Merge branch 'oar-parcel' into x-opensim
commit
5b378a793b
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@ -53,6 +53,11 @@
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</exec>
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</exec>
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
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<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.framework.serialization.tests">
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<arg value="./bin/OpenSim.Framework.Serialization.Tests.dll" />
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</exec>
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.serialization.tests)==0}" />
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<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
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<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
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<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
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<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
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</exec>
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</exec>
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@ -132,26 +132,26 @@ namespace OpenSim.Framework.Serialization.External
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xtw.WriteStartDocument();
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xtw.WriteStartDocument();
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xtw.WriteStartElement("LandData");
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xtw.WriteStartElement("LandData");
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xtw.WriteElementString("Area", landData.Area.ToString());
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xtw.WriteElementString("Area", Convert.ToString(landData.Area));
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xtw.WriteElementString("AuctionID", landData.AuctionID.ToString());
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xtw.WriteElementString("AuctionID", Convert.ToString(landData.AuctionID));
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xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
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xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
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xtw.WriteElementString("Category", landData.Category.ToString());
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xtw.WriteElementString("Category", Convert.ToString(landData.Category));
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xtw.WriteElementString("ClaimDate", landData.ClaimDate.ToString());
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xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate));
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xtw.WriteElementString("ClaimPrice", landData.ClaimPrice.ToString());
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xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice));
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xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
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xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
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xtw.WriteElementString("GroupID", landData.GroupID.ToString());
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xtw.WriteElementString("GroupID", landData.GroupID.ToString());
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xtw.WriteElementString("IsGroupOwned", landData.IsGroupOwned.ToString());
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xtw.WriteElementString("IsGroupOwned", Convert.ToString(landData.IsGroupOwned));
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xtw.WriteElementString("Bitmap", landData.Bitmap.ToString());
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xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap));
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xtw.WriteElementString("Description", landData.Description);
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xtw.WriteElementString("Description", landData.Description);
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xtw.WriteElementString("Flags", landData.Flags.ToString());
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xtw.WriteElementString("Flags", Convert.ToString(landData.Flags));
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xtw.WriteElementString("LandingType", landData.LandingType.ToString());
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xtw.WriteElementString("LandingType", Convert.ToString(landData.LandingType));
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xtw.WriteElementString("Name", landData.Name);
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xtw.WriteElementString("Name", landData.Name);
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xtw.WriteElementString("Status", landData.Status.ToString());
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xtw.WriteElementString("Status", Convert.ToString(landData.Status));
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xtw.WriteElementString("LocalID", landData.LocalID.ToString());
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xtw.WriteElementString("LocalID", landData.LocalID.ToString());
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xtw.WriteElementString("MediaAutoScale", landData.MediaAutoScale.ToString());
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xtw.WriteElementString("MediaAutoScale", Convert.ToString(landData.MediaAutoScale));
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xtw.WriteElementString("MediaID", landData.MediaID.ToString());
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xtw.WriteElementString("MediaID", landData.MediaID.ToString());
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xtw.WriteElementString("MediaURL", landData.MediaURL.ToString());
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xtw.WriteElementString("MediaURL", landData.MediaURL);
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xtw.WriteElementString("MusicURL", landData.MusicURL.ToString());
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xtw.WriteElementString("MusicURL", landData.MusicURL);
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xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
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xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
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xtw.WriteStartElement("ParcelAccessList");
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xtw.WriteStartElement("ParcelAccessList");
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@ -159,20 +159,20 @@ namespace OpenSim.Framework.Serialization.External
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{
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{
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xtw.WriteStartElement("ParcelAccessEntry");
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xtw.WriteStartElement("ParcelAccessEntry");
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xtw.WriteElementString("AgentID", pal.AgentID.ToString());
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xtw.WriteElementString("AgentID", pal.AgentID.ToString());
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xtw.WriteElementString("Time", pal.Time.ToString());
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xtw.WriteElementString("Time", Convert.ToString(pal.Time));
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xtw.WriteElementString("AccessList", pal.Flags.ToString());
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xtw.WriteElementString("AccessList", Convert.ToString(pal.Flags));
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xtw.WriteEndElement();
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xtw.WriteEndElement();
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}
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}
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xtw.WriteEndElement();
