Preparing for grid wide assets

afrisby
Tleiades Hax 2007-10-24 04:11:09 +00:00
parent 44ee28d963
commit 62e695d3ee
1 changed files with 0 additions and 1 deletions

View File

@ -42,7 +42,6 @@ namespace OpenSim.Framework.Interfaces
void FetchAsset(LLUUID assetID, bool isTexture);
void UpdateAsset(AssetBase asset);
void StoreAndCommitAsset(AssetBase asset);
void SetServerInfo(string ServerUrl, string ServerKey);
void Close();
void LoadAsset(AssetBase info, bool image, string filename);
List<AssetBase> GetDefaultAssets();