rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv
parent
b903d2ca96
commit
5beee42809
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@ -302,7 +302,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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itemID = group.GetFromItemID();
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itemID = group.GetFromItemID();
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if (itemID == UUID.Zero)
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if (itemID == UUID.Zero)
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itemID = AddSceneObjectAsAttachment(sp.ControllingClient, group).ID;
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itemID = AddSceneObjectAsNewAttachmentInInv(sp.ControllingClient, group).ID;
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ShowAttachInUserInventory(sp, attachmentPt, itemID, group);
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ShowAttachInUserInventory(sp, attachmentPt, itemID, group);
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}
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}
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@ -733,12 +733,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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}
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/// <summary>
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/// <summary>
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/// Add a scene object that was previously free in the scene as an attachment to an avatar.
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/// Add a scene object as a new attachment in the user inventory.
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/// </summary>
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="remoteClient"></param>
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/// <param name="grp"></param>
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/// <param name="grp"></param>
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/// <returns>The user inventory item created that holds the attachment.</returns>
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/// <returns>The user inventory item created that holds the attachment.</returns>
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private InventoryItemBase AddSceneObjectAsAttachment(IClientAPI remoteClient, SceneObjectGroup grp)
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private InventoryItemBase AddSceneObjectAsNewAttachmentInInv(IClientAPI remoteClient, SceneObjectGroup grp)
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{
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{
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// m_log.DebugFormat("[SCENE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId);
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// m_log.DebugFormat("[SCENE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId);
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