessionID = GetSessionID(ownerID);
return m_RemoteConnector.DeleteFolders(ownerID.ToString(), folderIDs, sessionID);
}
public override bool PurgeFolder(InventoryFolderBase folder)
{
if (folder == null)

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@ -789,23 +789,15 @@ namespace OpenSim.Region.Framework.Scenes
}
/// <summary>
/// Removes an inventory folder. Although there is a packet in the Linden protocol for this, it may be
/// legacy and not currently used (purge folder is used to remove folders from trash instead).
/// Removes an inventory folder. This packet is sent when the user
/// right-clicks a folder that's already in trash and chooses "purge"
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="folderID"></param>
private void RemoveInventoryFolder(IClientAPI remoteClient, UUID folderID)
private void RemoveInventoryFolder(IClientAPI remoteClient, List<UUID> folderIDs)
{
// Unclear is this handler is ever called by the Linden client, but it might
InventoryFolderBase folder = new InventoryFolderBase(folderID);
folder.Owner = remoteClient.AgentId;
InventoryFolderBase trash = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder);
if (trash != null)
{
folder.ParentID = trash.ID;
InventoryService.MoveFolder(folder);
}
m_log.DebugFormat("[SCENE INVENTORY]: RemoveInventoryFolders count {0}", folderIDs.Count);
InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs);
}
private SceneObjectGroup GetGroupByPrim(uint localID)

View File

@ -441,9 +441,24 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
// We're going to send the reply async, because there may be
// an enormous quantity of packets -- basically the entire inventory!
// We don't want to block the client thread while all that is happening.
SendInventoryDelegate d = SendInventoryAsync;
d.BeginInvoke(remoteClient, folderID, ownerID, fetchFolders, fetchItems, sortOrder, SendInventoryComplete, d);
}
delegate void SendInventoryDelegate(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
{
SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
}
}
void SendInventoryComplete(IAsyncResult iar)
{
}
/// <summary>
/// Handle the caps inventory descendents fetch.
///
@ -537,7 +552,7 @@ namespace OpenSim.Region.Framework.Scenes
public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID)
{
InventoryFolderBase folder = new InventoryFolderBase(folderID);
InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId);
folder = InventoryService.GetFolder(folder);
if (folder != null)
{

View File

@ -2143,9 +2143,14 @@ namespace OpenSim.Region.Framework.Scenes
{
AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
m_log.DebugFormat(
"[SCENE]: Adding new {0} agent for {1} in {2}",
((aCircuit.child == true) ? "child" : "root"), client.Name, RegionInfo.RegionName);
m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
/*
string logMsg = string.Format("[SCENE]: Adding new {0} agent for {1} in {2}",
((aCircuit.child == true) ? "child" : "root"), client.Name,
RegionInfo.RegionName);
m_log.Debug(logMsg);
*/
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
@ -2154,7 +2159,7 @@ namespace OpenSim.Region.Framework.Scenes
// HERE!!! Do the initial attachments right here
// first agent upon login is a root agent by design.
// All other AddNewClient calls find aCircuit.child to be true
if (aCircuit.child == false)
if (aCircuit == null || aCircuit.child == false)
{
sp.IsChildAgent = false;
sp.RezAttachments();

View File

@ -213,7 +213,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword);
string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' });
cs.ExcludeList = new List<string>(excludes.Length);
foreach(string name in excludes)
foreach (string name in excludes)
{
cs.ExcludeList.Add(name.Trim().ToLower());
}

