Merge branch 'master' of ssh://MyConnection/var/git/opensim
commit
54e05a083d
|
@ -39,10 +39,6 @@ namespace OpenSim.ConsoleClient
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{
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public class OpenSimConsoleClient
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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protected static ServicesServerBase m_Server = null;
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private static string m_Host;
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private static int m_Port;
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|
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@ -40,8 +40,6 @@ namespace OpenSim.ConsoleClient
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public class Requester
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public static void MakeRequest(string requestUrl, string data,
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ReplyDelegate action)
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{
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|
|
|
@ -168,7 +168,7 @@ namespace OpenSim.Data.MySQL
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}
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asset.Name = (string) dbReader["name"];
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asset.Type = (sbyte) dbReader["assetType"];
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asset.Temporary = (bool)dbReader["temporary"];
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asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
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}
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dbReader.Close();
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cmd.Dispose();
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@ -359,7 +359,7 @@ namespace OpenSim.Data.MySQL
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metadata.Name = (string) dbReader["name"];
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metadata.Description = (string) dbReader["description"];
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metadata.Type = (sbyte) dbReader["assetType"];
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metadata.Temporary = (bool) dbReader["temporary"]; // Not sure if this is correct.
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metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
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metadata.FullID = new UUID((string) dbReader["id"]);
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// Current SHA1s are not stored/computed.
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|
|
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@ -510,6 +510,13 @@ namespace OpenSim.Framework
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if (te != null && te.Length > 0)
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Texture = new Primitive.TextureEntry(te, 0, te.Length);
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}
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else
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{
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// We shouldn't be receiving appearance hashtables without a TextureEntry,
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// but in case we do this will prevent a failure when saving to the database
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Texture = GetDefaultTexture();
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}
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AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]);
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|
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@ -532,6 +532,11 @@ namespace OpenSim.Framework.Communications.Tests
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return false;
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}
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public bool DeleteFolders(UUID ownerID, List<UUID> ids)
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{
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return false;
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}
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public bool PurgeFolder(InventoryFolderBase folder)
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{
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return false;
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|
|
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@ -576,7 +576,7 @@ namespace OpenSim.Framework.Console
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public void Prompt()
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{
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string line = ReadLine(m_defaultPrompt, true, true);
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string line = ReadLine(m_defaultPrompt + "# ", true, true);
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if (line != String.Empty)
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{
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@ -592,7 +592,7 @@ namespace OpenSim.Framework.Console
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public override string ReadLine(string p, bool isCommand, bool e)
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{
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System.Console.Write("{0}", prompt);
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System.Console.Write("{0}", p);
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string cmdinput = System.Console.ReadLine();
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if (isCommand)
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|
|
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@ -48,7 +48,7 @@ namespace OpenSim.Framework.Console
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/// </summary>
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public string DefaultPrompt
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{
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set { m_defaultPrompt = value + "# "; }
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set { m_defaultPrompt = value; }
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get { return m_defaultPrompt; }
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}
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protected string m_defaultPrompt;
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|
@ -123,7 +123,7 @@ namespace OpenSim.Framework.Console
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public virtual string ReadLine(string p, bool isCommand, bool e)
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{
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System.Console.Write("{0}", prompt);
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System.Console.Write("{0}", p);
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string cmdinput = System.Console.ReadLine();
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return cmdinput;
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|
|
|
@ -50,8 +50,6 @@ namespace OpenSim.Framework.Console
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//
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public class RemoteConsole : CommandConsole
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IHttpServer m_Server = null;
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private IConfigSource m_Config = null;
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|
@ -217,6 +215,12 @@ namespace OpenSim.Framework.Console
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id.AppendChild(xmldoc.CreateTextNode(sessionID.ToString()));
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rootElement.AppendChild(id);
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XmlElement prompt = xmldoc.CreateElement("", "Prompt", "");
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prompt.AppendChild(xmldoc.CreateTextNode(DefaultPrompt));
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rootElement.AppendChild(prompt);
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rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc));
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reply["str_response_string"] = xmldoc.InnerXml;
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|
|
|
@ -98,10 +98,10 @@ namespace OpenSim.Framework
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"True",
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false);
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m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access user name [Default: disabled]", "0", false);
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"Remote console access user name [Default: disabled]", "", false);
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m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access password [Default: disabled]", "0", false);
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"Remote console access password [Default: disabled]", "", false);
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}
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|
|
|
@ -260,7 +260,7 @@ namespace OpenSim.Framework
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IClientAPI remoteClient, List<UUID> itemIDs);
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public delegate void RemoveInventoryFolder(
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IClientAPI remoteClient, UUID folderID);
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IClientAPI remoteClient, List<UUID> folderIDs);
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public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
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|
