Thank you, mcortez, for a patch to fix errors in FlotsamCache and expand
functionality, adding console commands.remotes/origin/0.6.7-post-fixes
parent
2bb2a0ec44
commit
5c606d0233
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@ -129,18 +129,18 @@ namespace Flotsam.RegionModules.AssetCache
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if (name == Name)
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if (name == Name)
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{
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{
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m_Enabled = true;
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m_Enabled = true;
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m_log.InfoFormat("[ASSET CACHE]: {0} enabled", this.Name);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} enabled", this.Name);
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IConfig assetConfig = source.Configs["AssetCache"];
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IConfig assetConfig = source.Configs["AssetCache"];
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if (assetConfig == null)
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if (assetConfig == null)
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{
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{
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m_log.Warn("[ASSET CACHE]: AssetCache missing from OpenSim.ini, using defaults.");
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m_log.Warn("[FLOTSAM ASSET CACHE]: AssetCache missing from OpenSim.ini, using defaults.");
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m_log.InfoFormat("[ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
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return;
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return;
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}
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}
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m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory);
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m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory);
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m_log.InfoFormat("[ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
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m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true);
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m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true);
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m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration));
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m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration));
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@ -188,6 +188,8 @@ namespace Flotsam.RegionModules.AssetCache
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}
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}
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m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", 30000);
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m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", 30000);
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}
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}
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}
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}
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}
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}
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@ -203,7 +205,14 @@ namespace Flotsam.RegionModules.AssetCache
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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{
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if (m_Enabled)
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if (m_Enabled)
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{
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scene.RegisterModuleInterface<IImprovedAssetCache>(this);
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scene.RegisterModuleInterface<IImprovedAssetCache>(this);
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//scene.AddCommand(this, "flotsamcache", "", "Display a list of console commands for the Flotsam Asset Cache", HandleConsoleCommand);
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scene.AddCommand(this, "flotsamcache counts", "flotsamcache counts", "Display the number of cached assets", HandleConsoleCommand);
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scene.AddCommand(this, "flotsamcache clearmem", "flotsamcache clearmem", "Remove all assets cached in memory", HandleConsoleCommand);
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scene.AddCommand(this, "flotsamcache clearfile", "flotsamcache clearfile", "Remove all assets cached on disk", HandleConsoleCommand);
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}
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}
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}
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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@ -365,16 +374,16 @@ namespace Flotsam.RegionModules.AssetCache
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{
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{
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m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0;
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m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0;
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m_log.InfoFormat("[ASSET CACHE]: Cache Get :: {0} :: {1}", id, asset == null ? "Miss" : "Hit");
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Get :: {0} :: {1}", id, asset == null ? "Miss" : "Hit");
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m_log.InfoFormat("[ASSET CACHE]: File Hit Rate {0}% for {1} requests", m_HitRateFile.ToString("0.00"), m_Requests);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: File Hit Rate {0}% for {1} requests", m_HitRateFile.ToString("0.00"), m_Requests);
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if (m_MemoryCacheEnabled)
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if (m_MemoryCacheEnabled)
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{
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{
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m_HitRateMemory = (double)m_MemoryHits / m_Requests * 100.0;
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m_HitRateMemory = (double)m_MemoryHits / m_Requests * 100.0;
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m_log.InfoFormat("[ASSET CACHE]: Memory Hit Rate {0}% for {1} requests", m_HitRateMemory.ToString("0.00"), m_Requests);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Memory Hit Rate {0}% for {1} requests", m_HitRateMemory.ToString("0.00"), m_Requests);
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}
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}
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m_log.InfoFormat("[ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress);
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}
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}
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@ -384,7 +393,7 @@ namespace Flotsam.RegionModules.AssetCache
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public void Expire(string id)
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public void Expire(string id)
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{
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{
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if (m_LogLevel >= 2)
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if (m_LogLevel >= 2)
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m_log.DebugFormat("[ASSET CACHE]: Expiring Asset {0}.", id);
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m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Expiring Asset {0}.", id);
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try
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try
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{
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{
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@ -406,7 +415,7 @@ namespace Flotsam.RegionModules.AssetCache
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public void Clear()
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public void Clear()
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{
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{
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if (m_LogLevel >= 2)
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if (m_LogLevel >= 2)
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m_log.Debug("[ASSET CACHE]: Clearing Cache.");
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m_log.Debug("[FLOTSAM ASSET CACHE]: Clearing Cache.");
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foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
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foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
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{
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{
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@ -420,31 +429,44 @@ namespace Flotsam.RegionModules.AssetCache
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private void CleanupExpiredFiles(object source, ElapsedEventArgs e)
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private void CleanupExpiredFiles(object source, ElapsedEventArgs e)
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{
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{
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if (m_LogLevel >= 2)
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if (m_LogLevel >= 2)
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m_log.DebugFormat("[ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration.ToString());
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m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration.ToString());
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foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
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foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
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{
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{
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foreach (string file in Directory.GetFiles(dir))
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CleanExpiredFiles(dir);
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{
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if (DateTime.Now - File.GetLastAccessTime(file) > m_FileExpiration)
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{
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File.Delete(file);
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}
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}
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int dirSize = Directory.GetFiles(dir).Length;
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if (dirSize == 0)
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{
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Directory.Delete(dir);
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}
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else if (dirSize >= m_CacheWarnAt)
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{
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m_log.WarnFormat("[ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
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}
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}
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}
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}
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}
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/// <summary>
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/// Recurses through specified directory checking for expired asset files and deletes them. Also removes empty directories.
