Preparing for grid wide assets
parent
44ee28d963
commit
62e695d3ee
|
@ -42,7 +42,6 @@ namespace OpenSim.Framework.Interfaces
|
||||||
void FetchAsset(LLUUID assetID, bool isTexture);
|
void FetchAsset(LLUUID assetID, bool isTexture);
|
||||||
void UpdateAsset(AssetBase asset);
|
void UpdateAsset(AssetBase asset);
|
||||||
void StoreAndCommitAsset(AssetBase asset);
|
void StoreAndCommitAsset(AssetBase asset);
|
||||||
void SetServerInfo(string ServerUrl, string ServerKey);
|
|
||||||
void Close();
|
void Close();
|
||||||
void LoadAsset(AssetBase info, bool image, string filename);
|
void LoadAsset(AssetBase info, bool image, string filename);
|
||||||
List<AssetBase> GetDefaultAssets();
|
List<AssetBase> GetDefaultAssets();
|
||||||
|
|
Loading…
Reference in New Issue