|
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@ -91,10 +91,10 @@ namespace OpenSim.Framework
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m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"My Published IP Address", "127.0.0.1", false);
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m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access user name [Default: disabled]", "0", false);
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"Remote console access user name [Default: disabled]", "", false);
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m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access password [Default: disabled]", "0", false);
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"Remote console access password [Default: disabled]", "", false);
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}
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|
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@ -59,6 +59,8 @@ using System.IO;
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using System.Text;
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using HttpServer;
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using OpenMetaverse;
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using System.Reflection;
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using log4net;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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@ -66,6 +68,10 @@ namespace OpenSim.Framework.Servers.HttpServer
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public class PollServiceWorkerThread
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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public event ReQueuePollServiceItem ReQueue;
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private readonly BaseHttpServer m_server;
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@ -92,6 +98,8 @@ namespace OpenSim.Framework.Servers.HttpServer
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while (m_running)
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{
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PollServiceHttpRequest req = m_request.Dequeue();
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try
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{
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if (req.PollServiceArgs.HasEvents(req.PollServiceArgs.Id))
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{
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StreamReader str = new StreamReader(req.Request.Body);
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@ -115,8 +123,11 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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}
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internal void Enqueue(PollServiceHttpRequest pPollServiceHttpRequest)
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|
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@ -75,6 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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WebRequest request = WebRequest.Create(requestUrl);
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request.Method = verb;
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request.ContentType = "text/xml";
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request.Timeout = 20000;
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MemoryStream buffer = new MemoryStream();
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@ -98,7 +99,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
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deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream());
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resp.Close();
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}
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requestStream.Close();
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return deserial;
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}
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}
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|
|
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@ -62,7 +62,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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WebRequest request = WebRequest.Create(requestUrl);
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request.Method = verb;
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if (verb == "POST")
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if ((verb == "POST") || (verb == "PUT"))
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{
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request.ContentType = "text/xml";
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|
|
|
@ -158,10 +158,10 @@ namespace OpenSim.Framework
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"Minimum Level a user should have to login [0 default]", "0", false);
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m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access user name [Default: disabled]", "0", false);
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"Remote console access user name [Default: disabled]", "", false);
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m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Remote console access password [Default: disabled]", "0", false);
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"Remote console access password [Default: disabled]", "", false);
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}
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|
|
|
@ -49,6 +49,7 @@ namespace OpenSim.Grid.GridServer
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protected GridConfig m_config;
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public string m_consoleType = "local";
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public IConfigSource m_configSource = null;
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public string m_configFile = "GridServer_Config.xml";
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public GridConfig Config
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{
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@ -91,7 +92,7 @@ namespace OpenSim.Grid.GridServer
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break;
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}
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MainConsole.Instance = m_console;
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m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml")));
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m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), m_configFile)));
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m_log.Info("[GRID]: Starting HTTP process");
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m_httpServer = new BaseHttpServer(m_config.HttpPort);
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|
|
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@ -36,6 +36,7 @@ namespace OpenSim.Grid.GridServer
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{
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ArgvConfigSource argvSource = new ArgvConfigSource(args);
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argvSource.AddSwitch("Startup", "console", "c");
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argvSource.AddSwitch("Startup", "xmlfile", "x");
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XmlConfigurator.Configure();
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|
@ -45,6 +46,7 @@ namespace OpenSim.Grid.GridServer
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if (startupConfig != null)
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{
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app.m_consoleType = startupConfig.GetString("console", "local");
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app.m_configFile = startupConfig.GetString("xmlfile", "GridServer_Config.xml");
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}
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app.m_configSource = argvSource;
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|
|
|
@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
|
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|
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namespace OpenSim.Framework.Communications.Cache
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namespace OpenSim.Grid.InventoryServer
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{
|
||||
public class AuthedSessionCache
|
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{
|
|
@ -30,8 +30,10 @@ using System.Reflection;
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using log4net;
|
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using OpenMetaverse;
|
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using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
|
||||
namespace OpenSim.Framework.Communications
|
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namespace OpenSim.Grid.InventoryServer
|
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{
|
||||
/// <summary>
|
||||
/// Abstract base class used by local and grid implementations of an inventory service.
|
|
@ -59,16 +59,19 @@ namespace OpenSim.Grid.MessagingServer
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|
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protected static string m_consoleType = "local";
|
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protected static IConfigSource m_config = null;
|
||||
protected static string m_configFile = "MessagingServer_Config.xml";
|
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|
||||
public static void Main(string[] args)
|
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{
