* Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions
parent
ddffcb4673
commit
582964800c
|
@ -475,6 +475,7 @@ namespace OpenSim.Region.Capabilities
|
||||||
public class AssetUploader
|
public class AssetUploader
|
||||||
{
|
{
|
||||||
public event UpLoadedAsset OnUpLoad;
|
public event UpLoadedAsset OnUpLoad;
|
||||||
|
private UpLoadedAsset handler001 = null;
|
||||||
|
|
||||||
private string uploaderPath = String.Empty;
|
private string uploaderPath = String.Empty;
|
||||||
private LLUUID newAssetID;
|
private LLUUID newAssetID;
|
||||||
|
@ -528,10 +529,10 @@ namespace OpenSim.Region.Capabilities
|
||||||
{
|
{
|
||||||
SaveAssetToFile(m_assetName + ".jp2", data);
|
SaveAssetToFile(m_assetName + ".jp2", data);
|
||||||
}
|
}
|
||||||
|
handler001 = OnUpLoad;
|
||||||
if (OnUpLoad != null)
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
|
handler001(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
|
||||||
}
|
}
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
|
@ -568,6 +569,8 @@ namespace OpenSim.Region.Capabilities
|
||||||
{
|
{
|
||||||
public event UpdateItem OnUpLoad;
|
public event UpdateItem OnUpLoad;
|
||||||
|
|
||||||
|
private UpdateItem handler001 = null;
|
||||||
|
|
||||||
private string uploaderPath = String.Empty;
|
private string uploaderPath = String.Empty;
|
||||||
private LLUUID inventoryItemID;
|
private LLUUID inventoryItemID;
|
||||||
private BaseHttpServer httpListener;
|
private BaseHttpServer httpListener;
|
||||||
|
@ -595,10 +598,10 @@ namespace OpenSim.Region.Capabilities
|
||||||
string res = String.Empty;
|
string res = String.Empty;
|
||||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||||
LLUUID assetID = LLUUID.Zero;
|
LLUUID assetID = LLUUID.Zero;
|
||||||
|
handler001 = OnUpLoad;
|
||||||
if (OnUpLoad != null)
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
assetID = OnUpLoad(inv, data);
|
assetID = handler001(inv, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
uploadComplete.new_asset = assetID.ToString();
|
uploadComplete.new_asset = assetID.ToString();
|
||||||
|
@ -648,6 +651,8 @@ namespace OpenSim.Region.Capabilities
|
||||||
{
|
{
|
||||||
public event UpdateTaskScript OnUpLoad;
|
public event UpdateTaskScript OnUpLoad;
|
||||||
|
|
||||||
|
private UpdateTaskScript handler001 = null;
|
||||||
|
|
||||||
private string uploaderPath = String.Empty;
|
private string uploaderPath = String.Empty;
|
||||||
private LLUUID inventoryItemID;
|
private LLUUID inventoryItemID;
|
||||||
private LLUUID primID;
|
private LLUUID primID;
|
||||||
|
@ -688,9 +693,10 @@ namespace OpenSim.Region.Capabilities
|
||||||
string res = String.Empty;
|
string res = String.Empty;
|
||||||
LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
|
LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
|
||||||
|
|
||||||
if (OnUpLoad != null)
|
handler001 = OnUpLoad;
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnUpLoad(inventoryItemID, primID, isScriptRunning, data);
|
handler001(inventoryItemID, primID, isScriptRunning, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
uploadComplete.item_id = inventoryItemID;
|
uploadComplete.item_id = inventoryItemID;
|
||||||
|
|
|
@ -52,6 +52,8 @@ namespace OpenSim.Grid.UserServer
|
||||||
|
|
||||||
public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
|
public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
|
||||||
|
|
||||||
|
private UserLoggedInAtLocation handler001 = null;
|
||||||
|
|
||||||
public UserConfig m_config;
|
public UserConfig m_config;
|
||||||
|
|
||||||
public UserLoginService(
|
public UserLoginService(
|
||||||
|
@ -214,9 +216,10 @@ namespace OpenSim.Grid.UserServer
|
||||||
// Send
|
// Send
|
||||||
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
|
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
|
||||||
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
|
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
|
||||||
if (OnUserLoggedInAtLocation != null)
|
handler001 = OnUserLoggedInAtLocation;
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos);
|
handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -47,6 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
