simplify InventoryArchiveTestCase setup
parent
1569148b49
commit
55387542ea
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@ -105,24 +105,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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MemoryStream archiveWriteStream = new MemoryStream();
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MemoryStream archiveWriteStream = new MemoryStream();
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// Create asset
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// Create asset
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SceneObjectGroup object1;
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SceneObjectPart part1;
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{
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string partName = "Ray Gun Object";
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, ownerId, "Ray Gun Object", 0x50);
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Vector3 groupPosition = new Vector3(10, 20, 30);
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Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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Vector3 offsetPosition = new Vector3(5, 10, 15);
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part1
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= new SceneObjectPart(
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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part1.Name = partName;
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object1 = new SceneObjectGroup(part1);
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scene.AddNewSceneObject(object1, false);
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}
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UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
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UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
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AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);
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AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);
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