|
||||
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
||||
argvSource.AddSwitch("Startup", "console", "c");
|
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argvSource.AddSwitch("Startup", "xmlfile", "x");
|
||||
|
||||
IConfig startupConfig = argvSource.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
m_consoleType = startupConfig.GetString("console", "local");
|
||||
m_configFile = startupConfig.GetString("xmlfile", "MessagingServer_Config.xml");
|
||||
}
|
||||
|
||||
m_config = argvSource;
|
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|
@ -164,7 +167,7 @@ namespace OpenSim.Grid.MessagingServer
|
|||
|
||||
protected override void StartupSpecific()
|
||||
{
|
||||
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
|
||||
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), m_configFile)));
|
||||
|
||||
m_userDataBaseService = new UserDataBaseService();
|
||||
m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect);
|
||||
|
|
|
@ -110,7 +110,12 @@ namespace OpenSim.Grid.UserServer.Modules
|
|||
if (requestData.Contains("owner"))
|
||||
{
|
||||
AvatarAppearance appearance = new AvatarAppearance(requestData);
|
||||
|
||||
// TODO: Sometime in the future we may have a database layer that is capable of updating appearance when
|
||||
// the TextureEntry is null. When that happens, this check can be removed
|
||||
if (appearance.Texture != null)
|
||||
m_userDataBaseService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance);
|
||||
|
||||
responseData = new Hashtable();
|
||||
responseData["returnString"] = "TRUE";
|
||||
}
|
||||
|
|
|
@ -76,16 +76,19 @@ namespace OpenSim.Grid.UserServer
|
|||
|
||||
protected static string m_consoleType = "local";
|
||||
protected static IConfigSource m_config = null;
|
||||
protected static string m_configFile = "UserServer_Config.xml";
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
||||
argvSource.AddSwitch("Startup", "console", "c");
|
||||
argvSource.AddSwitch("Startup", "xmlfile", "x");
|
||||
|
||||
IConfig startupConfig = argvSource.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
m_consoleType = startupConfig.GetString("console", "local");
|
||||
m_configFile = startupConfig.GetString("xmlfile", "UserServer_Config.xml");
|
||||
}
|
||||
|
||||
m_config = argvSource;
|
||||
|
@ -151,7 +154,7 @@ namespace OpenSim.Grid.UserServer
|
|||
|
||||
protected virtual IInterServiceInventoryServices StartupCoreComponents()
|
||||
{
|
||||
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
|
||||
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), m_configFile)));
|
||||
|
||||
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
|
||||
|
||||
|
|
|
@ -7090,14 +7090,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (OnRemoveInventoryFolder != null)
|
||||
{
|
||||
handlerRemoveInventoryFolder = null;
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData)
|
||||
{
|
||||
uuids.Add(datablock.FolderID);
|
||||
}
|
||||
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
|
||||
|
||||
if (handlerRemoveInventoryFolder != null)
|
||||
{
|
||||
handlerRemoveInventoryFolder(this, datablock.FolderID);
|
||||
}
|
||||
handlerRemoveInventoryFolder(this, uuids);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -7114,14 +7115,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (OnRemoveInventoryFolder != null)
|
||||
{
|
||||
handlerRemoveInventoryFolder = null;
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData)
|
||||
{
|
||||
uuids.Add(datablock.FolderID);
|
||||
}
|
||||
handlerRemoveInventoryFolder = OnRemoveInventoryFolder;
|
||||
|
||||
if (handlerRemoveInventoryFolder != null)
|
||||
{
|
||||
handlerRemoveInventoryFolder(this, datablock.FolderID);
|
||||
}
|
||||
handlerRemoveInventoryFolder(this, uuids);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Avatar.NPC
|
||||
{
|
||||
public interface INPCModule
|
||||
{
|
||||
UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom);
|
||||
void Autopilot(UUID agentID, Scene scene, Vector3 pos);
|
||||
void Say(UUID agentID, Scene scene, string text);
|
||||
void DeleteNPC(UUID agentID, Scene scene);
|
||||
}
|
||||
}
|
|
@ -443,7 +443,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
endPoint.X = (int) x;
|
||||
endPoint.Y = (int) y;
|
||||
Image image = ImageHttpRequest(nextLine);
|
||||
if (image != null)
|
||||
{
|
||||
graph.DrawImage(image, (float)startPoint.X, (float)startPoint.Y, x, y);
|
||||
}
|
||||
else
|
||||
{
|
||||
graph.DrawString("URL couldn't be resolved or is", new Font("Arial",6), myBrush, startPoint);
|
||||
graph.DrawString("not an image. Please check URL.", new Font("Arial", 6), myBrush, new Point(startPoint.X, 12 + startPoint.Y));
|
||||
graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
|
||||
}
|
||||
startPoint.X += endPoint.X;
|
||||
startPoint.Y += endPoint.Y;
|
||||
}
|
||||
|
@ -469,6 +478,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
startPoint.X += endPoint.X;
|
||||
startPoint.Y += endPoint.Y;
|
||||
}
|
||||
else if (nextLine.StartsWith("FillPolygon"))
|
||||
{
|
||||
PointF[] points = null;
|
||||
GetParams(partsDelimiter, ref nextLine, 11, ref points);
|
||||
graph.FillPolygon(myBrush, points);
|
||||
}
|
||||
else if (nextLine.StartsWith("Ellipse"))
|
||||
{
|
||||
float x = 0;
|
||||
|
@ -493,7 +508,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
nextLine = nextLine.Trim();
|
||||
|
||||
string[] fprops = nextLine.Split(partsDelimiter);
|
||||
foreach (string prop in fprops) {
|
||||
foreach (string prop in fprops)
|
||||
{
|
||||
|
||||
switch (prop)
|
||||
{
|
||||
|
@ -532,6 +548,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
|
||||
drawPen.Width = size;
|
||||
}
|
||||
else if (nextLine.StartsWith("PenCap"))
|
||||
{
|
||||
bool start = true, end = true;
|
||||
nextLine = nextLine.Remove(0, 6);
|
||||
nextLine = nextLine.Trim();
|
||||
string[] cap = nextLine.Split(partsDelimiter);
|
||||
if (cap[0].ToLower() == "start")
|
||||
end = false;
|
||||
else if (cap[0].ToLower() == "end")
|
||||
start = false;
|
||||
else if (cap[0].ToLower() != "both")
|
||||
return;
|
||||
string type = cap[1].ToLower();
|
||||
|
||||
if (end)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case "arrow":
|
||||
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor;
|
||||
break;
|
||||
case "round":
|
||||
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.RoundAnchor;
|
||||
break;
|
||||
case "diamond":
|
||||
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor;
|
||||
break;
|
||||
case "flat":
|
||||
drawPen.EndCap = System.Drawing.Drawing2D.LineCap.Flat;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (start)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case "arrow":
|
||||
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor;
|
||||
break;
|
||||
case "round":
|
||||
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.RoundAnchor;
|
||||
break;
|
||||
case "diamond":
|
||||
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor;
|
||||
break;
|
||||
case "flat":
|
||||
drawPen.StartCap = System.Drawing.Drawing2D.LineCap.Flat;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (nextLine.StartsWith("PenColour"))
|
||||
{
|
||||
nextLine = nextLine.Remove(0, 9);
|
||||
|
@ -582,7 +649,28 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
}
|
||||
}
|
||||
|
||||
private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref PointF[] points)
|
||||
{
|
||||
line = line.Remove(0, startLength);
|
||||
string[] parts = line.Split(partsDelimiter);
|
||||
if (parts.Length > 1 && parts.Length % 2 == 0)
|
||||
{
|
||||
points = new PointF[parts.Length / 2];
|
||||
for (int i = 0; i < parts.Length; i = i + 2)
|
||||
{
|
||||
string xVal = parts[i].Trim();
|
||||
string yVal = parts[i+1].Trim();
|
||||
float x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
|
||||
float y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
|
||||
PointF point = new PointF(x, y);
|
||||
points[i / 2] = point;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Bitmap ImageHttpRequest(string url)
|
||||
{
|
||||
try
|
||||
{
|
||||
WebRequest request = HttpWebRequest.Create(url);
|
||||
//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
|
||||
|
@ -593,7 +681,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
Bitmap image = new Bitmap(response.GetResponseStream());
|
||||
return image;
|
||||
}
|
||||
|
||||
}
|
||||
catch { }
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -138,6 +138,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
/// <returns>true if the folder was successfully moved</returns>
|
||||
public abstract bool MoveFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Delete a list of inventory folders (from trash)
|
||||
/// </summary>
|
||||
public abstract bool DeleteFolders(UUID ownerID, List<UUID> folderIDs);
|
||||
|
||||
/// <summary>
|
||||
/// Purge an inventory folder of all its items and subfolders.
|
||||
/// </summary>
|
||||
|
|
|
@ -330,6 +330,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
}
|
||||
}
|
||||
|
||||
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
if (folderIDs == null)
|
||||
return false;
|
||||
if (folderIDs.Count == 0)
|
||||
return false;
|
||||
|
||||
if (IsLocalGridUser(ownerID))
|
||||
return m_GridService.DeleteFolders(ownerID, folderIDs);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(ownerID);
|
||||
string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString();
|
||||
return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool MoveFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
|
|
|
@ -258,6 +258,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_InventoryService.MoveFolder(folder);
|
||||
}
|
||||
|
||||
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
return m_InventoryService.DeleteFolders(ownerID, folderIDs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Purge an inventory folder of all its items and subfolders.