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/// </summary>
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/// <param name="dir"></param>
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private void CleanExpiredFiles(string dir)
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{
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foreach (string file in Directory.GetFiles(dir))
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{
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if (DateTime.Now - File.GetLastAccessTime(file) > m_FileExpiration)
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{
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File.Delete(file);
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}
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}
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foreach (string subdir in Directory.GetDirectories(dir))
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{
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CleanExpiredFiles(subdir);
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}
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int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
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if (dirSize == 0)
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{
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Directory.Delete(dir);
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}
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else if (dirSize >= m_CacheWarnAt)
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{
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m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
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}
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}
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private string GetFileName(string id)
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private string GetFileName(string id)
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{
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{
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// Would it be faster to just hash the darn thing?
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// Would it be faster to just hash the darn thing?
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@ -486,7 +508,7 @@ namespace Flotsam.RegionModules.AssetCache
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File.Move(tempname, filename);
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File.Move(tempname, filename);
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if (m_LogLevel >= 2)
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if (m_LogLevel >= 2)
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m_log.DebugFormat("[ASSET CACHE]: Cache Stored :: {0}", asset.ID);
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m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Cache Stored :: {0}", asset.ID);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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@ -522,8 +544,88 @@ namespace Flotsam.RegionModules.AssetCache
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string[] text = e.ToString().Split(new char[] { '\n' });
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string[] text = e.ToString().Split(new char[] { '\n' });
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foreach (string t in text)
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foreach (string t in text)
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{
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{
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m_log.ErrorFormat("[ASSET CACHE]: {0} ", t);
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m_log.ErrorFormat("[FLOTSAM ASSET CACHE]: {0} ", t);
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}
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}
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}
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}
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private int GetFileCacheCount(string dir)
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{
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int count = Directory.GetFiles(dir).Length;
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foreach (string subdir in Directory.GetDirectories(dir))
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{
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count += GetFileCacheCount(subdir);
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}
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return count;
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}
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#region Console Commands
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private void HandleConsoleCommand(string module, string[] cmdparams)
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{
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if (cmdparams.Length == 2)
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{
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string cmd = cmdparams[1];
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switch (cmd)
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{
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case "count":
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case "counts":
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] Memory Cache : {0}", m_MemoryCache.Count);
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int fileCount = GetFileCacheCount(m_CacheDirectory);
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] File Cache : {0}", fileCount);
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break;
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case "clearmem":
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m_MemoryCache.Clear();
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] Memory Cache Cleared, there are now {0} items in the memory cache", m_MemoryCache.Count);
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break;
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case "clearfile":
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foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
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{
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try
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{
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Directory.Delete(dir, true);
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}
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catch (Exception e)
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{
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LogException(e);
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}
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}
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foreach (string file in Directory.GetFiles(m_CacheDirectory))
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{
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try
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{
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File.Delete(file);
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}
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catch (Exception e)
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{
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LogException(e);
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}
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}
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break;
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default:
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] Unknown command {0}", cmd);
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break;
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}
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}
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else if (cmdparams.Length == 1)
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{
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache counts - Display the number of cached assets");
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearmem - Remove all assets cached in memory");
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearfile - Remove all assets cached on disk");
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}
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}
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#endregion
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}
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}
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}
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}
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