Forgot to actually remove the packetpool set code from scene.

0.7.4-extended
Justin Clark-Casey (justincc) 2012-10-05 01:45:49 +01:00
parent 57837a1e81
commit 5a686d40de
1 changed files with 0 additions and 7 deletions

View File

@ -757,13 +757,6 @@ namespace OpenSim.Region.Framework.Scenes
SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest");
TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false);
IConfig packetConfig = m_config.Configs["PacketPool"];
if (packetConfig != null)
{
PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
}
m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);