|
||||
/// </summary>
|
||||
|
|
|
@ -243,6 +243,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID);
|
||||
}
|
||||
|
||||
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
if (folderIDs == null)
|
||||
return false;
|
||||
if (folderIDs.Count == 0)
|
||||
return false;
|
||||
|
||||
UUID sessionID = GetSessionID(ownerID);
|
||||
return m_RemoteConnector.DeleteFolders(ownerID.ToString(), folderIDs, sessionID);
|
||||
}
|
||||
|
||||
|
||||
public override bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
|
|
|
@ -789,23 +789,15 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes an inventory folder. Although there is a packet in the Linden protocol for this, it may be
|
||||
/// legacy and not currently used (purge folder is used to remove folders from trash instead).
|
||||
/// Removes an inventory folder. This packet is sent when the user
|
||||
/// right-clicks a folder that's already in trash and chooses "purge"
|
||||
/// </summary>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="folderID"></param>
|
||||
private void RemoveInventoryFolder(IClientAPI remoteClient, UUID folderID)
|
||||
private void RemoveInventoryFolder(IClientAPI remoteClient, List<UUID> folderIDs)
|
||||
{
|
||||
// Unclear is this handler is ever called by the Linden client, but it might
|
||||
|
||||
InventoryFolderBase folder = new InventoryFolderBase(folderID);
|
||||
folder.Owner = remoteClient.AgentId;
|
||||
InventoryFolderBase trash = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder);
|
||||
if (trash != null)
|
||||
{
|
||||
folder.ParentID = trash.ID;
|
||||
InventoryService.MoveFolder(folder);
|
||||
}
|
||||
m_log.DebugFormat("[SCENE INVENTORY]: RemoveInventoryFolders count {0}", folderIDs.Count);
|
||||
InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs);
|
||||
}
|
||||
|
||||
private SceneObjectGroup GetGroupByPrim(uint localID)
|
||||
|
|
|
@ -441,9 +441,24 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return;
|
||||
}
|
||||
|
||||
// We're going to send the reply async, because there may be
|
||||
// an enormous quantity of packets -- basically the entire inventory!
|
||||
// We don't want to block the client thread while all that is happening.
|
||||
SendInventoryDelegate d = SendInventoryAsync;
|
||||
d.BeginInvoke(remoteClient, folderID, ownerID, fetchFolders, fetchItems, sortOrder, SendInventoryComplete, d);
|
||||
}
|
||||
|
||||
delegate void SendInventoryDelegate(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
|
||||
|
||||
void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
|
||||
{
|
||||
SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
|
||||
}
|
||||
|
||||
void SendInventoryComplete(IAsyncResult iar)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the caps inventory descendents fetch.
|
||||
///
|
||||
|
@ -537,7 +552,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID)
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase(folderID);
|
||||
InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId);
|
||||
folder = InventoryService.GetFolder(folder);
|
||||
if (folder != null)
|
||||
{
|
||||
|
|
|
@ -2143,9 +2143,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[SCENE]: Adding new {0} agent for {1} in {2}",
|
||||
((aCircuit.child == true) ? "child" : "root"), client.Name, RegionInfo.RegionName);
|
||||
m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
|
||||
/*
|
||||
string logMsg = string.Format("[SCENE]: Adding new {0} agent for {1} in {2}",
|
||||
((aCircuit.child == true) ? "child" : "root"), client.Name,
|
||||
RegionInfo.RegionName);
|
||||
|
||||
m_log.Debug(logMsg);
|
||||
*/
|
||||
|
||||
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||
|
||||
|
@ -2154,7 +2159,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// HERE!!! Do the initial attachments right here
|
||||
// first agent upon login is a root agent by design.
|
||||
// All other AddNewClient calls find aCircuit.child to be true
|
||||
if (aCircuit.child == false)
|
||||
if (aCircuit == null || aCircuit.child == false)
|
||||
{
|
||||
sp.IsChildAgent = false;
|
||||
sp.RezAttachments();
|
||||
|
|
|
@ -26,37 +26,142 @@
|
|||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using OpenMetaverse;
|
||||
using Nini.Config;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.CoreModules.Avatar.NPC;
|
||||
using OpenSim.Framework;
|
||||
using Timer=System.Timers.Timer;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.World.NPC
|
||||
{
|
||||
public interface INPCModule
|
||||
{
|
||||
UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom);
|
||||
void Autopilot(UUID agentID, Scene scene, Vector3 pos);
|
||||
void Say(UUID agentID, Scene scene, string text);
|
||||
void DeleteNPC(UUID agentID, Scene scene);
|
||||
}
|
||||
|
||||
public class NPCModule : IRegionModule, INPCModule
|
||||
{
|
||||
// private const bool m_enabled = false;
|
||||
|
||||
private Mutex m_createMutex = new Mutex(false);
|
||||
|
||||
private Timer m_timer = new Timer(500);
|
||||
|
||||
private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
|
||||
|
||||
private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>();
|
||||
|
||||
// Timer vars.
|
||||
private bool p_inUse = false;
|
||||
private readonly object p_lock = new object();
|
||||
// Private Temporary Variables.
|
||||
private string p_firstname;
|
||||
private string p_lastname;
|
||||
private Vector3 p_position;
|
||||
private Scene p_scene;
|
||||
private UUID p_cloneAppearanceFrom;
|
||||
private UUID p_returnUuid;
|
||||
|
||||
private AvatarAppearance GetAppearance(UUID target, Scene scene)
|
||||
{
|
||||
if (m_appearanceCache.ContainsKey(target))
|
||||
return m_appearanceCache[target];
|
||||
|
||||
AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(target);
|
||||
|
||||
m_appearanceCache.Add(target, x);
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
|
||||
{
|
||||
NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
|
||||
scene.AddNewClient(npcAvatar);
|
||||
// Block.
|
||||
m_createMutex.WaitOne();
|
||||
|
||||
// Copy Temp Variables for Timer to pick up.
