Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used.
Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.0.7.3-extended
parent
afb0600621
commit
66c204b983
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@ -29,8 +29,10 @@ using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using System.Text.RegularExpressions;
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using log4net;
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using Mono.Addins;
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using NDesk.Options;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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@ -78,25 +80,31 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_scene = scene;
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m_console = MainConsole.Instance;
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m_console.Commands.AddCommand("Objects", false, "delete object owner",
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"delete object owner <UUID>",
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"Delete a scene object by owner", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects", false, "delete object owner",
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"delete object owner <UUID>",
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"Delete a scene object by owner", HandleDeleteObject);
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m_console.Commands.AddCommand("Objects", false, "delete object creator",
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"delete object creator <UUID>",
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"Delete a scene object by creator", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects", false, "delete object creator",
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"delete object creator <UUID>",
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"Delete a scene object by creator", HandleDeleteObject);
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m_console.Commands.AddCommand("Objects", false, "delete object uuid",
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"delete object uuid <UUID>",
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"Delete a scene object by uuid", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects", false, "delete object uuid",
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"delete object uuid <UUID>",
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"Delete a scene object by uuid", HandleDeleteObject);
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m_console.Commands.AddCommand("Objects", false, "delete object name",
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"delete object name <name>",
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"Delete a scene object by name", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects", false, "delete object name",
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"delete object name [--regex] <name>",
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"Delete a scene object by name.\nIf --regex is specified then the name is treatead as a regular expression",
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HandleDeleteObject);
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m_console.Commands.AddCommand("Objects", false, "delete object outside",
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"delete object outside",
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"Delete all scene objects outside region boundaries", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects", false, "delete object outside",
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"delete object outside",
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"Delete all scene objects outside region boundaries", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"Objects",
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@ -109,8 +117,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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"Objects",
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false,
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"show object name",
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"show object name <name>",
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"Show details of scene objects with the given name", HandleShowObjectByName);
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"show object name [--regex] <name>",
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"Show details of scene objects with the given name.\nIf --regex is specified then the name is treatead as a regular expression",
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HandleShowObjectByName);
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m_console.Commands.AddCommand(
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"Objects",
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@ -123,8 +132,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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"Objects",
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false,
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"show part name",
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"show part name <name>",
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"Show details of scene object parts with the given name", HandleShowPartByName);
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"show part name [--regex] <name>",
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"Show details of scene object parts with the given name.\nIf --regex is specified then the name is treatead as a regular expression",
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HandleShowPartByName);
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}
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public void RemoveRegion(Scene scene)
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@ -169,22 +179,38 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowObjectByName(string module, string[] cmd)
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private void HandleShowObjectByName(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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bool useRegex = false;
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OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: show object name <name>");
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m_console.OutputFormat("Usage: show object name [--regex] <name>");
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return;
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}
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string name = cmd[3];
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string name = mainParams[3];
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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Action<SceneObjectGroup> searchAction;
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m_scene.ForEachSOG(so => { if (so.Name == name) { sceneObjects.Add(so); }});
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if (useRegex)
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{
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Regex nameRegex = new Regex(name);
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searchAction = so => { if (nameRegex.IsMatch(so.Name)) { sceneObjects.Add(so); }};
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}
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else
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{
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searchAction = so => { if (so.Name == name) { sceneObjects.Add(so); }};
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}
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m_scene.ForEachSOG(searchAction);
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if (sceneObjects.Count == 0)
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{
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@ -235,22 +261,39 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowPartByName(string module, string[] cmd)
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private void HandleShowPartByName(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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bool useRegex = false;
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OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: show part name <name>");
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m_console.OutputFormat("Usage: show part name [--regex] <name>");
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return;
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}
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string name = cmd[3];
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string name = mainParams[3];
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List<SceneObjectPart> parts = new List<SceneObjectPart>();
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m_scene.ForEachSOG(so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } }));
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Action<SceneObjectGroup> searchAction;
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if (useRegex)
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{
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Regex nameRegex = new Regex(name);
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searchAction = so => so.ForEachPart(sop => { if (nameRegex.IsMatch(sop.Name)) { parts.Add(sop); } });
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}
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else
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{
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searchAction = so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } });
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}
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m_scene.ForEachSOG(searchAction);
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if (parts.Count == 0)
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{
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@ -312,96 +355,121 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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o = cmd[3];
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}
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List<SceneObjectGroup> deletes = new List<SceneObjectGroup>();
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List<SceneObjectGroup> deletes = null;
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UUID match;
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bool requireConfirmation = true;