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xtw.WriteEndElement();
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xtw.WriteElementString("PassHours", landData.PassHours.ToString());
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xtw.WriteElementString("PassHours", Convert.ToString(landData.PassHours));
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xtw.WriteElementString("PassPrice", landData.PassPrice.ToString());
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xtw.WriteElementString("PassPrice", Convert.ToString(landData.PassPrice));
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xtw.WriteElementString("SalePrice", landData.SalePrice.ToString());
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xtw.WriteElementString("SalePrice", Convert.ToString(landData.SalePrice));
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xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
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xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
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xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
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xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
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xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
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xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
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xtw.WriteElementString("Dwell", landData.Dwell.ToString());
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xtw.WriteElementString("Dwell", Convert.ToString(landData.Dwell));
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xtw.WriteElementString("OtherCleanTime", landData.OtherCleanTime.ToString());
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xtw.WriteElementString("OtherCleanTime", Convert.ToString(landData.OtherCleanTime));
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xtw.WriteEndElement();
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xtw.WriteEndElement();
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@ -0,0 +1,86 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Framework.Serialization.External;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using NUnit.Framework;
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namespace OpenSim.Framework.Serialization.Tests
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{
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[TestFixture]
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public class LandDataSerializerTest
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{
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private LandData land;
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[SetUp]
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public void setup()
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{
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// setup LandData object
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this.land = new LandData();
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this.land.AABBMax = new Vector3(0, 0, 0);
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this.land.AABBMin = new Vector3(128, 128, 128);
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this.land.Area = 128;
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this.land.AuctionID = 0;
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this.land.AuthBuyerID = new UUID();
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this.land.Category = ParcelCategory.Residential;
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this.land.ClaimDate = 0;
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this.land.ClaimPrice = 0;
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this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
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this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
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this.land.GroupPrims = 0;
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this.land.Description = "land data to test LandDataSerializer";
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this.land.Flags = (uint)(ParcelFlags.AllowDamage | ParcelFlags.AllowVoiceChat);
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this.land.LandingType = (byte)LandingType.Direct;
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this.land.Name = "LandDataSerializerTest Land";
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this.land.Status = ParcelStatus.Leased;
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this.land.LocalID = 0;
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this.land.MediaAutoScale = (byte)0x01;
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this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
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this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
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this.land.OwnerID = new UUID("1b8eedf9-6d15-448b-8015-24286f1756bf");
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}
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/// <summary>
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/// </summary>
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|
[Test]
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public void TestLandDataSerializerSerializeTest()
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{
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string serialized = LandDataSerializer.Serialize(this.land);
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Assert.That(serialized.Length > 0);
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}
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/// <summary>
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/// </summary>
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|
[Test]
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|
public void TestLandDataSerializerDeserializeTest()
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|
{
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}
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}
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}
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|
@ -3486,6 +3486,9 @@
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|
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||||||
<ReferencePath>../../../../bin/</ReferencePath>
|
<ReferencePath>../../../../bin/</ReferencePath>
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||||||
<Reference name="System"/>
|
<Reference name="System"/>
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|
<Reference name="OpenMetaverse.dll"/>
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|
<Reference name="OpenMetaverseTypes.dll"/>
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|
<Reference name="OpenMetaverse.StructuredData.dll"/>
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<Reference name="OpenSim.Data"/>
|
<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Services.Interfaces"/>
|
<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Tests.Common"/>
|
<Reference name="OpenSim.Tests.Common"/>
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|
@ -3493,8 +3496,6 @@
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||||||
<Reference name="OpenSim.Framework.Serialization"/>
|
<Reference name="OpenSim.Framework.Serialization"/>
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||||||
<Reference name="OpenSim.Framework.Serialization.External"/>
|
<Reference name="OpenSim.Framework.Serialization.External"/>
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<Reference name="log4net.dll"/>
|
<Reference name="log4net.dll"/>
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||||||
<Reference name="OpenMetaverse.dll"/>
|
|
||||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
|
||||||
<Reference name="nunit.framework.dll" />
|
<Reference name="nunit.framework.dll" />
|
||||||
|
|
||||||
<Files>
|
<Files>
|
||||||
|
|
Loading…
Reference in New Issue