Merge branch 'master' into httptests

httptests
UbitUmarov 2017-05-31 07:21:21 +01:00
commit 55babdc160
26 changed files with 287 additions and 682 deletions

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@ -26,24 +26,12 @@
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
@ -56,13 +44,11 @@ namespace OpenSim.Capabilities.Handlers
private Caps m_HostCapsObj;
private IAssetService m_assetService;
private bool m_persistBakedTextures;
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
public UploadBakedTextureHandler(Caps caps, IAssetService assetService)
{
m_HostCapsObj = caps;
m_assetService = assetService;
m_persistBakedTextures = persistBakedTextures;
}
/// <summary>
@ -125,9 +111,8 @@ namespace OpenSim.Capabilities.Handlers
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
asset.Data = data;
asset.Temporary = true;
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
asset.Local = true;
m_assetService.Store(asset);
}
}
@ -151,8 +136,6 @@ namespace OpenSim.Capabilities.Handlers
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
/// Handle raw uploaded baked texture data.
/// </summary>

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@ -67,7 +67,7 @@ namespace OpenSim.Capabilities.Handlers
server.AddStreamHandler(new RestStreamHandler(
"POST",
"/CAPS/UploadBakedTexture/",
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
new UploadBakedTextureHandler(caps, m_AssetService).UploadBakedTexture,
"UploadBakedTexture",
"Upload Baked Texture Capability"));

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@ -428,22 +428,23 @@ namespace OpenSim.Framework
if (WebUtil.DebugLevel >= 5)
WebUtil.LogOutgoingDetail(string.Format("SEND {0}: ", reqnum), src);
using (Stream dst = _request.GetRequestStream())
{
m_log.Debug("[REST]: GetRequestStream is ok");
byte[] buf = new byte[1024];
int length = src.Read(buf, 0, 1024);
m_log.Debug("[REST]: First Read is ok");
while (length > 0)
{
dst.Write(buf, 0, length);
length = src.Read(buf, 0, 1024);
}
}
try
{
using (Stream dst = _request.GetRequestStream())
{
// m_log.Debug("[REST]: GetRequestStream is ok");
byte[] buf = new byte[1024];
int length = src.Read(buf, 0, 1024);
// m_log.Debug("[REST]: First Read is ok");
while (length > 0)
{
dst.Write(buf, 0, length);
length = src.Read(buf, 0, 1024);
}
}
_response = (HttpWebResponse)_request.GetResponse();
}
catch (WebException e)

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@ -207,7 +207,6 @@ namespace OpenSim.Framework.Servers.HttpServer
qu.Clear();
m_bycontext.Clear();
/*
try
{
foreach (PollServiceHttpRequest req in m_retryRequests)
@ -220,22 +219,21 @@ namespace OpenSim.Framework.Servers.HttpServer
}
PollServiceHttpRequest wreq;
*/
m_retryRequests.Clear();
/*
while (m_requests.Count() > 0)
{
try
{
wreq = m_requests.Dequeue(0);
wreq.DoHTTPstop(m_server);
}
catch
{
}
}
*/
m_requests.Clear();
}
@ -245,7 +243,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
while (m_running)
{
PollServiceHttpRequest req = m_requests.Dequeue(5000);
PollServiceHttpRequest req = m_requests.Dequeue(4500);
Watchdog.UpdateThread();
if(req == null)
continue;

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@ -274,18 +274,6 @@ namespace OpenSim.Framework.Servers
"Show thread status. Synonym for \"show threads\"",
(string module, string[] args) => Notice(GetThreadsReport()));
m_console.Commands.AddCommand (
"Debug", false, "debug comms set",
"debug comms set serialosdreq true|false",
"Set comms parameters. For debug purposes.",
HandleDebugCommsSet);
m_console.Commands.AddCommand (
"Debug", false, "debug comms status",
"debug comms status",
"Show current debug comms parameters.",
HandleDebugCommsStatus);
m_console.Commands.AddCommand (
"Debug", false, "debug threadpool set",
"debug threadpool set worker|iocp min|max <n>",
@ -343,47 +331,13 @@ namespace OpenSim.Framework.Servers
public void RegisterCommonComponents(IConfigSource configSource)
{
IConfig networkConfig = configSource.Configs["Network"];
if (networkConfig != null)
{
WebUtil.SerializeOSDRequestsPerEndpoint = networkConfig.GetBoolean("SerializeOSDRequests", false);
}
// IConfig networkConfig = configSource.Configs["Network"];
m_serverStatsCollector = new ServerStatsCollector();
m_serverStatsCollector.Initialise(configSource);
m_serverStatsCollector.Start();
}
private void HandleDebugCommsStatus(string module, string[] args)
{
Notice("serialosdreq is {0}", WebUtil.SerializeOSDRequestsPerEndpoint);
}
private void HandleDebugCommsSet(string module, string[] args)
{
if (args.Length != 5)
{
Notice("Usage: debug comms set serialosdreq true|false");
return;
}
if (args[3] != "serialosdreq")
{
Notice("Usage: debug comms set serialosdreq true|false");
return;
}
bool setSerializeOsdRequests;
if (!ConsoleUtil.TryParseConsoleBool(m_console, args[4], out setSerializeOsdRequests))
return;
WebUtil.SerializeOSDRequestsPerEndpoint = setSerializeOsdRequests;
Notice("serialosdreq is now {0}", setSerializeOsdRequests);
}
private void HandleShowThreadpoolCallsActive(string module, string[] args)
{
List<KeyValuePair<string, int>> calls = Util.GetFireAndForgetCallsInProgress().ToList();