View File

@ -26,73 +26,157 @@
*/
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Avatar.NPC;
using OpenSim.Framework;
using Timer=System.Timers.Timer;
namespace OpenSim.Region.OptionalModules.World.NPC
{
public interface INPCModule
{
UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom);
void Autopilot(UUID agentID, Scene scene, Vector3 pos);
void Say(UUID agentID, Scene scene, string text);
void DeleteNPC(UUID agentID, Scene scene);
}
public class NPCModule : IRegionModule, INPCModule
{
// private const bool m_enabled = false;
private Mutex m_createMutex = new Mutex(false);
private Timer m_timer = new Timer(500);
private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>();
// Timer vars.
private bool p_inUse = false;
private readonly object p_lock = new object();
// Private Temporary Variables.
private string p_firstname;
private string p_lastname;
private Vector3 p_position;
private Scene p_scene;
private UUID p_cloneAppearanceFrom;
private UUID p_returnUuid;
private AvatarAppearance GetAppearance(UUID target, Scene scene)
{
if (m_appearanceCache.ContainsKey(target))
return m_appearanceCache[target];
AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(target);
m_appearanceCache.Add(target, x);
return x;
}
public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
{
NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
scene.AddNewClient(npcAvatar);
// Block.
m_createMutex.WaitOne();
ScenePresence sp;
if(scene.TryGetAvatar(npcAvatar.AgentId, out sp))
// Copy Temp Variables for Timer to pick up.
lock (p_lock)
{
AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(cloneAppearanceFrom);
List<byte> wearbyte = new List<byte>();
for (int i = 0; i < x.VisualParams.Length; i++)
{
wearbyte.Add(x.VisualParams[i]);
}
sp.SetAppearance(x.Texture.GetBytes(), wearbyte);
p_firstname = firstname;
p_lastname = lastname;
p_position = position;
p_scene = scene;
p_cloneAppearanceFrom = cloneAppearanceFrom;
p_inUse = true;
p_returnUuid = UUID.Zero;
}
m_avatars.Add(npcAvatar.AgentId, npcAvatar);
while (p_returnUuid == UUID.Zero)
{
Thread.Sleep(250);
}
return npcAvatar.AgentId;
m_createMutex.ReleaseMutex();
return p_returnUuid;
}
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
{
ScenePresence sp;
scene.TryGetAvatar(agentID, out sp);
sp.DoAutoPilot(0,pos,m_avatars[agentID]);
lock (m_avatars)
{
if (m_avatars.ContainsKey(agentID))
{
ScenePresence sp;
scene.TryGetAvatar(agentID, out sp);
sp.DoAutoPilot(0, pos, m_avatars[agentID]);
}
}
}
public void Say(UUID agentID, Scene scene, string text)
{
m_avatars[agentID].Say(text);
lock (m_avatars)
{
if (m_avatars.ContainsKey(agentID))
{
m_avatars[agentID].Say(text);
}
}
}
public void DeleteNPC(UUID agentID, Scene scene)
{
scene.RemoveClient(agentID);
lock (m_avatars)
{
if (m_avatars.ContainsKey(agentID))
{
scene.RemoveClient(agentID);
m_avatars.Remove(agentID);
}
}
}
public void Initialise(Scene scene, IConfigSource source)
{
scene.RegisterModuleInterface<INPCModule>(this);
m_timer.Elapsed += m_timer_Elapsed;
m_timer.Start();
}
void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
lock (p_lock)
{
if (p_inUse)
{
p_inUse = false;
NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene);
npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue);
p_scene.ClientManager.Add(npcAvatar.CircuitCode, npcAvatar);
p_scene.AddNewClient(npcAvatar);
ScenePresence sp;
if (p_scene.TryGetAvatar(npcAvatar.AgentId, out sp))
{
AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene);
List<byte> wearbyte = new List<byte>();
for (int i = 0; i < x.VisualParams.Length; i++)
{
wearbyte.Add(x.VisualParams[i]);
}
sp.SetAppearance(x.Texture.GetBytes(), wearbyte);
}
m_avatars.Add(npcAvatar.AgentId, npcAvatar);
p_returnUuid = npcAvatar.AgentId;
}
}
}
public void PostInitialise()

View File

@ -43,6 +43,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero;
private bool flying;
private bool iscolliding;
public BasicActor()
{
_velocity = new PhysicsVector();

View File

@ -46,12 +46,17 @@ namespace OpenSim.Region.Physics.Manager
Z = z;
}
public PhysicsVector(PhysicsVector pv) : this(pv.X, pv.Y, pv.Z)
{
}
public void setValues(float x, float y, float z)
{
X = x;
Y = y;
Z = z;
}
public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
public override string ToString()

View File

@ -1025,7 +1025,6 @@ namespace OpenSim.Region.Physics.OdePlugin
}
}
if (flying)
{
vec.Z = (_target_velocity.Z - vel.Z) * (PID_D);
@ -1044,7 +1043,6 @@ namespace OpenSim.Region.Physics.OdePlugin
vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f;
}
// end add Kitto Flora
}
if (PhysicsVector.isFinite(vec))
{
@ -1080,8 +1078,6 @@ namespace OpenSim.Region.Physics.OdePlugin
_parent_scene.geom_name_map.Remove(Shell);
Shell = IntPtr.Zero;
}
return;
}
}