|
||||
lock (p_lock)
|
||||
{
|
||||
p_firstname = firstname;
|
||||
p_lastname = lastname;
|
||||
p_position = position;
|
||||
p_scene = scene;
|
||||
p_cloneAppearanceFrom = cloneAppearanceFrom;
|
||||
p_inUse = true;
|
||||
p_returnUuid = UUID.Zero;
|
||||
}
|
||||
|
||||
while (p_returnUuid == UUID.Zero)
|
||||
{
|
||||
Thread.Sleep(250);
|
||||
}
|
||||
|
||||
m_createMutex.ReleaseMutex();
|
||||
|
||||
return p_returnUuid;
|
||||
}
|
||||
|
||||
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
|
||||
{
|
||||
lock (m_avatars)
|
||||
{
|
||||
if (m_avatars.ContainsKey(agentID))
|
||||
{
|
||||
ScenePresence sp;
|
||||
scene.TryGetAvatar(agentID, out sp);
|
||||
sp.DoAutoPilot(0, pos, m_avatars[agentID]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Say(UUID agentID, Scene scene, string text)
|
||||
{
|
||||
lock (m_avatars)
|
||||
{
|
||||
if (m_avatars.ContainsKey(agentID))
|
||||
{
|
||||
m_avatars[agentID].Say(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteNPC(UUID agentID, Scene scene)
|
||||
{
|
||||
lock (m_avatars)
|
||||
{
|
||||
if (m_avatars.ContainsKey(agentID))
|
||||
{
|
||||
scene.RemoveClient(agentID);
|
||||
m_avatars.Remove(agentID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
scene.RegisterModuleInterface<INPCModule>(this);
|
||||
|
||||
m_timer.Elapsed += m_timer_Elapsed;
|
||||
m_timer.Start();
|
||||
}
|
||||
|
||||
void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
lock (p_lock)
|
||||
{
|
||||
if (p_inUse)
|
||||
{
|
||||
p_inUse = false;
|
||||
|
||||
NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene);
|
||||
npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue);
|
||||
|
||||
p_scene.ClientManager.Add(npcAvatar.CircuitCode, npcAvatar);
|
||||
p_scene.AddNewClient(npcAvatar);
|
||||
|
||||
ScenePresence sp;
|
||||
if(scene.TryGetAvatar(npcAvatar.AgentId, out sp))
|
||||
if (p_scene.TryGetAvatar(npcAvatar.AgentId, out sp))
|
||||
{
|
||||
AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(cloneAppearanceFrom);
|
||||
AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene);
|
||||
|
||||
List<byte> wearbyte = new List<byte>();
|
||||
for (int i = 0; i < x.VisualParams.Length; i++)
|
||||
|
@ -69,30 +174,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
|
||||
m_avatars.Add(npcAvatar.AgentId, npcAvatar);
|
||||
|
||||
return npcAvatar.AgentId;
|
||||
p_returnUuid = npcAvatar.AgentId;
|
||||
}
|
||||
|
||||
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
|
||||
{
|
||||
ScenePresence sp;
|
||||
scene.TryGetAvatar(agentID, out sp);
|
||||
sp.DoAutoPilot(0,pos,m_avatars[agentID]);
|
||||
}
|
||||
|
||||
public void Say(UUID agentID, Scene scene, string text)
|
||||
{
|
||||
m_avatars[agentID].Say(text);
|
||||
}
|
||||
|
||||
public void DeleteNPC(UUID agentID, Scene scene)
|
||||
{
|
||||
scene.RemoveClient(agentID);
|
||||
}
|
||||
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
scene.RegisterModuleInterface<INPCModule>(this);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
|
|
@ -43,6 +43,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
|
|||
private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero;
|
||||
private bool flying;
|
||||
private bool iscolliding;
|
||||
|
||||
public BasicActor()
|
||||
{
|
||||
_velocity = new PhysicsVector();
|
||||
|
|
|
@ -46,12 +46,17 @@ namespace OpenSim.Region.Physics.Manager
|
|||
Z = z;
|
||||
}
|
||||
|
||||
public PhysicsVector(PhysicsVector pv) : this(pv.X, pv.Y, pv.Z)
|
||||
{
|
||||
}
|
||||
|
||||
public void setValues(float x, float y, float z)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
Z = z;
|
||||
}
|
||||
|
||||
public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
|
||||
|
||||
public override string ToString()
|
||||
|
|
|
@ -1025,7 +1025,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
if (flying)
|
||||
{
|
||||
vec.Z = (_target_velocity.Z - vel.Z) * (PID_D);
|
||||
|
@ -1044,7 +1043,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f;
|
||||
}
|
||||
// end add Kitto Flora
|
||||
|
||||
}
|
||||
if (PhysicsVector.isFinite(vec))
|
||||
{
|
||||
|
@ -1080,8 +1078,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
_parent_scene.geom_name_map.Remove(Shell);
|
||||
Shell = IntPtr.Zero;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace OpenSim.Region.Physics.POSPlugin
|
|||
private PhysicsVector _acceleration;
|
||||
private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero;
|
||||
private bool flying;
|
||||
private bool iscolliding;
|
||||
private bool isColliding;
|
||||
|
||||
public POSCharacter()
|
||||
{
|
||||
|
@ -116,8 +116,8 @@ namespace OpenSim.Region.Physics.POSPlugin
|
|||
|
||||
public override bool IsColliding
|
||||
{
|
||||
get { return iscolliding; }
|
||||
set { iscolliding = value; }
|
||||
get { return isColliding; }
|
||||
set { isColliding = value; }
|
||||
}
|
||||
|
||||
public override bool CollidingGround
|
||||
|
|
|
@ -113,20 +113,16 @@ namespace OpenSim.Region.Physics.POSPlugin
|
|||
c.Position.Z - p.Position.Z) * Quaternion.Inverse(p.Orientation);
|
||||
Vector3 avatarSize = new Vector3(c.Size.X, c.Size.Y, c.Size.Z) * Quaternion.Inverse(p.Orientation);
|
||||
|
||||
if (Math.Abs(rotatedPos.X) >= (p.Size.X*0.5 + Math.Abs(avatarSize.X)) ||
|
||||
Math.Abs(rotatedPos.Y) >= (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) ||
|
||||
Math.Abs(rotatedPos.Z) >= (p.Size.Z*0.5 + Math.Abs(avatarSize.Z)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (Math.Abs(rotatedPos.X) < (p.Size.X*0.5 + Math.Abs(avatarSize.X)) &&
|
||||
Math.Abs(rotatedPos.Y) < (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) &&
|
||||
Math.Abs(rotatedPos.Z) < (p.Size.Z*0.5 + Math.Abs(avatarSize.Z)));
|
||||
}
|
||||
|
||||
private bool isCollidingWithPrim(POSCharacter c)
|
||||
{
|
||||
for (int i = 0; i < _prims.Count; ++i)
|
||||
foreach (POSPrim p in _prims)
|
||||
{
|
||||
if (isColliding(c, _prims[i]))
|
||||
if (isColliding(c, p))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1987,10 +1987,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