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@ -429,64 +429,6 @@ namespace OpenSim.Framework
return regionCoord << 8;
}
public static IPEndPoint getEndPoint(IPAddress ia, int port)
{
if(ia == null)
return null;
IPEndPoint newEP = null;
try
{
newEP = new IPEndPoint(ia, port);
}
catch
{
newEP = null;
}
return newEP;
}
public static IPEndPoint getEndPoint(string hostname, int port)
{
IPAddress ia = null;
// If it is already an IP, don't resolve it - just return directly
// we should not need this
if (IPAddress.TryParse(hostname, out ia))
{
if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any))
return null;
return getEndPoint(ia, port);
}
// Reset for next check
ia = null;
try
{
foreach (IPAddress Adr in Dns.GetHostAddresses(hostname))
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
}
catch // (SocketException e)
{
/*throw new Exception(
"Unable to resolve local hostname " + m_externalHostName + " innerException of type '" +
e + "' attached to this exception", e);*/
// Don't throw a fatal exception here, instead, return Null and handle it in the caller.
// Reason is, on systems such as OSgrid it has occured that known hostnames stop
// resolving and thus make surrounding regions crash out with this exception.
return null;
}
return getEndPoint(ia,port);
}
public static bool checkServiceURI(string uristr, out string serviceURI)
{
@ -1049,6 +991,8 @@ namespace OpenSim.Framework
return output.ToString();
}
private static ExpiringCache<string,IPAddress> dnscache = new ExpiringCache<string, IPAddress>();
/// <summary>
/// Converts a URL to a IPAddress
/// </summary>
@ -1066,38 +1010,128 @@ namespace OpenSim.Framework
/// <returns>An IP address, or null</returns>
public static IPAddress GetHostFromDNS(string dnsAddress)
{
// Is it already a valid IP? No need to look it up.
IPAddress ipa;
if (IPAddress.TryParse(dnsAddress, out ipa))
return ipa;
if(String.IsNullOrWhiteSpace(dnsAddress))
return null;
IPAddress[] hosts = null;
IPAddress ia = null;
if(dnscache.TryGetValue(dnsAddress, out ia) && ia != null)
{
dnscache.AddOrUpdate(dnsAddress, ia, 300);
return ia;
}
// Not an IP, lookup required
ia = null;
// If it is already an IP, don't let GetHostEntry see it
if (IPAddress.TryParse(dnsAddress, out ia) && ia != null)
{
if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any))
return null;
dnscache.AddOrUpdate(dnsAddress, ia, 300);
return ia;
}
IPHostEntry IPH;
try
{
hosts = Dns.GetHostEntry(dnsAddress).AddressList;
IPH = Dns.GetHostEntry(dnsAddress);
}
catch (Exception e)
catch // (SocketException e)
{
m_log.WarnFormat("[UTIL]: An error occurred while resolving host name {0}, {1}", dnsAddress, e);
// Still going to throw the exception on for now, since this was what was happening in the first place
throw e;
return null;
}
foreach (IPAddress host in hosts)
if(IPH == null || IPH.AddressList.Length == 0)
return null;
ia = null;
foreach (IPAddress Adr in IPH.AddressList)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
return host;
ia = Adr;
break;
}
}
if(ia != null)
dnscache.AddOrUpdate(dnsAddress, ia, 300);
return ia;
}
public static IPEndPoint getEndPoint(IPAddress ia, int port)
{
if(ia == null)
return null;
IPEndPoint newEP = null;
try
{
newEP = new IPEndPoint(ia, port);
}
catch
{
newEP = null;
}
return newEP;
}
public static IPEndPoint getEndPoint(string hostname, int port)
{
if(String.IsNullOrWhiteSpace(hostname))
return null;
IPAddress ia = null;
if(dnscache.TryGetValue(hostname, out ia) && ia != null)
{
dnscache.AddOrUpdate(hostname, ia, 300);
return getEndPoint(ia, port);
}
ia = null;
// If it is already an IP, don't let GetHostEntry see it
if (IPAddress.TryParse(hostname, out ia) && ia != null)
{
if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any))
return null;
dnscache.AddOrUpdate(hostname, ia, 300);
return getEndPoint(ia, port);
}
IPHostEntry IPH;
try
{
IPH = Dns.GetHostEntry(hostname);
}
catch // (SocketException e)
{
return null;
}
if(IPH == null || IPH.AddressList.Length == 0)
return null;
ia = null;
foreach (IPAddress Adr in IPH.AddressList)
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
if (hosts.Length > 0)
return hosts[0];
if(ia != null)
dnscache.AddOrUpdate(hostname, ia, 300);
return null;
return getEndPoint(ia,port);
}
public static Uri GetURI(string protocol, string hostname, int port, string path)

