remove AttachmentsCommandModule

0.9.1.0-post-fixes
UbitUmarov 2018-10-23 12:27:08 +01:00
parent cba65b1935
commit 601d965009
2 changed files with 92 additions and 207 deletions

View File

@ -29,6 +29,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using System.IO; using System.IO;
using System.Text;
using System.Threading; using System.Threading;
using System.Xml; using System.Xml;
using log4net; using log4net;
@ -37,6 +38,7 @@ using Nini.Config;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.Packets; using OpenMetaverse.Packets;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Framework; using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
@ -92,23 +94,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
m_scene.EventManager.OnStartScript += (localID, itemID) => OnScriptStateChange(localID, true); m_scene.EventManager.OnStartScript += (localID, itemID) => OnScriptStateChange(localID, true);
m_scene.EventManager.OnStopScript += (localID, itemID) => OnScriptStateChange(localID, false); m_scene.EventManager.OnStopScript += (localID, itemID) => OnScriptStateChange(localID, false);
MainConsole.Instance.Commands.AddCommand(
"Debug",
false,
"debug attachments log",
"debug attachments log [0|1]",
"Turn on attachments debug logging",
" <= 0 - turns off debug logging\n"
+ " >= 1 - turns on attachment message debug logging",
HandleDebugAttachmentsLog);
MainConsole.Instance.Commands.AddCommand(
"Debug",
false,
"debug attachments status",
"debug attachments status",
"Show current attachments debug status",
HandleDebugAttachmentsStatus);
} }
// TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
@ -133,6 +118,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
{ {
m_regionConsole.AddCommand("AttachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner or estate managers to obtain attach permissions without asking the user", HandleSetAutoGrantAttachPerms); m_regionConsole.AddCommand("AttachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner or estate managers to obtain attach permissions without asking the user", HandleSetAutoGrantAttachPerms);
} }
scene.AddCommand(
"Debug",
this,
"debug attachments log",
"debug attachments log [0|1]",
"Turn on attachments debug logging",
" <= 0 - turns off debug logging\n"
+ " >= 1 - turns on attachment message debug logging",
HandleDebugAttachmentsLog);
scene.AddCommand(
"Debug",
this,
"debug attachments status",
"debug attachments status",
"Show current attachments debug status",
HandleDebugAttachmentsStatus);
// next should work on console root also
MainConsole.Instance.Commands.AddCommand(
"Users", true, "attachments show",
"attachments show [<first-name> <last-name>]",
"Show attachment information for avatars in this simulator.",
"If no name is supplied then information for all avatars is shown.",
HandleShowAttachmentsCommand);
} }
public void Close() public void Close()
@ -164,6 +175,70 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
MainConsole.Instance.OutputFormat("Debug logging level: {0}", DebugLevel); MainConsole.Instance.OutputFormat("Debug logging level: {0}", DebugLevel);
} }
protected void HandleShowAttachmentsCommand(string module, string[] cmd)
{
if (cmd.Length != 2 && cmd.Length < 4)
{
MainConsole.Instance.OutputFormat("Usage: attachments show [<first-name> <last-name>]");
return;
}
SceneManager sm = SceneManager.Instance;
if(sm == null || sm.Scenes.Count == 0)
return;
bool targetNameSupplied = false;
string optionalTargetFirstName = null;
string optionalTargetLastName = null;
if (cmd.Length >= 4)
{
targetNameSupplied = true;
optionalTargetFirstName = cmd[2];
optionalTargetLastName = cmd[3];
}
StringBuilder sb = new StringBuilder();
sm.ForEachSelectedScene(
scene =>
{
if (targetNameSupplied)
{
ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
if (sp != null && !sp.IsChildAgent)
GetAttachmentsReport(sp, sb);
}
else
{
sb.AppendFormat("--- All attachments for region {0}:\n", scene.Name);
scene.ForEachRootScenePresence(sp => GetAttachmentsReport(sp, sb));
}
});
MainConsole.Instance.Output(sb.ToString());
}
private void GetAttachmentsReport(ScenePresence sp, StringBuilder sb)
{
sb.AppendFormat("Attachments for {0}\n\n", sp.Name);
ConsoleDisplayList ct = new ConsoleDisplayList();
List<SceneObjectGroup> attachmentObjects = sp.GetAttachments();
foreach (SceneObjectGroup attachmentObject in attachmentObjects)
{
ct.Indent = 2;
ct.AddRow("Attachment Name", attachmentObject.Name);
ct.AddRow("Local ID", attachmentObject.LocalId);
ct.AddRow("Item ID", attachmentObject.UUID);
ct.AddRow("From Item ID", attachmentObject.FromItemID);
ct.AddRow("Attach Point", ((AttachmentPoint)attachmentObject.AttachmentPoint));
ct.AddRow("Position", attachmentObject.RootPart.AttachedPos + "\n\n");
}
ct.AddToStringBuilder(sb);
}
private void SendConsoleOutput(UUID agentID, string text) private void SendConsoleOutput(UUID agentID, string text)
{ {
if (m_regionConsole == null) if (m_regionConsole == null)
@ -341,7 +416,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
} }
} }
List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); List<AvatarAttachment> attachments = sp.Appearance.GetAttachments();
// Let's get all items at once, so they get cached // Let's get all items at once, so they get cached
@ -410,7 +484,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
Dictionary<SceneObjectGroup, string> scriptStates = new Dictionary<SceneObjectGroup, string>(); Dictionary<SceneObjectGroup, string> scriptStates = new Dictionary<SceneObjectGroup, string>();
if (sp.PresenceType != PresenceType.Npc) if (sp.PresenceType != PresenceType.Npc)
{ {
foreach (SceneObjectGroup so in attachments) foreach (SceneObjectGroup so in attachments)