View File

@ -43,7 +43,7 @@ namespace OpenSim.Region.Physics.POSPlugin
private PhysicsVector _acceleration;
private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero;
private bool flying;
private bool iscolliding;
private bool isColliding;
public POSCharacter()
{
@ -116,8 +116,8 @@ namespace OpenSim.Region.Physics.POSPlugin
public override bool IsColliding
{
get { return iscolliding; }
set { iscolliding = value; }
get { return isColliding; }
set { isColliding = value; }
}
public override bool CollidingGround

View File

@ -113,20 +113,16 @@ namespace OpenSim.Region.Physics.POSPlugin
c.Position.Z - p.Position.Z) * Quaternion.Inverse(p.Orientation);
Vector3 avatarSize = new Vector3(c.Size.X, c.Size.Y, c.Size.Z) * Quaternion.Inverse(p.Orientation);
if (Math.Abs(rotatedPos.X) >= (p.Size.X*0.5 + Math.Abs(avatarSize.X)) ||
Math.Abs(rotatedPos.Y) >= (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) ||
Math.Abs(rotatedPos.Z) >= (p.Size.Z*0.5 + Math.Abs(avatarSize.Z)))
{
return false;
}
return true;
return (Math.Abs(rotatedPos.X) < (p.Size.X*0.5 + Math.Abs(avatarSize.X)) &&
Math.Abs(rotatedPos.Y) < (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) &&
Math.Abs(rotatedPos.Z) < (p.Size.Z*0.5 + Math.Abs(avatarSize.Z)));
}
private bool isCollidingWithPrim(POSCharacter c)
{
for (int i = 0; i < _prims.Count; ++i)
foreach (POSPrim p in _prims)
{
if (isColliding(c, _prims[i]))
if (isColliding(c, p))
{
return true;
}

View File

@ -1978,25 +1978,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
}
private LSL_Rotation GetPartRot( SceneObjectPart part )
private LSL_Rotation GetPartRot(SceneObjectPart part)
{
Quaternion q;
if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim
{
if (part.ParentGroup.RootPart.AttachmentPoint != 0)
{
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
if (avatar != null)
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
q = avatar.CameraRotation; // Mouselook
else
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
else
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
}
else
q = part.ParentGroup.GroupRotation; // just the group rotation
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
if (part.ParentGroup.RootPart.AttachmentPoint != 0)
{
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
if (avatar != null)
{
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
q = avatar.CameraRotation; // Mouselook
else
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
}
else
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
}
else
q = part.ParentGroup.GroupRotation; // just the group rotation
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
}
q = part.GetWorldRotation();
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);

View File

@ -31,12 +31,14 @@ using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
using System.Text;
using System.Net;
using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Region.CoreModules.Avatar.NPC;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Hypergrid;
@ -831,6 +833,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return drawList;
}
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
{
CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon");
m_host.AddScriptLPS(1);
if (x.Length != y.Length || x.Length < 3)
{
return "";
}
drawList += "FillPolygon " + x.GetLSLStringItem(0) + "," + y.GetLSLStringItem(0);
for (int i = 1; i < x.Length; i++)
{
drawList += "," + x.GetLSLStringItem(i) + "," + y.GetLSLStringItem(i);
}
drawList += "; ";
return drawList;
}
public string osSetFontSize(string drawList, int fontSize)
{
CheckThreatLevel(ThreatLevel.None, "osSetFontSize");
@ -858,6 +879,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return drawList;
}
public string osSetPenCap(string drawList, string direction, string type)
{
CheckThreatLevel(ThreatLevel.None, "osSetPenColour");
m_host.AddScriptLPS(1);
drawList += "PenCap " + direction + "," + type + "; ";
return drawList;
}
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
CheckThreatLevel(ThreatLevel.None, "osDrawImage");
@ -1762,5 +1792,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return retVal;
}
public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom)
{
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
//QueueUserWorkItem
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID x = module.CreateNPC(firstname,
lastname,
new Vector3((float) position.x, (float) position.y, (float) position.z),
World,
new UUID(cloneFrom));
return new LSL_Key(x.ToString());
}
return new LSL_Key(UUID.Zero.ToString());
}
public void osNpcMoveTo(LSL_Key npc, LSL_Vector position)
{
CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo");
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z);
module.Autopilot(new UUID(npc.m_string), World, pos);
}
}
public void osNpcSay(LSL_Key npc, string message)
{
CheckThreatLevel(ThreatLevel.High, "osNpcSay");
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.Say(new UUID(npc.m_string), World, message);
}
}
public void osNpcRemove(LSL_Key npc)
{
CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.DeleteNPC(new UUID(npc.m_string), World);
}
}
}
}