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switch (mode)
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{
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case "owner":
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if (!UUID.TryParse(o, out match))
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return;
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case "owner":
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if (!UUID.TryParse(o, out match))
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return;
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.OwnerID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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deletes = new List<SceneObjectGroup>();
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with owner {0}", match);
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break;
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case "creator":
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if (!UUID.TryParse(o, out match))
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return;
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.RootPart.CreatorID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with creator {0}", match);
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break;
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case "uuid":
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if (!UUID.TryParse(o, out match))
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return;
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.UUID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with uuid {0}", match);
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break;
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case "name":
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.RootPart.Name == o && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with name {0}", o);
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break;
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case "outside":
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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SceneObjectPart rootPart = g.RootPart;
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bool delete = false;
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if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0)
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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delete = true;
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}
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else
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{
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ILandObject parcel
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= m_scene.LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y);
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if (g.OwnerID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with owner {0}", match);
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break;
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case "creator":
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if (!UUID.TryParse(o, out match))
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return;
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if (parcel == null || parcel.LandData.Name == "NO LAND")
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deletes = new List<SceneObjectGroup>();
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.RootPart.CreatorID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with creator {0}", match);
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break;
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case "uuid":
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if (!UUID.TryParse(o, out match))
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return;
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requireConfirmation = false;
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deletes = new List<SceneObjectGroup>();
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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if (g.UUID == match && !g.IsAttachment)
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with uuid {0}", match);
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break;
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case "name":
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deletes = GetDeleteCandidatesByName(module, cmd);
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break;
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case "outside":
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deletes = new List<SceneObjectGroup>();
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
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{
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SceneObjectPart rootPart = g.RootPart;
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bool delete = false;
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if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0)
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{
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delete = true;
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}
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}
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else
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{
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ILandObject parcel
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= m_scene.LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y);
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if (parcel == null || parcel.LandData.Name == "NO LAND")
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delete = true;
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}
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if (delete && !g.IsAttachment && !deletes.Contains(g))
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deletes.Add(g);
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});
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if (deletes.Count == 0)
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m_console.OutputFormat("No objects were found outside region bounds");
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break;
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if (delete && !g.IsAttachment && !deletes.Contains(g))
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deletes.Add(g);
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});
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default:
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m_console.OutputFormat("Unrecognized mode {0}", mode);
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return;
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}
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found outside region bounds");
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if (deletes == null || deletes.Count <= 0)
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return;
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break;
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if (requireConfirmation)
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{
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string response = MainConsole.Instance.CmdPrompt(
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string.Format(
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"Are you sure that you want to delete {0} objects from {1}",
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deletes.Count, m_scene.RegionInfo.RegionName),
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"n");
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if (response.ToLower() != "y")
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{
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MainConsole.Instance.OutputFormat(
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"Aborting delete of {0} objects from {1}", deletes.Count, m_scene.RegionInfo.RegionName);
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return;
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}
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}
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m_console.OutputFormat("Deleting {0} objects in {1}", deletes.Count, m_scene.RegionInfo.RegionName);
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@ -412,5 +480,44 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_scene.DeleteSceneObject(g, false);
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}
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}
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private List<SceneObjectGroup> GetDeleteCandidatesByName(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return null;
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bool useRegex = false;
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OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: delete object name [--regex] <name>");
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return null;
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}
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string name = mainParams[3];
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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Action<SceneObjectGroup> searchAction;
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if (useRegex)
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{
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Regex nameRegex = new Regex(name);
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searchAction = so => { if (nameRegex.IsMatch(so.Name)) { sceneObjects.Add(so); }};
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}
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else
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{
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searchAction = so => { if (so.Name == name) { sceneObjects.Add(so); }};
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}
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m_scene.ForEachSOG(searchAction);
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if (sceneObjects.Count == 0)
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m_console.OutputFormat("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName);
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return sceneObjects;
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}
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}
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}
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