Remove ViewObjectInventory method unsupported by core

avinationmerge
Melanie 2012-01-12 01:11:05 +01:00
parent 1a3a1e6665
commit 5d9e135b5c
1 changed files with 0 additions and 17 deletions

View File

@ -49,7 +49,6 @@ namespace OpenSim.Region.Framework.Scenes
public delegate bool DuplicateObjectHandler(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition);
public delegate bool EditObjectHandler(UUID objectID, UUID editorID, Scene scene);
public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene);
public delegate bool ViewObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene);
public delegate bool MoveObjectHandler(UUID objectID, UUID moverID, Scene scene);
public delegate bool ObjectEntryHandler(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene);
public delegate bool ReturnObjectsHandler(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene);
@ -117,7 +116,6 @@ namespace OpenSim.Region.Framework.Scenes
public event DuplicateObjectHandler OnDuplicateObject;
public event EditObjectHandler OnEditObject;
public event EditObjectInventoryHandler OnEditObjectInventory;
public event ViewObjectInventoryHandler OnViewObjectInventory;
public event MoveObjectHandler OnMoveObject;
public event ObjectEntryHandler OnObjectEntry;
public event ReturnObjectsHandler OnReturnObjects;
@ -403,21 +401,6 @@ namespace OpenSim.Region.Framework.Scenes
return true;
}
public bool CanViewObjectInventory(UUID objectID, UUID editorID)
{
ViewObjectInventoryHandler handler = OnViewObjectInventory;
if (handler != null)
{
Delegate[] list = handler.GetInvocationList();
foreach (ViewObjectInventoryHandler h in list)
{
if (h(objectID, editorID, m_scene) == false)
return false;
}
}
return true;
}
#endregion
#region MOVE OBJECT