View File

@ -97,9 +97,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
string osDrawEllipse(string drawList, int width, int height);
string osDrawRectangle(string drawList, int width, int height);
string osDrawFilledRectangle(string drawList, int width, int height);
string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
string osSetFontSize(string drawList, int fontSize);
string osSetPenSize(string drawList, int penSize);
string osSetPenColour(string drawList, string colour);
string osSetPenCap(string drawList, string direction, string type);
string osDrawImage(string drawList, int width, int height, string imageUrl);
vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize);
void osSetStateEvents(int events);
@ -149,5 +151,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);
key osNpcCreate(string user, string name, vector position, key cloneFrom);
void osNpcMoveTo(key npc, vector position);
void osNpcSay(key npc, string message);
void osNpcRemove(key npc);
}
}

View File

@ -267,6 +267,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
}
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
{
return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y);
}
public string osSetFontSize(string drawList, int fontSize)
{
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
@ -277,6 +282,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
}
public string osSetPenCap(string drawList, string direction, string type)
{
return m_OSSL_Functions.osSetPenCap(drawList, direction, type);
}
public string osSetPenColour(string drawList, string colour)
{
return m_OSSL_Functions.osSetPenColour(drawList, colour);
@ -393,6 +403,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules);
}
public key osNpcCreate(string user, string name, vector position, key cloneFrom)
{
return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
}
public void osNpcMoveTo(key npc, vector position)
{
m_OSSL_Functions.osNpcMoveTo(npc, position);
}
public void osNpcSay(key npc, string message)
{
m_OSSL_Functions.osNpcSay(npc, message);
}
public void osNpcRemove(key npc)
{
m_OSSL_Functions.osNpcRemove(npc);
}
public OSSLPrim Prim;

View File

@ -439,6 +439,13 @@ namespace OpenSim.Region.ScriptEngine.Shared
set {m_data = value; }
}
// Function to obtain LSL type from an index. This is needed
// because LSL lists allow for multiple types, and safely
// iterating in them requires a type check.
public Type GetLSLListItemType(int itemIndex)
{
return m_data[itemIndex].GetType();
}
// Member functions to obtain item as specific types.
// For cases where implicit conversions would apply if items
@ -465,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
{
return new LSL_Types.LSLFloat((Double)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLString)
{
return new LSL_Types.LSLFloat(m_data[itemIndex].ToString());
}
else
{
return (LSL_Types.LSLFloat)m_data[itemIndex];
@ -481,20 +492,32 @@ namespace OpenSim.Region.ScriptEngine.Shared
{
return new LSL_Types.LSLString((string)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLFloat)
{
return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLInteger)
{
return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]);
}
else
{
return (LSL_Types.LSLString)m_data[itemIndex];
return (LSL_Types.LSLString)m_data[itemIndex];
}
}
public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex)
{
if (m_data[itemIndex] is LSL_Types.LSLInteger)
return (LSL_Types.LSLInteger)m_data[itemIndex];
else if (m_data[itemIndex] is Int32)
return new LSLInteger((int)m_data[itemIndex]);
else
throw new InvalidCastException();
if (m_data[itemIndex] is LSL_Types.LSLInteger)
return (LSL_Types.LSLInteger)m_data[itemIndex];
if (m_data[itemIndex] is LSL_Types.LSLFloat)
return new LSLInteger((int)m_data[itemIndex]);
else if (m_data[itemIndex] is Int32)
return new LSLInteger((int)m_data[itemIndex]);
else if (m_data[itemIndex] is LSL_Types.LSLString)
return new LSLInteger((string)m_data[itemIndex]);
else
throw new InvalidCastException();
}
public LSL_Types.Vector3 GetVector3Item(int itemIndex)
@ -1331,6 +1354,12 @@ namespace OpenSim.Region.ScriptEngine.Shared
m_string=s;
}
public LSLString(LSLInteger i)
{
string s = String.Format("{0}", i);
m_string = s;
}
#endregion
#region Operators