View File

@ -71,11 +71,6 @@ namespace OpenSim.Framework
/// </summary>
public static int RequestNumber { get; set; }
/// <summary>
/// Control where OSD requests should be serialized per endpoint.
/// </summary>
public static bool SerializeOSDRequestsPerEndpoint { get; set; }
/// <summary>
/// this is the header field used to communicate the local request id
/// used for performance and debugging
@ -98,31 +93,6 @@ namespace OpenSim.Framework
/// </remarks>
public const int MaxRequestDiagLength = 200;
/// <summary>
/// Dictionary of end points
/// </summary>
private static Dictionary<string,object> m_endpointSerializer = new Dictionary<string,object>();
private static object EndPointLock(string url)
{
System.Uri uri = new System.Uri(url);
string endpoint = string.Format("{0}:{1}",uri.Host,uri.Port);
lock (m_endpointSerializer)
{
object eplock = null;
if (! m_endpointSerializer.TryGetValue(endpoint,out eplock))
{
eplock = new object();
m_endpointSerializer.Add(endpoint,eplock);
// m_log.WarnFormat("[WEB UTIL] add a new host to end point serializer {0}",endpoint);
}
return eplock;
}
}
#region JSONRequest
/// <summary>
@ -154,21 +124,6 @@ namespace OpenSim.Framework
return ServiceOSDRequest(url, null, "GET", timeout, false, false);
}
public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout, bool compressed, bool rpc)
{
if (SerializeOSDRequestsPerEndpoint)
{
lock (EndPointLock(url))
{
return ServiceOSDRequestWorker(url, data, method, timeout, compressed, rpc);
}
}
else
{
return ServiceOSDRequestWorker(url, data, method, timeout, compressed, rpc);
}
}
public static void LogOutgoingDetail(Stream outputStream)
{
LogOutgoingDetail("", outputStream);
@ -222,7 +177,7 @@ namespace OpenSim.Framework
LogOutgoingDetail(string.Format("RESPONSE {0}: ", reqnum), input);
}
private static OSDMap ServiceOSDRequestWorker(string url, OSDMap data, string method, int timeout, bool compressed, bool rpc)
public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout, bool compressed, bool rpc)
{
int reqnum = RequestNumber++;
@ -421,14 +376,6 @@ namespace OpenSim.Framework
}
public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
{
lock (EndPointLock(url))
{
return ServiceFormRequestWorker(url,data,timeout);
}
}
private static OSDMap ServiceFormRequestWorker(string url, NameValueCollection data, int timeout)
{
int reqnum = RequestNumber++;
string method = (data != null && data["RequestMethod"] != null) ? data["RequestMethod"] : "unknown";

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@ -79,10 +79,9 @@ namespace OpenSim
else
{
ServicePointManager.DefaultConnectionLimit = 12;
try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case some crazy mono decides to have it infinity
catch { }
}
try { ServicePointManager.DnsRefreshTimeout = 300000; } catch { }
ServicePointManager.Expect100Continue = false;
ServicePointManager.UseNagleAlgorithm = false;