|
||||
if (avatar != null)
|
||||
{
|
||||
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
|
||||
q = avatar.CameraRotation; // Mouselook
|
||||
else
|
||||
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
|
||||
}
|
||||
else
|
||||
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
|
||||
}
|
||||
|
|
|
@ -31,12 +31,14 @@ using System.Collections.Generic;
|
|||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Text;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using OpenMetaverse;
|
||||
using Nini.Config;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.CoreModules.Avatar.NPC;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Hypergrid;
|
||||
|
@ -831,6 +833,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon");
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
if (x.Length != y.Length || x.Length < 3)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
drawList += "FillPolygon " + x.GetLSLStringItem(0) + "," + y.GetLSLStringItem(0);
|
||||
for (int i = 1; i < x.Length; i++)
|
||||
{
|
||||
drawList += "," + x.GetLSLStringItem(i) + "," + y.GetLSLStringItem(i);
|
||||
}
|
||||
drawList += "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.None, "osSetFontSize");
|
||||
|
@ -858,6 +879,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return drawList;
|
||||
}
|
||||
|
||||
public string osSetPenCap(string drawList, string direction, string type)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.None, "osSetPenColour");
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "PenCap " + direction + "," + type + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.None, "osDrawImage");
|
||||
|
@ -1762,5 +1792,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return retVal;
|
||||
}
|
||||
|
||||
public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
|
||||
//QueueUserWorkItem
|
||||
|
||||
INPCModule module = World.RequestModuleInterface<INPCModule>();
|
||||
if (module != null)
|
||||
{
|
||||
UUID x = module.CreateNPC(firstname,
|
||||
lastname,
|
||||
new Vector3((float) position.x, (float) position.y, (float) position.z),
|
||||
World,
|
||||
new UUID(cloneFrom));
|
||||
|
||||
return new LSL_Key(x.ToString());
|
||||
}
|
||||
return new LSL_Key(UUID.Zero.ToString());
|
||||
}
|
||||
|
||||
public void osNpcMoveTo(LSL_Key npc, LSL_Vector position)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo");
|
||||
|
||||
INPCModule module = World.RequestModuleInterface<INPCModule>();
|
||||
if (module != null)
|
||||
{
|
||||
Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z);
|
||||
module.Autopilot(new UUID(npc.m_string), World, pos);
|
||||
}
|
||||
}
|
||||
|
||||
public void osNpcSay(LSL_Key npc, string message)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.High, "osNpcSay");
|
||||
|
||||
INPCModule module = World.RequestModuleInterface<INPCModule>();
|
||||
if (module != null)
|
||||
{
|
||||
module.Say(new UUID(npc.m_string), World, message);
|
||||
}
|
||||
}
|
||||
|
||||
public void osNpcRemove(LSL_Key npc)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
|
||||
|
||||
INPCModule module = World.RequestModuleInterface<INPCModule>();
|
||||
if (module != null)
|
||||
{
|
||||
module.DeleteNPC(new UUID(npc.m_string), World);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -97,9 +97,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
|||
string osDrawEllipse(string drawList, int width, int height);
|
||||
string osDrawRectangle(string drawList, int width, int height);
|
||||
string osDrawFilledRectangle(string drawList, int width, int height);
|
||||
string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
|
||||
string osSetFontSize(string drawList, int fontSize);
|
||||
string osSetPenSize(string drawList, int penSize);
|
||||
string osSetPenColour(string drawList, string colour);
|
||||
string osSetPenCap(string drawList, string direction, string type);
|
||||
string osDrawImage(string drawList, int width, int height, string imageUrl);
|
||||
vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize);
|
||||
void osSetStateEvents(int events);
|
||||
|
@ -149,5 +151,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
|||
|
||||
LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);
|
||||
|
||||
|
||||
key osNpcCreate(string user, string name, vector position, key cloneFrom);
|
||||
void osNpcMoveTo(key npc, vector position);
|
||||
void osNpcSay(key npc, string message);
|
||||
void osNpcRemove(key npc);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -267,6 +267,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y);
|
||||
}
|
||||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
|
||||
|
@ -277,6 +282,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
|
||||
}
|
||||
|
||||
public string osSetPenCap(string drawList, string direction, string type)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenCap(drawList, direction, type);
|
||||
}
|
||||
|
||||
public string osSetPenColour(string drawList, string colour)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
||||
|
@ -393,6 +403,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules);
|
||||
}
|
||||
|
||||
public key osNpcCreate(string user, string name, vector position, key cloneFrom)
|
||||
{
|
||||
return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
|
||||
}
|
||||
|
||||
public void osNpcMoveTo(key npc, vector position)
|
||||
{
|
||||
m_OSSL_Functions.osNpcMoveTo(npc, position);
|
||||
}
|
||||
|
||||
public void osNpcSay(key npc, string message)
|
||||
{
|
||||
m_OSSL_Functions.osNpcSay(npc, message);
|
||||
}
|
||||
|
||||
public void osNpcRemove(key npc)
|
||||
{
|
||||
m_OSSL_Functions.osNpcRemove(npc);
|
||||
}
|
||||
|
||||
public OSSLPrim Prim;
|
||||
|
||||
|
|
|
@ -439,6 +439,13 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
|||
|
||||
set {m_data = value; }
|
||||
}
|
||||
// Function to obtain LSL type from an index. This is needed
|
||||
// because LSL lists allow for multiple types, and safely
|
||||
// iterating in them requires a type check.