View File

@ -104,6 +104,10 @@ namespace OpenSim.Server.Handlers.Inventory
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<List<Guid>, bool>(
"POST", "/DeleteFolders/", DeleteFolders, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<List<Guid>, bool>(
"POST", "/DeleteItem/", DeleteItems, CheckAuthSession));
@ -143,6 +147,9 @@ namespace OpenSim.Server.Handlers.Inventory
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<List<InventoryItemBase>, bool>(
"POST", "/MoveItems/", MoveItems, CheckAuthSession));
m_httpServer.AddStreamHandler(new InventoryServerMoveItemsHandler(m_InventoryService));
// for persistent active gestures
m_httpServer.AddStreamHandler(
@ -251,6 +258,15 @@ namespace OpenSim.Server.Handlers.Inventory
return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID);
}
public bool DeleteFolders(List<Guid> items)
{
List<UUID> uuids = new List<UUID>();
foreach (Guid g in items)
uuids.Add(new UUID(g));
// oops we lost the user info here. Bad bad handlers
return m_InventoryService.DeleteFolders(UUID.Zero, uuids);
}
public bool DeleteItems(List<Guid> items)
{
List<UUID> uuids = new List<UUID>();

View File

@ -0,0 +1,81 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nini.Config;
using log4net;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Serialization;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.Inventory
{
public class InventoryServerMoveItemsHandler : BaseStreamHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
public InventoryServerMoveItemsHandler(IInventoryService service) :
base("PUT", "/inventory")
{
m_InventoryService = service;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
XmlSerializer xs = new XmlSerializer(typeof (List<InventoryItemBase>));
List<InventoryItemBase> items = (List<InventoryItemBase>)xs.Deserialize(request);
bool result = false;
string[] p = SplitParams(path);
if (p.Length > 0)
{
UUID ownerID = UUID.Zero;
UUID.TryParse(p[0], out ownerID);
result = m_InventoryService.MoveItems(ownerID, items);
}
else
m_log.WarnFormat("[MOVEITEMS HANDLER]: ownerID not provided in request. Unable to serve.");
xs = new XmlSerializer(typeof(bool));
return ServerUtils.SerializeResult(xs, result);
}
}
}

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@ -201,6 +201,19 @@ namespace OpenSim.Services.Connectors.Inventory
return false;
}
public bool DeleteFolders(string id, List<UUID> folders, UUID sessionID)
{
string url = string.Empty;
string userID = string.Empty;
if (StringToUrlAndUserID(id, out url, out userID))
{
ISessionAuthInventoryService connector = GetConnector(url);
return connector.DeleteFolders(userID, folders, sessionID);
}
return false;
}
public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
{
string url = string.Empty;

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@ -88,6 +88,11 @@ namespace OpenSim.Services.Connectors
/// <returns>true if the folder was successfully moved</returns>
bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id);
/// <summary>
/// Delete a list of inventory folders (from trash)
/// </summary>
bool DeleteFolders(string userID, List<UUID> folders, UUID session_id);
/// <summary>
/// Purge an inventory folder of all its items and subfolders.
/// </summary>

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@ -229,6 +229,11 @@ namespace OpenSim.Services.Connectors
return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
"POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString());
}
catch (TimeoutException e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation to {0} timed out {0} {1}.", m_ServerURI,
e.Source, e.Message);
}
catch (Exception e)
{
// Maybe we're talking to an old inventory server. Try this other thing.
@ -308,6 +313,25 @@ namespace OpenSim.Services.Connectors
return false;
}
public bool DeleteFolders(string userID, List<UUID> folderIDs, UUID sessionID)
{
try
{
List<Guid> guids = new List<Guid>();
foreach (UUID u in folderIDs)
guids.Add(u.Guid);
return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject(
"POST", m_ServerURI + "/DeleteFolders/", guids, sessionID.ToString(), userID);
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory folders operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
@ -397,13 +421,28 @@ namespace OpenSim.Services.Connectors
private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID)
{
if (items == null)
{
m_log.WarnFormat("[INVENTORY CONNECTOR]: request to move items got a null list.");
return;
}
try
{
SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
"POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
//SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
// "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
//// Success
//return;
string uri = m_ServerURI + "/inventory/" + userID;
if (SynchronousRestObjectRequester.
MakeRequest<List<InventoryItemBase>, bool>("PUT", uri, items))
m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster succeeded {1}", items.Count, uri);
else
m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster failed {1}", items.Count, uri); ;
// Success
return;
}
catch (Exception e)
{
@ -466,12 +505,12 @@ namespace OpenSim.Services.Connectors
return null;
}
public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID sessionID)
public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
"POST", m_ServerURI + "/QueryFolder/", item, sessionID.ToString(), item.Owner.ToString());
"POST", m_ServerURI + "/QueryFolder/", folder, sessionID.ToString(), userID);
}
catch (Exception e)
{