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@ -63,9 +63,7 @@ namespace OpenSim.Region.ClientStack.Linden
private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
private Scene m_scene;
private bool m_persistBakedTextures;
private IBakedTextureModule m_BakedTextureModule;
private string m_URL;
public void Initialise(IConfigSource source)
@ -76,15 +74,12 @@ namespace OpenSim.Region.ClientStack.Linden
m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
IConfig appearanceConfig = source.Configs["Appearance"];
if (appearanceConfig != null)
m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
// IConfig appearanceConfig = source.Configs["Appearance"];
}
public void AddRegion(Scene s)
{
m_scene = s;
}
public void RemoveRegion(Scene s)
@ -92,7 +87,6 @@ namespace OpenSim.Region.ClientStack.Linden
s.EventManager.OnRegisterCaps -= RegisterCaps;
s.EventManager.OnNewPresence -= RegisterNewPresence;
s.EventManager.OnRemovePresence -= DeRegisterPresence;
m_BakedTextureModule = null;
m_scene = null;
}
@ -101,7 +95,6 @@ namespace OpenSim.Region.ClientStack.Linden
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
m_scene.EventManager.OnNewPresence += RegisterNewPresence;
m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
}
private void DeRegisterPresence(UUID agentId)
@ -110,156 +103,12 @@ namespace OpenSim.Region.ClientStack.Linden
private void RegisterNewPresence(ScenePresence presence)
{
// presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
}
/* not in use. work done in AvatarFactoryModule ValidateBakedTextureCache() and UpdateBakedTextureCache()
private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
{
// if cacheItems.Length > 0 viewer is giving us current textures information.
// baked ones should had been uploaded and in assets cache as local itens
if (cacheItems.Length == 0)
return; // no textures information, nothing to do
ScenePresence p = null;
if (!m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
return; // what are we doing if there is no presence to cache for?
if (p.IsDeleted)
return; // does this really work?
int maxCacheitemsLoop = cacheItems.Length;
if (maxCacheitemsLoop > 20)
{
maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
}
m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
// some nice debug
m_log.Debug("[Cacheitems]: " + cacheItems.Length);
for (int iter = 0; iter < maxCacheitemsLoop; iter++)
{
m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
cacheItems[iter].TextureID);
}
// p.Appearance.WearableCacheItems is in memory primary cashID to textures mapper
WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
if (existingitems == null)
{
if (m_BakedTextureModule != null)
{
WearableCacheItem[] savedcache = null;
try
{
if (p.Appearance.WearableCacheItemsDirty)
{
savedcache = m_BakedTextureModule.Get(p.UUID);
p.Appearance.WearableCacheItems = savedcache;
p.Appearance.WearableCacheItemsDirty = false;
}
}
catch (Exception)
{
// The service logs a sufficient error message.
}
if (savedcache != null)
existingitems = savedcache;
}
}
// Existing items null means it's a fully new appearance
if (existingitems == null)
{
for (int i = 0; i < maxCacheitemsLoop; i++)
{
if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
{
Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
if (face == null)
{
textureEntry.CreateFace(cacheItems[i].TextureIndex);
textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
AppearanceManager.DEFAULT_AVATAR_TEXTURE;
continue;
}
cacheItems[i].TextureID = face.TextureID;
if (m_scene.AssetService != null)
cacheItems[i].TextureAsset =
m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
}
else
{
m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
}
}
}
else
{
for (int i = 0; i < maxCacheitemsLoop; i++)
{
if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
{
Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
if (face == null)
{
textureEntry.CreateFace(cacheItems[i].TextureIndex);
textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
AppearanceManager.DEFAULT_AVATAR_TEXTURE;
continue;
}
cacheItems[i].TextureID =
face.TextureID;
}
else
{
m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
}
}
for (int i = 0; i < maxCacheitemsLoop; i++)
{
if (cacheItems[i].TextureAsset == null)
{
cacheItems[i].TextureAsset =
m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
}
}
}
p.Appearance.WearableCacheItems = cacheItems;
if (m_BakedTextureModule != null)
{
m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
p.Appearance.WearableCacheItemsDirty = true;
}
else
p.Appearance.WearableCacheItemsDirty = false;
for (int iter = 0; iter < maxCacheitemsLoop; iter++)
{
m_log.Debug("[CacheitemsLeaving] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
cacheItems[iter].TextureID);
}
}
*/
public void PostInitialise()
{
}
public void Close() { }
public string Name { get { return "UploadBakedTextureModule"; } }
@ -275,7 +124,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (m_URL == "localhost")
{
UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
caps, m_scene.AssetService, m_persistBakedTextures);
caps, m_scene.AssetService);
caps.RegisterHandler(
"UploadBakedTexture",