|
||||
public Type GetLSLListItemType(int itemIndex)
|
||||
{
|
||||
return m_data[itemIndex].GetType();
|
||||
}
|
||||
|
||||
// Member functions to obtain item as specific types.
|
||||
// For cases where implicit conversions would apply if items
|
||||
|
@ -465,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
|||
{
|
||||
return new LSL_Types.LSLFloat((Double)m_data[itemIndex]);
|
||||
}
|
||||
else if (m_data[itemIndex] is LSL_Types.LSLString)
|
||||
{
|
||||
return new LSL_Types.LSLFloat(m_data[itemIndex].ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
return (LSL_Types.LSLFloat)m_data[itemIndex];
|
||||
|
@ -481,6 +492,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
|||
{
|
||||
return new LSL_Types.LSLString((string)m_data[itemIndex]);
|
||||
}
|
||||
else if (m_data[itemIndex] is LSL_Types.LSLFloat)
|
||||
{
|
||||
return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]);
|
||||
}
|
||||
else if (m_data[itemIndex] is LSL_Types.LSLInteger)
|
||||
{
|
||||
return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]);
|
||||
}
|
||||
else
|
||||
{
|
||||
return (LSL_Types.LSLString)m_data[itemIndex];
|
||||
|
@ -491,8 +510,12 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
|||
{
|
||||
if (m_data[itemIndex] is LSL_Types.LSLInteger)
|
||||
return (LSL_Types.LSLInteger)m_data[itemIndex];
|
||||
if (m_data[itemIndex] is LSL_Types.LSLFloat)
|
||||
return new LSLInteger((int)m_data[itemIndex]);
|
||||
else if (m_data[itemIndex] is Int32)
|
||||
return new LSLInteger((int)m_data[itemIndex]);
|
||||
else if (m_data[itemIndex] is LSL_Types.LSLString)
|
||||
return new LSLInteger((string)m_data[itemIndex]);
|
||||
else
|
||||
throw new InvalidCastException();
|
||||
}
|
||||
|
@ -1331,6 +1354,12 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
|||
m_string=s;
|
||||
}
|
||||
|
||||
public LSLString(LSLInteger i)
|
||||
{
|
||||
string s = String.Format("{0}", i);
|
||||
m_string = s;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Operators
|
||||
|
|
|
@ -104,6 +104,10 @@ namespace OpenSim.Server.Handlers.Inventory
|
|||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<List<Guid>, bool>(
|
||||
"POST", "/DeleteFolders/", DeleteFolders, CheckAuthSession));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<List<Guid>, bool>(
|
||||
"POST", "/DeleteItem/", DeleteItems, CheckAuthSession));
|
||||
|
@ -144,6 +148,9 @@ namespace OpenSim.Server.Handlers.Inventory
|
|||
new RestDeserialiseSecureHandler<List<InventoryItemBase>, bool>(
|
||||
"POST", "/MoveItems/", MoveItems, CheckAuthSession));
|
||||
|
||||
m_httpServer.AddStreamHandler(new InventoryServerMoveItemsHandler(m_InventoryService));
|
||||
|
||||
|
||||
// for persistent active gestures
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
|
||||
|
@ -251,6 +258,15 @@ namespace OpenSim.Server.Handlers.Inventory
|
|||
return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID);
|
||||
}
|
||||
|
||||
public bool DeleteFolders(List<Guid> items)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
foreach (Guid g in items)
|
||||
uuids.Add(new UUID(g));
|
||||
// oops we lost the user info here. Bad bad handlers
|
||||
return m_InventoryService.DeleteFolders(UUID.Zero, uuids);
|
||||
}
|
||||
|
||||
public bool DeleteItems(List<Guid> items)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
|
|
|
@ -0,0 +1,81 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.Inventory
|
||||
{
|
||||
public class InventoryServerMoveItemsHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_InventoryService;
|
||||
|
||||
public InventoryServerMoveItemsHandler(IInventoryService service) :
|
||||
base("PUT", "/inventory")
|
||||
{
|
||||
m_InventoryService = service;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
XmlSerializer xs = new XmlSerializer(typeof (List<InventoryItemBase>));
|
||||
List<InventoryItemBase> items = (List<InventoryItemBase>)xs.Deserialize(request);
|
||||
|
||||
bool result = false;
|
||||
string[] p = SplitParams(path);
|
||||
|
||||
if (p.Length > 0)
|
||||
{
|
||||
UUID ownerID = UUID.Zero;
|
||||
UUID.TryParse(p[0], out ownerID);
|
||||
result = m_InventoryService.MoveItems(ownerID, items);
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[MOVEITEMS HANDLER]: ownerID not provided in request. Unable to serve.");
|
||||
|
||||
xs = new XmlSerializer(typeof(bool));
|
||||
return ServerUtils.SerializeResult(xs, result);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -201,6 +201,19 @@ namespace OpenSim.Services.Connectors.Inventory
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteFolders(string id, List<UUID> folders, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.DeleteFolders(userID, folders, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
|
|
|
@ -88,6 +88,11 @@ namespace OpenSim.Services.Connectors
|
|||
/// <returns>true if the folder was successfully moved</returns>
|
||||
bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id);
|
||||
|
||||
/// <summary>
|
||||
/// Delete a list of inventory folders (from trash)
|
||||
/// </summary>
|
||||
bool DeleteFolders(string userID, List<UUID> folders, UUID session_id);
|
||||
|
||||
/// <summary>
|
||||
/// Purge an inventory folder of all its items and subfolders.
|
||||
/// </summary>
|
||||
|
|
|
@ -229,6 +229,11 @@ namespace OpenSim.Services.Connectors
|
|||
return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString());
|
||||
}
|
||||
catch (TimeoutException e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation to {0} timed out {0} {1}.", m_ServerURI,
|
||||
e.Source, e.Message);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Maybe we're talking to an old inventory server. Try this other thing.
