Merge branch 'careminster' into avination

Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
avinationmerge
Melanie 2012-08-14 21:44:25 +01:00
commit 66de4a1389
3 changed files with 85 additions and 46 deletions

View File

@ -58,6 +58,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
} }
public void AddRegion(Scene scene) public void AddRegion(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{ {
m_scene = scene; m_scene = scene;
@ -73,14 +81,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
} }
} }
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
}
public void Close() public void Close()
{ {
} }
@ -120,6 +120,34 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
if (!m_scene.TryGetScenePresence(item.PermsGranter, out target)) if (!m_scene.TryGetScenePresence(item.PermsGranter, out target))
return; return;
if (target.UUID != hostPart.ParentGroup.OwnerID)
{
uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions();
if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
return;
hostPart.ParentGroup.SetOwnerId(target.UUID);
hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId);
if (m_scene.Permissions.PropagatePermissions())
{
foreach (SceneObjectPart child in hostPart.ParentGroup.Parts)
{
child.Inventory.ChangeInventoryOwner(target.UUID);
child.TriggerScriptChangedEvent(Changed.OWNER);
child.ApplyNextOwnerPermissions();
}
}
hostPart.ParentGroup.RootPart.ObjectSaleType = 0;
hostPart.ParentGroup.RootPart.SalePrice = 10;
hostPart.ParentGroup.HasGroupChanged = true;
hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient);
hostPart.ParentGroup.RootPart.ScheduleFullUpdate();
}
attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, true, true); attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, true, true);
} }
} }

View File

@ -177,16 +177,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp; ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp); if (scene.TryGetScenePresence(agentID, out sp))
{
m_log.DebugFormat(
"[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}",
sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget);
// m_log.DebugFormat( sp.MoveToTarget(pos, noFly, landAtTarget);
// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", sp.SetAlwaysRun = running;
// sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget);
return true;
sp.MoveToTarget(pos, noFly, landAtTarget); }
sp.SetAlwaysRun = running;
return true;
} }
} }
@ -200,12 +201,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp; ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp); if (scene.TryGetScenePresence(agentID, out sp))
{
sp.Velocity = Vector3.Zero;
sp.ResetMoveToTarget();
sp.Velocity = Vector3.Zero; return true;
sp.ResetMoveToTarget(); }
return true;
} }
} }
@ -223,9 +225,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp);
m_avatars[agentID].Say(channel, text); m_avatars[agentID].Say(channel, text);
return true; return true;
@ -241,9 +240,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp);
m_avatars[agentID].Shout(channel, text); m_avatars[agentID].Shout(channel, text);
return true; return true;
@ -260,11 +256,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp; ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp); if (scene.TryGetScenePresence(agentID, out sp))
sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero); {
// sp.HandleAgentSit(m_avatars[agentID], agentID); sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero);
// sp.HandleAgentSit(m_avatars[agentID], agentID);
return true;
return true;
}
} }
} }
@ -277,9 +275,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp);
m_avatars[agentID].Whisper(channel, text); m_avatars[agentID].Whisper(channel, text);
return true; return true;
@ -296,10 +291,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
{ {
ScenePresence sp; ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp); if (scene.TryGetScenePresence(agentID, out sp))
sp.StandUp(); {
sp.StandUp();
return true; return true;
}
} }
} }
@ -312,6 +309,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
if (m_avatars.ContainsKey(agentID)) if (m_avatars.ContainsKey(agentID))
return m_avatars[agentID].Touch(objectID); return m_avatars[agentID].Touch(objectID);
return false; return false;
} }
} }
@ -322,9 +320,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
NPCAvatar av; NPCAvatar av;
if (m_avatars.TryGetValue(agentID, out av)) if (m_avatars.TryGetValue(agentID, out av))
{
return av.OwnerID; return av.OwnerID;
}
} }
return UUID.Zero; return UUID.Zero;

View File

@ -2466,8 +2466,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return new LSL_Vector(0, 0, 0); return new LSL_Vector(0, 0, 0);
Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition; ScenePresence sp = World.GetScenePresence(npcId);
return new LSL_Vector(pos.X, pos.Y, pos.Z);
if (sp != null)
{
Vector3 pos = sp.AbsolutePosition;
return new LSL_Vector(pos.X, pos.Y, pos.Z);
}
} }
return new LSL_Vector(0, 0, 0); return new LSL_Vector(0, 0, 0);
@ -2535,9 +2540,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
ScenePresence sp = World.GetScenePresence(npcId); ScenePresence sp = World.GetScenePresence(npcId);
Quaternion rot = sp.Rotation;
return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W); if (sp != null)
{
Quaternion rot = sp.Rotation;
return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W);
}
} }
return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
@ -2559,7 +2567,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return; return;
ScenePresence sp = World.GetScenePresence(npcId); ScenePresence sp = World.GetScenePresence(npcId);
sp.Rotation = LSL_Api.Rot2Quaternion(rotation);
if (sp != null)
sp.Rotation = LSL_Api.Rot2Quaternion(rotation);
} }
} }
@ -2737,6 +2747,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
CheckThreatLevel(ThreatLevel.High, "osNpcTouch"); CheckThreatLevel(ThreatLevel.High, "osNpcTouch");
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
INPCModule module = World.RequestModuleInterface<INPCModule>(); INPCModule module = World.RequestModuleInterface<INPCModule>();
int linkNum = link_num.value; int linkNum = link_num.value;
if (module != null || (linkNum < 0 && linkNum != ScriptBaseClass.LINK_THIS)) if (module != null || (linkNum < 0 && linkNum != ScriptBaseClass.LINK_THIS))
@ -2744,12 +2755,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID npcId; UUID npcId;
if (!UUID.TryParse(npcLSL_Key, out npcId) || !module.CheckPermissions(npcId, m_host.OwnerID)) if (!UUID.TryParse(npcLSL_Key, out npcId) || !module.CheckPermissions(npcId, m_host.OwnerID))
return; return;
SceneObjectPart part = null; SceneObjectPart part = null;
UUID objectId; UUID objectId;
if (UUID.TryParse(LSL_String.ToString(object_key), out objectId)) if (UUID.TryParse(LSL_String.ToString(object_key), out objectId))
part = World.GetSceneObjectPart(objectId); part = World.GetSceneObjectPart(objectId);
if (part == null) if (part == null)
return; return;
if (linkNum != ScriptBaseClass.LINK_THIS) if (linkNum != ScriptBaseClass.LINK_THIS)
{ {
if (linkNum == 0 || linkNum == ScriptBaseClass.LINK_ROOT) if (linkNum == 0 || linkNum == ScriptBaseClass.LINK_ROOT)
@ -2764,6 +2778,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return; return;
} }
} }
module.Touch(npcId, part.UUID); module.Touch(npcId, part.UUID);
} }
} }