View File

@ -369,7 +369,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
return true;
// uploaded baked textures will be in assets local cache
IAssetService cache = m_scene.AssetService;
IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
IBakedTextureModule m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
int validDirtyBakes = 0;
@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
List<UUID> missing = new List<UUID>();
bool haveSkirt = (wearableCache[19].TextureAsset != null);
bool haveSkirt = (wearableCache[19].TextureID != UUID.Zero);
bool haveNewSkirt = false;
// Process received baked textures
@ -436,7 +436,11 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
*/
wearableCache[idx].TextureAsset = null;
if (cache != null)
wearableCache[idx].TextureAsset = cache.GetCached(face.TextureID.ToString());
{
AssetBase asb = null;
cache.Get(face.TextureID.ToString(), out asb);
wearableCache[idx].TextureAsset = asb;
}
if (wearableCache[idx].TextureAsset != null)
{
@ -481,25 +485,26 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
// if we got a full set of baked textures save all in BakedTextureModule
if (m_BakedTextureModule != null)
{
m_log.Debug("[UpdateBakedCache] start async uploading to bakedModule cache");
m_log.DebugFormat("[UpdateBakedCache] Uploading to Bakes Server: cache hits: {0} changed entries: {1} rebakes {2}",
hits.ToString(), validDirtyBakes.ToString(), missing.Count);
m_BakedTextureModule.Store(sp.UUID, wearableCache);
}
}
else
m_log.DebugFormat("[UpdateBakedCache] cache hits: {0} changed entries: {1} rebakes {2}",
hits.ToString(), validDirtyBakes.ToString(), missing.Count);
// debug
m_log.Debug("[UpdateBakedCache] cache hits: " + hits.ToString() + " changed entries: " + validDirtyBakes.ToString() + " rebakes " + missing.Count);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{
int j = AvatarAppearance.BAKE_INDICES[iter];
m_log.Debug("[UpdateBCache] {" + iter + "/" +
sp.Appearance.WearableCacheItems[j].TextureIndex + "}: c-" +
sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
sp.Appearance.WearableCacheItems[j].TextureID);
sp.Appearance.WearableCacheItems[j].TextureAsset = null;
// m_log.Debug("[UpdateBCache] {" + iter + "/" +
// sp.Appearance.WearableCacheItems[j].TextureIndex + "}: c-" +
// sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
// sp.Appearance.WearableCacheItems[j].TextureID);
}
*/
return (hits == cacheItems.Length);
}
@ -513,7 +518,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
lock (m_setAppearanceLock)
{
IAssetService cache = m_scene.AssetService;
IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
IBakedTextureModule bakedModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
WearableCacheItem[] bakedModuleCache = null;
@ -553,6 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
}
}
*/
bool wearableCacheValid = false;
if (wearableCache == null)
{
@ -577,10 +583,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
hits++;
wearableCache[idx].TextureAsset.Temporary = true;
wearableCache[idx].TextureAsset.Local = true;
cache.Store(wearableCache[idx].TextureAsset);
cache.Cache(wearableCache[idx].TextureAsset);
wearableCache[idx].TextureAsset = null;
continue;
}
if (cache.GetCached((wearableCache[idx].TextureID).ToString()) != null)
if (cache.Check((wearableCache[idx].TextureID).ToString()))
{
hits++;
continue;
@ -645,7 +653,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCache[j].TextureAsset = bakedModuleCache[i].TextureAsset;
bakedModuleCache[i].TextureAsset.Temporary = true;
bakedModuleCache[i].TextureAsset.Local = true;
cache.Store(bakedModuleCache[i].TextureAsset);
cache.Cache(bakedModuleCache[i].TextureAsset);
}
}
gotbacked = true;
@ -677,6 +685,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
face.TextureID = wearableCache[idx].TextureID;
hits++;
wearableCache[idx].TextureAsset = null;
}
}
}
@ -706,7 +715,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
return 0;
int texturesRebaked = 0;
// IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++)
{
@ -722,18 +731,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
if (missingTexturesOnly)
{
if (m_scene.AssetService.Get(face.TextureID.ToString()) != null)
if (cache != null && cache.Check(face.TextureID.ToString()))
{
continue;
}
else
{
// On inter-simulator teleports, this occurs if baked textures are not being stored by the
// grid asset service (which means that they are not available to the new region and so have
// to be re-requested from the client).
//
// The only available core OpenSimulator behaviour right now
// is not to store these textures, temporarily or otherwise.
m_log.DebugFormat(
"[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.",
face.TextureID, idx, sp.Name);

View File

@ -1839,12 +1839,12 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
webRequest.ContentType = "application/json-rpc";
webRequest.Method = "POST";
using(Stream dataStream = webRequest.GetRequestStream())
dataStream.Write(content,0,content.Length);
WebResponse webResponse = null;
try
{
using(Stream dataStream = webRequest.GetRequestStream())
dataStream.Write(content,0,content.Length);
webResponse = webRequest.GetResponse();
}
catch (WebException e)
@ -1920,12 +1920,12 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
webRequest.ContentType = "application/json-rpc";
webRequest.Method = "POST";
using(Stream dataStream = webRequest.GetRequestStream())
dataStream.Write(content,0,content.Length);
WebResponse webResponse = null;
try
{
using(Stream dataStream = webRequest.GetRequestStream())
dataStream.Write(content,0,content.Length);
webResponse = webRequest.GetResponse();
}
catch (WebException e)