#region Events
|
#region Events
|
||||||
|
|
||||||
public event PhysicsCrash UnRecoverableError;
|
public event PhysicsCrash UnRecoverableError;
|
||||||
|
private PhysicsCrash handler001 = null;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -715,9 +716,10 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
public void physicsBasedCrash()
|
public void physicsBasedCrash()
|
||||||
{
|
{
|
||||||
if (UnRecoverableError != null)
|
handler001 = UnRecoverableError;
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
UnRecoverableError();
|
handler001();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -160,7 +160,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
public virtual void Restart(int seconds)
|
public virtual void Restart(int seconds)
|
||||||
{
|
{
|
||||||
m_log.Error("[REGION]: passing Restart Message up the namespace");
|
m_log.Error("[REGION]: passing Restart Message up the namespace");
|
||||||
OnRestart(RegionInfo);
|
restart handler001 = OnRestart;
|
||||||
|
if (handler001 != null)
|
||||||
|
handler001(RegionInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool PresenceChildStatus(LLUUID avatarID)
|
public virtual bool PresenceChildStatus(LLUUID avatarID)
|
||||||
|
|
|
@ -54,6 +54,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
protected ulong m_regionHandle;
|
protected ulong m_regionHandle;
|
||||||
|
|
||||||
public event PrimCountTaintedDelegate OnPrimCountTainted;
|
public event PrimCountTaintedDelegate OnPrimCountTainted;
|
||||||
|
private PrimCountTaintedDelegate handler001 = null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Signal whether the non-inventory attributes of any prims in the group have changed
|
/// Signal whether the non-inventory attributes of any prims in the group have changed
|
||||||
|
@ -1525,9 +1526,10 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void TriggerTainted()
|
public void TriggerTainted()
|
||||||
{
|
{
|
||||||
if (OnPrimCountTainted != null)
|
handler001 = OnPrimCountTainted;
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnPrimCountTainted();
|
handler001();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -116,6 +116,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
private readonly List<ulong> m_knownChildRegions = new List<ulong>();
|
private readonly List<ulong> m_knownChildRegions = new List<ulong>();
|
||||||
//neighbouring regions we have enabled a child agent in
|
//neighbouring regions we have enabled a child agent in
|
||||||
|
|
||||||
|
private SignificantClientMovement handler001 = null; //OnSignificantClientMovement;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Implemented Control Flags
|
/// Implemented Control Flags
|
||||||
|
@ -1482,9 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5)
|
if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5)
|
||||||
{
|
{
|
||||||
posLastSignificantMove = AbsolutePosition;
|
posLastSignificantMove = AbsolutePosition;
|
||||||
if (OnSignificantClientMovement != null)
|
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnSignificantClientMovement(m_controllingClient);
|
handler001(m_controllingClient);
|
||||||
m_scene.NotifyMyCoarseLocationChange();
|
m_scene.NotifyMyCoarseLocationChange();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,6 +39,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
public event SendStatResult OnSendStatsResult;
|
public event SendStatResult OnSendStatsResult;
|
||||||
|
|
||||||
|
private SendStatResult handler001 = null;
|
||||||
|
|
||||||
private enum Stats : uint
|
private enum Stats : uint
|
||||||
{
|
{
|
||||||
TimeDilation = 0,
|
TimeDilation = 0,
|
||||||
|
@ -245,9 +247,10 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
statpack.Stat = sb;
|
statpack.Stat = sb;
|
||||||
|
|
||||||
if (OnSendStatsResult != null)
|
handler001 = OnSendStatsResult;
|
||||||
|
if (handler001 != null)
|
||||||
{
|
{
|
||||||
OnSendStatsResult(statpack);
|
handler001(statpack);
|
||||||
}
|
}
|
||||||
resetvalues();
|
resetvalues();
|
||||||
m_report.Enabled = true;
|
m_report.Enabled = true;
|
||||||
|
|
Loading…
Reference in New Issue