View File

@ -1,188 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Monitoring;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Avatar.Attachments
{
/// <summary>
/// A module that just holds commands for inspecting avatar appearance.
/// </summary>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsCommandModule")]
public class AttachmentsCommandModule : ISharedRegionModule
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_scenes = new List<Scene>();
// private IAvatarFactoryModule m_avatarFactory;
public string Name { get { return "Attachments Command Module"; } }
public Type ReplaceableInterface { get { return null; } }
public void Initialise(IConfigSource source)
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: INITIALIZED MODULE");
}
public void PostInitialise()
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: POST INITIALIZED MODULE");
}
public void Close()
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: CLOSED MODULE");
}
public void AddRegion(Scene scene)
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
lock (m_scenes)
m_scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
{
// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
lock (m_scenes)
m_scenes.Add(scene);
scene.AddCommand(
"Users", this, "attachments show",
"attachments show [<first-name> <last-name>]",
"Show attachment information for avatars in this simulator.",
"If no name is supplied then information for all avatars is shown.",
HandleShowAttachmentsCommand);
}
protected void HandleShowAttachmentsCommand(string module, string[] cmd)
{
if (cmd.Length != 2 && cmd.Length < 4)
{
MainConsole.Instance.OutputFormat("Usage: attachments show [<first-name> <last-name>]");
return;
}
bool targetNameSupplied = false;
string optionalTargetFirstName = null;
string optionalTargetLastName = null;
if (cmd.Length >= 4)
{
targetNameSupplied = true;
optionalTargetFirstName = cmd[2];
optionalTargetLastName = cmd[3];
}
StringBuilder sb = new StringBuilder();
lock (m_scenes)
{
foreach (Scene scene in m_scenes)
{
if (targetNameSupplied)
{
ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
if (sp != null && !sp.IsChildAgent)
GetAttachmentsReport(sp, sb);
}
else
{
scene.ForEachRootScenePresence(sp => GetAttachmentsReport(sp, sb));
}
}
}
MainConsole.Instance.Output(sb.ToString());
}
private void GetAttachmentsReport(ScenePresence sp, StringBuilder sb)
{
sb.AppendFormat("Attachments for {0}\n\n", sp.Name);
ConsoleDisplayList ct = new ConsoleDisplayList();
// sb.AppendFormat(
// " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n",
// "Attachment Name", "Local ID", "Item ID", "Attach Point", "Position");
List<SceneObjectGroup> attachmentObjects = sp.GetAttachments();
foreach (SceneObjectGroup attachmentObject in attachmentObjects)
{
// InventoryItemBase attachmentItem
// = m_scenes[0].InventoryService.GetItem(new InventoryItemBase(attachmentObject.FromItemID));
// if (attachmentItem == null)
// {
// sb.AppendFormat(
// "WARNING: Couldn't find attachment for item {0} at point {1}\n",
// attachmentData.ItemID, (AttachmentPoint)attachmentData.AttachPoint);
// continue;
// }
// else
// {
// sb.AppendFormat(
// " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n",
// attachmentObject.Name, attachmentObject.LocalId, attachmentObject.FromItemID,
// (AttachmentPoint)attachmentObject.AttachmentPoint, attachmentObject.RootPart.AttachedPos);
ct.Indent = 2;
ct.AddRow("Attachment Name", attachmentObject.Name);
ct.AddRow("Local ID", attachmentObject.LocalId);
ct.AddRow("Item ID", attachmentObject.UUID);
ct.AddRow("From Item ID", attachmentObject.FromItemID);
ct.AddRow("Attach Point", ((AttachmentPoint)attachmentObject.AttachmentPoint));
ct.AddRow("Position", attachmentObject.RootPart.AttachedPos + "\n\n");
// }
}
ct.AddToStringBuilder(sb);
}
}
}