Forgot to actually remove the packetpool set code from scene.
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57837a1e81
commit
5a686d40de
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@ -757,13 +757,6 @@ namespace OpenSim.Region.Framework.Scenes
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SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest");
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TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false);
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IConfig packetConfig = m_config.Configs["PacketPool"];
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if (packetConfig != null)
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{
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PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
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PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
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}
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m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
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m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);
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