Endline fix
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			@ -358,18 +358,18 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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                    // tmptex.DefaultTexture.Fullbright = true;
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                    part.UpdateTexture(tmptex);
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                }
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                if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0))
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                {
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                    if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString());
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                    if (oldAsset != null)
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                    {
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                        if (oldAsset.Temporary == true)
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                        {
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                            scene.AssetService.Delete(oldID.ToString());
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                        }
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                    }
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                }
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                if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0))
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                {
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                    if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString());
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                    if (oldAsset != null)
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                    {
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                        if (oldAsset.Temporary == true)
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                        {
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                            scene.AssetService.Delete(oldID.ToString());
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                        }
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                    }
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                }
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            }
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