View File

@ -142,9 +142,9 @@ namespace OpenSim.Region.CoreModules.Framework
if (capsObjectPath == oldCaps.CapsObjectPath)
{
m_log.WarnFormat(
"[CAPS]: Reusing caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
// m_log.WarnFormat(
// "[CAPS]: Reusing caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
// agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
return;
}
else

View File

@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
m_idCache = new ExpiringCache<ulong, DateTime>();
m_bannedRegions.Add(pAgentID, m_idCache, TimeSpan.FromSeconds(newTime));
}
m_idCache.Add(pRegionHandle, DateTime.UtcNow + TimeSpan.FromSeconds(extendTime), TimeSpan.FromSeconds(extendTime));
m_idCache.Add(pRegionHandle, DateTime.UtcNow + TimeSpan.FromSeconds(extendTime), extendTime);
}
// Remove the agent from the region's banned list
@ -417,12 +417,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
catch (Exception e)
{
m_log.ErrorFormat(
"[ENTITY TRANSFER MODULE]: Exception on teleport of {0} from {1}@{2} to {3}@{4}: {5}{6}",
sp.Name, sp.AbsolutePosition, sp.Scene.RegionInfo.RegionName, position, destinationRegionName,
e.Message, e.StackTrace);
sp.ControllingClient.SendTeleportFailed("Internal error");
if(sp != null && sp.ControllingClient != null && !sp.IsDeleted)
sp.ControllingClient.SendTeleportFailed("Internal error");
}
finally
{
@ -1216,7 +1217,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR
// IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS.
Thread.Sleep(15000);
Thread.Sleep(25000);
// if (m_eqModule != null && !sp.DoNotCloseAfterTeleport)
// m_eqModule.DisableSimulator(sourceRegionHandle,sp.UUID);
// Thread.Sleep(1000);
@ -1487,11 +1488,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
Math.Max(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY));
if (neighbourRegion == null)
{
return null;
}
if (m_bannedRegionCache.IfBanned(neighbourRegion.RegionHandle, agentID))
{
failureReason = "Access Denied or Temporary not possible";
return null;
}
@ -1503,13 +1504,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
pos.Z);
string homeURI = scene.GetAgentHomeURI(agentID);
if (!scene.SimulationService.QueryAccess(
neighbourRegion, agentID, homeURI, false, newpos,
scene.GetFormatsOffered(), ctx, out failureReason))
{
// remember the fail
m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID);
if(String.IsNullOrWhiteSpace(failureReason))
failureReason = "Access Denied";
return null;
}
@ -1529,13 +1532,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
CrossAsyncDelegate icon = (CrossAsyncDelegate)iar.AsyncState;
ScenePresence agent = icon.EndInvoke(iar);
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
if(!agent.IsChildAgent)
{
// crossing failed
agent.CrossToNewRegionFail();
}
else
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
agent.IsInTransit = false;
}
@ -2153,6 +2158,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
Thread.Sleep(200); // the original delay that was at InformClientOfNeighbourAsync start
int count = 0;
IPEndPoint ipe;
foreach (GridRegion neighbour in neighbours)
{
@ -2161,8 +2167,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
if (newneighbours.Contains(handler))
{
InformClientOfNeighbourAsync(sp, cagents[count], neighbour,
neighbour.ExternalEndPoint, true);
ipe = neighbour.ExternalEndPoint;
if (ipe != null)
InformClientOfNeighbourAsync(sp, cagents[count], neighbour, ipe, true);
else
{
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: lost DNS resolution for neighbour {0}", neighbour.ExternalHostName);
}
count++;
}
else if (!previousRegionNeighbourHandles.Contains(handler))
@ -2278,9 +2289,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID,
double px, double py, uint pSizeHint)
{
m_log.DebugFormat("{0} GetRegionContainingWorldLocation: call, XY=<{1},{2}>", LogHeader, px, py);
// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: call, XY=<{1},{2}>", LogHeader, px, py);
GridRegion ret = null;
const double fudge = 2.0;
if (m_notFoundLocationCache.Contains(px, py))
{

View File

@ -35,6 +35,7 @@ using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
@ -146,23 +147,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
}
IPAddress ia = null;
try
{
foreach (IPAddress Adr in Dns.GetHostAddresses(ExternalHostNameForLSL))
{
if (Adr.AddressFamily == AddressFamily.InterNetwork ||
Adr.AddressFamily == AddressFamily.InterNetworkV6) // ipv6 will most likely smoke
{
ia = Adr;
break;
}
}
}
catch
{
ia = null;
}
ia = Util.GetHostFromDNS(ExternalHostNameForLSL);
if (ia == null)
{
m_ErrorStr = "Could not resolve ExternalHostNameForLSL, HTTP listener for LSL disabled";