|
||||
|
@ -308,6 +313,25 @@ namespace OpenSim.Services.Connectors
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteFolders(string userID, List<UUID> folderIDs, UUID sessionID)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<Guid> guids = new List<Guid>();
|
||||
foreach (UUID u in folderIDs)
|
||||
guids.Add(u.Guid);
|
||||
return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/DeleteFolders/", guids, sessionID.ToString(), userID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory folders operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
try
|
||||
|
@ -397,13 +421,28 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID)
|
||||
{
|
||||
if (items == null)
|
||||
{
|
||||
m_log.WarnFormat("[INVENTORY CONNECTOR]: request to move items got a null list.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
|
||||
//SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
|
||||
// "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
|
||||
|
||||
//// Success
|
||||
//return;
|
||||
string uri = m_ServerURI + "/inventory/" + userID;
|
||||
if (SynchronousRestObjectRequester.
|
||||
MakeRequest<List<InventoryItemBase>, bool>("PUT", uri, items))
|
||||
m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster succeeded {1}", items.Count, uri);
|
||||
else
|
||||
m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster failed {1}", items.Count, uri); ;
|
||||
|
||||
// Success
|
||||
return;
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -466,12 +505,12 @@ namespace OpenSim.Services.Connectors
|
|||
return null;
|
||||
}
|
||||
|
||||
public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID sessionID)
|
||||
public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
try
|
||||
{
|
||||
return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/QueryFolder/", item, sessionID.ToString(), item.Owner.ToString());
|
||||
"POST", m_ServerURI + "/QueryFolder/", folder, sessionID.ToString(), userID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
@ -136,6 +136,12 @@ namespace OpenSim.Services.Connectors
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
return false;
|
||||
|
|
|
@ -121,6 +121,14 @@ namespace OpenSim.Services.Interfaces
|
|||
/// <returns>true if the folder was successfully moved</returns>
|
||||
bool MoveFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item from the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <returns>true if the item was successfully deleted</returns>
|
||||
//bool DeleteItem(InventoryItemBase item);
|
||||
bool DeleteFolders(UUID userID, List<UUID> folderIDs);
|
||||
|
||||
/// <summary>
|
||||
/// Purge an inventory folder of all its items and subfolders.
|
||||
/// </summary>
|
||||
|
|
|
@ -235,8 +235,6 @@ namespace OpenSim.Services.InventoryService
|
|||
|
||||
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
|
||||
{
|
||||
m_log.Info("[INVENTORY SERVICE]: Processing request for folder " + folderID);
|
||||
|
||||
// Uncomment me to simulate a slow responding inventory server
|
||||
//Thread.Sleep(16000);
|
||||
|
||||
|
@ -249,7 +247,7 @@ namespace OpenSim.Services.InventoryService
|
|||
invCollection.Folders = folders;
|
||||
invCollection.Items = items;
|
||||
|
||||
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders", items.Count, folders.Count);
|
||||
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders in folder {2}", items.Count, folders.Count, folderID);
|
||||
|
||||
return invCollection;
|
||||
}
|
||||
|
@ -427,15 +425,27 @@ namespace OpenSim.Services.InventoryService
|
|||
return null;
|
||||
}
|
||||
|
||||
public virtual InventoryFolderBase GetFolder(InventoryFolderBase item)
|
||||
public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
{
|
||||
InventoryFolderBase result = m_Database.getInventoryFolder(item.ID);
|
||||
InventoryFolderBase result = m_Database.getInventoryFolder(folder.ID);
|
||||
if (result != null)
|
||||
return result;
|
||||
|
||||
m_log.DebugFormat("[INVENTORY SERVICE]: GetFolder failed to find folder {0}", folder.ID);
|
||||
return null;
|
||||
}
|
||||
|
||||
public virtual bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
foreach (UUID id in folderIDs)
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase(id, ownerID);
|
||||
PurgeFolder(folder);
|
||||
m_Database.deleteInventoryFolder(id);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Purge a folder of all items items and subfolders.
|
||||
///
|
||||
|
|
|
@ -128,6 +128,11 @@ namespace OpenSim.Tests.Common.Mock
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteFolders(UUID ownerID, List<UUID> ids)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
return false;
|
||||
|
|
Binary file not shown.
|
@ -1,24 +0,0 @@
|
|||
<Addin id="OpenSim.Grid.AssetInventoryServer" isroot="true" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.Grid.AssetInventoryServer.exe" />
|
||||
<Import assembly="OpenSim.Framework.dll" />
|
||||
</Runtime>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/Frontend">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAssetInventoryServerPlugin" />
|
||||
</ExtensionPoint>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAssetStorageProvider" />
|
||||
</ExtensionPoint>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IInventoryStorageProvider" />
|
||||
</ExtensionPoint>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AuthenticationProvider">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAuthenticationProvider" />
|
||||
</ExtensionPoint>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/AuthorizationProvider">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IAuthorizationProvider" />
|
||||
</ExtensionPoint>
|
||||
<ExtensionPoint path="/OpenSim/AssetInventoryServer/MetricsProvider">
|
||||
<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Grid.AssetInventoryServer.IMetricsProvider" />
|
||||
</ExtensionPoint>
|
||||
</Addin>
|
|
@ -1,34 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
|
||||
</configSections>
|
||||
<appSettings>
|
||||
</appSettings>
|
||||
<log4net>
|
||||
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
|
||||
</layout>
|
||||
</appender>
|
||||
<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
|
||||
<file value="OpenSim.Grid.AssetInventoryServer.log" />
|
||||
<appendToFile value="true" />
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date %-5level - %logger %message%newline" />
|
||||
</layout>
|
||||
</appender>
|
||||
|
||||
<!-- if you'd like to know what NHibernate is doing more set value="DEBUG" -->
|
||||
<logger name="NHibernate" additivity="false">
|
||||
<level value="INFO"/>
|
||||
<appender-ref ref="NHibernateFileLog"/>
|
||||
</logger>
|
||||
|
||||
<root>
|
||||
<level value="DEBUG" />
|
||||
<appender-ref ref="Console" />
|
||||
<appender-ref ref="LogFileAppender" />
|
||||
</root>
|
||||
</log4net>
|
||||
</configuration>
|
|
@ -1014,6 +1014,7 @@
|
|||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Grid.Framework"/>
|
||||
<Reference name="OpenSim.Grid.Communications.OGS1"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
|
@ -1055,6 +1056,7 @@
|
|||
<Reference name="OpenSim.Grid.UserServer.Modules"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
<Reference name="Nini.dll"/>
|
||||
|
|
Loading…
Reference in New Issue