* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unless we were asked to

slimupdates2
unknown 2010-05-20 12:04:12 -07:00
parent 59dec2f989
commit 56f3cb6da0
1 changed files with 5 additions and 1 deletions

View File

@ -4363,7 +4363,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
acceleration = part.Acceleration;
angularVelocity = part.AngularVelocity;
rotation = part.RotationOffset;
textureEntry = part.Shape.TextureEntry;
if (sendTexture)
textureEntry = part.Shape.TextureEntry;
else
textureEntry = null;
}
#endregion ScenePresence/SOP Handling