View File

@ -25,44 +25,32 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Mono.Addins;
using System;
using System.Reflection;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Connectors;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalNeighbourServicesConnector")]
public class LocalNeighbourServicesConnector :
ISharedRegionModule, INeighbourService
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NeighbourServicesOutConnector")]
public class NeighbourServicesOutConnector :
NeighbourServicesConnector, ISharedRegionModule, INeighbourService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_Scenes = new List<Scene>();
private bool m_Enabled = false;
public LocalNeighbourServicesConnector()
{
}
public LocalNeighbourServicesConnector(List<Scene> scenes)
{
m_Scenes = scenes;
}
#region ISharedRegionModule
public Type ReplaceableInterface
{
get { return null; }
@ -70,7 +58,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
public string Name
{
get { return "LocalNeighbourServicesConnector"; }
get { return "NeighbourServicesOutConnector"; }
}
public void Initialise(IConfigSource source)
@ -78,39 +66,32 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("NeighbourServices", this.Name);
string name = moduleConfig.GetString("NeighbourServices");
if (name == Name)
{
// m_Enabled rules whether this module registers as INeighbourService or not
m_Enabled = true;
m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
m_log.Info("[NEIGHBOUR CONNECTOR]: Neighbour out connector enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
m_Scenes.Add(scene);
if (!m_Enabled)
return;
m_Scenes.Add(scene);
scene.RegisterModuleInterface<INeighbourService>(this);
}
public void RegionLoaded(Scene scene)
{
m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
}
public void PostInitialise()
{
}
public void RemoveRegion(Scene scene)
{
// Always remove
@ -118,28 +99,36 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
m_Scenes.Remove(scene);
}
#endregion ISharedRegionModule
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_GridService = scene.GridService;
m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled out neighbours for region {0}", scene.RegionInfo.RegionName);
}
#region INeighbourService
public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
{
uint x, y;
Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
if (!m_Enabled)
return null;
foreach (Scene s in m_Scenes)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
thisRegion.RegionName, s.Name, x, y );
//m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
// uint x, y;
// Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
// m_log.DebugFormat("[NEIGHBOUR SERVICE OUT CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
// thisRegion.RegionName, s.Name, x, y );
return s.IncomingHelloNeighbour(thisRegion);
}
}
//m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
return null;
return base.HelloNeighbour(regionHandle, thisRegion);
}
#endregion INeighbourService

View File

@ -1,157 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Mono.Addins;
using System;
using System.Collections.Generic;
using System.Reflection;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Services.Connectors;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Server.Base;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteNeighbourServicesConnector")]
public class RemoteNeighbourServicesConnector :
NeighbourServicesConnector, ISharedRegionModule, INeighbourService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private LocalNeighbourServicesConnector m_LocalService;
//private string serviceDll;
//private List<Scene> m_Scenes = new List<Scene>();
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "RemoteNeighbourServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("NeighbourServices");
if (name == Name)
{
m_LocalService = new LocalNeighbourServicesConnector();
//IConfig neighbourConfig = source.Configs["NeighbourService"];
//if (neighbourConfig == null)
//{
// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
// return;
//}
//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
//if (serviceDll == String.Empty)
//{
// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
// return;
//}
m_Enabled = true;
m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
}
}
}
public void PostInitialise()
{
//if (m_Enabled)
//{
// Object[] args = new Object[] { m_Scenes };
// m_LocalService =
// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
// args);
// if (m_LocalService == null)
// {
// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
// Unregister();
// return;
// }
//}
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_LocalService.AddRegion(scene);
scene.RegisterModuleInterface<INeighbourService>(this);
}
public void RemoveRegion(Scene scene)
{
if (m_Enabled)
m_LocalService.RemoveRegion(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_GridService = scene.GridService;
m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
}
#region INeighbourService
public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
{
GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion);
if (region != null)
return region;
return base.HelloNeighbour(regionHandle, thisRegion);
}
#endregion INeighbourService
}
}