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@ -136,6 +136,12 @@ namespace OpenSim.Services.Connectors
return false;
}
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
return false;
}
public bool PurgeFolder(InventoryFolderBase folder)
{
return false;

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@ -121,6 +121,14 @@ namespace OpenSim.Services.Interfaces
/// <returns>true if the folder was successfully moved</returns>
bool MoveFolder(InventoryFolderBase folder);
/// <summary>
/// Delete an item from the user's inventory
/// </summary>
/// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns>
//bool DeleteItem(InventoryItemBase item);
bool DeleteFolders(UUID userID, List<UUID> folderIDs);
/// <summary>
/// Purge an inventory folder of all its items and subfolders.
/// </summary>

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@ -235,8 +235,6 @@ namespace OpenSim.Services.InventoryService
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
m_log.Info("[INVENTORY SERVICE]: Processing request for folder " + folderID);
// Uncomment me to simulate a slow responding inventory server
//Thread.Sleep(16000);
@ -249,7 +247,7 @@ namespace OpenSim.Services.InventoryService
invCollection.Folders = folders;
invCollection.Items = items;
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders", items.Count, folders.Count);
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders in folder {2}", items.Count, folders.Count, folderID);
return invCollection;
}
@ -427,15 +425,27 @@ namespace OpenSim.Services.InventoryService
return null;
}
public virtual InventoryFolderBase GetFolder(InventoryFolderBase item)
public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
InventoryFolderBase result = m_Database.getInventoryFolder(item.ID);
InventoryFolderBase result = m_Database.getInventoryFolder(folder.ID);
if (result != null)
return result;
m_log.DebugFormat("[INVENTORY SERVICE]: GetFolder failed to find folder {0}", folder.ID);
return null;
}
public virtual bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
foreach (UUID id in folderIDs)
{
InventoryFolderBase folder = new InventoryFolderBase(id, ownerID);
PurgeFolder(folder);
m_Database.deleteInventoryFolder(id);
}
return true;
}
/// <summary>
/// Purge a folder of all items items and subfolders.
///

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@ -128,6 +128,11 @@ namespace OpenSim.Tests.Common.Mock
return false;
}
public bool DeleteFolders(UUID ownerID, List<UUID> ids)
{
return false;
}
public bool PurgeFolder(InventoryFolderBase folder)
{
return false;

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@ -1,24 +0,0 @@
<Addin id="OpenSim.Grid.AssetInventoryServer" isroot="true" version="0.1">
<Runtime>
<Import assembly="OpenSim.Grid.AssetInventoryServer.exe" />
<Import assembly="OpenSim.Framework.dll" />
</Runtime>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/Frontend">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAssetInventoryServerPlugin" />
</ExtensionPoint>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAssetStorageProvider" />
</ExtensionPoint>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IInventoryStorageProvider" />
</ExtensionPoint>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AuthenticationProvider">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAuthenticationProvider" />
</ExtensionPoint>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AuthorizationProvider">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAuthorizationProvider" />
</ExtensionPoint>
<ExtensionPoint path="/OpenSim/AssetInventoryServer/MetricsProvider">
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IMetricsProvider" />
</ExtensionPoint>
</Addin>

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@ -1,34 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
</configSections>
<appSettings>
</appSettings>
<log4net>
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
</layout>
</appender>
<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
<file value="OpenSim.Grid.AssetInventoryServer.log" />
<appendToFile value="true" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date %-5level - %logger %message%newline" />
</layout>
</appender>
<!-- if you'd like to know what NHibernate is doing more set value="DEBUG" -->
<logger name="NHibernate" additivity="false">
<level value="INFO"/>
<appender-ref ref="NHibernateFileLog"/>
</logger>
<root>
<level value="DEBUG" />
<appender-ref ref="Console" />
<appender-ref ref="LogFileAppender" />
</root>
</log4net>
</configuration>

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@ -1014,6 +1014,7 @@
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Grid.Framework"/>
<Reference name="OpenSim.Grid.Communications.OGS1"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="XMLRPC.dll"/>
@ -1055,6 +1056,7 @@
<Reference name="OpenSim.Grid.UserServer.Modules"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/>
<Reference name="Nini.dll"/>