View File

@ -28,6 +28,7 @@
using System;
using System.Collections;
using System.Globalization;
using System.Text;
using System.Text.RegularExpressions;
using OpenSim.Framework;
@ -525,7 +526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
}
[Serializable]
public struct list
public class list
{
private object[] m_data;
@ -1152,34 +1153,35 @@ namespace OpenSim.Region.ScriptEngine.Shared
public string ToCSV()
{
string ret = "";
foreach (object o in this.Data)
if(m_data == null || m_data.Length == 0)
return String.Empty;
Object o = m_data[0];
int len = m_data.Length;
if(len == 1)
return o.ToString();
StringBuilder sb = new StringBuilder(1024);
sb.Append(o.ToString());
for(int i = 1 ; i < len; i++)
{
if (ret == "")
{
ret = o.ToString();
}
else
{
ret = ret + ", " + o.ToString();
}
sb.Append(",");
sb.Append(o.ToString());
}
return ret;
return sb.ToString();
}
private string ToSoup()
{
string output;
output = String.Empty;
if (Data.Length == 0)
{
if(m_data == null || m_data.Length == 0)
return String.Empty;
}
foreach (object o in Data)
StringBuilder sb = new StringBuilder(1024);
foreach (object o in m_data)
{
output = output + o.ToString();
sb.Append(o.ToString());
}
return output;
return sb.ToString();
}
public static explicit operator String(list l)
@ -1369,26 +1371,33 @@ namespace OpenSim.Region.ScriptEngine.Shared
public string ToPrettyString()
{
string output;
if (Data.Length == 0)
{
if(m_data == null || m_data.Length == 0)
return "[]";
}
output = "[";
foreach (object o in Data)
StringBuilder sb = new StringBuilder(1024);
int len = m_data.Length;
int last = len - 1;
object o;
sb.Append("[");
for(int i = 0; i < len; i++ )
{
o = m_data[i];
if (o is String)
{
output = output + "\"" + o + "\", ";
sb.Append("\"");
sb.Append((String)o);
sb.Append("\"");
}
else
{
output = output + o.ToString() + ", ";
sb.Append(o.ToString());
}
if(i < last)
sb.Append(",");
}
output = output.Substring(0, output.Length - 2);
output = output + "]";
return output;
sb.Append("]");
return sb.ToString();
}
public class AlphaCompare : IComparer

View File

@ -82,8 +82,7 @@ namespace OpenSim.Server
ServicePointManager.UseNagleAlgorithm = false;
ServicePointManager.ServerCertificateValidationCallback = ValidateServerCertificate;
try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case some mono decides to have it infinity
catch { }
try { ServicePointManager.DnsRefreshTimeout = 300000; } catch { }
m_Server = new HttpServerBase("R.O.B.U.S.T.", args);

View File

@ -70,9 +70,14 @@ namespace OpenSim.Services.Connectors.Hypergrid
{
Uri m_Uri = new Uri(m_ServerURL);
IPAddress ip = Util.GetHostFromDNS(m_Uri.Host);
m_ServerURL = m_ServerURL.Replace(m_Uri.Host, ip.ToString());
if (!m_ServerURL.EndsWith("/"))
m_ServerURL += "/";
if(ip != null)
{
m_ServerURL = m_ServerURL.Replace(m_Uri.Host, ip.ToString());
if (!m_ServerURL.EndsWith("/"))
m_ServerURL += "/";
}
else
m_log.DebugFormat("[USER AGENT CONNECTOR]: Failed to resolv address of {0}", url);
}
catch (Exception e)
{

View File

@ -295,9 +295,6 @@ namespace OpenSim.Services.Connectors.Simulation
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position);
IPEndPoint ext = destination.ExternalEndPoint;
if (ext == null) return false;
// Eventually, we want to use a caps url instead of the agentID
string uri = destination.ServerURI + AgentPath() + agentID + "/" + destination.RegionID.ToString() + "/";

View File

@ -12,7 +12,7 @@
InventoryServices = "RemoteXInventoryServicesConnector"
GridServices = "RemoteGridServicesConnector"
AvatarServices = "RemoteAvatarServicesConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
AuthenticationServices = "RemoteAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
PresenceServices = "RemotePresenceServicesConnector"

View File

@ -15,7 +15,7 @@
InventoryServices = "HGInventoryBroker"
GridServices = "RemoteGridServicesConnector"
AvatarServices = "RemoteAvatarServicesConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
AuthenticationServices = "RemoteAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
PresenceServices = "RemotePresenceServicesConnector"

View File

@ -29,7 +29,7 @@
InventoryServices = "HGInventoryBroker"
AvatarServices = "SimianAvatarServiceConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "HGEntityTransferModule"
InventoryAccessModule = "HGInventoryAccessModule"

View File

@ -29,7 +29,7 @@
InventoryServices = "SimianInventoryServiceConnector"
AvatarServices = "SimianAvatarServiceConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"

View File

@ -7,7 +7,7 @@
[Modules]
AssetServices = "LocalAssetServicesConnector"
InventoryServices = "LocalInventoryServicesConnector"
NeighbourServices = "LocalNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"

View File

@ -10,7 +10,7 @@
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
NeighbourServices = "LocalNeighbourServicesConnector"
NeighbourServices = "NeighbourServicesOutConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"