Merge branch 'master' into careminster-presence-refactor
commit
6c3eb21440
|
@ -209,68 +209,43 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
UUID regionID = new UUID((string) requestData["regionID"]);
|
||||
|
||||
responseData["accepted"] = true;
|
||||
responseData["success"] = true;
|
||||
response.Value = responseData;
|
||||
|
||||
Scene rebootedScene;
|
||||
|
||||
responseData["success"] = false;
|
||||
responseData["accepted"] = true;
|
||||
if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene))
|
||||
throw new Exception("region not found");
|
||||
|
||||
int timeout = 30000;
|
||||
int timeout = 30;
|
||||
string message;
|
||||
|
||||
if (requestData.ContainsKey("restart")
|
||||
&& ((string)requestData["restart"] == "delayed")
|
||||
&& requestData.ContainsKey("milliseconds"))
|
||||
{
|
||||
timeout = Int32.Parse(requestData["milliseconds"].ToString());
|
||||
|
||||
if (timeout < 15000)
|
||||
{
|
||||
//It must be at least 15 seconds or we'll cancel the reboot request
|
||||
timeout = 15000;
|
||||
}
|
||||
|
||||
message
|
||||
= "Region is restarting in " + ((int)(timeout / 1000)).ToString()
|
||||
+ " second(s). Please save what you are doing and log out.";
|
||||
}
|
||||
else
|
||||
{
|
||||
message = "Region is restarting in 30 second(s). Please save what you are doing and log out.";
|
||||
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
|
||||
}
|
||||
|
||||
message = "Region is restarting in {0}. Please save what you are doing and log out.";
|
||||
|
||||
bool notice = true;
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string)requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!requestData.ContainsKey("noticetype")
|
||||
|| ((string)requestData["noticetype"] != "none"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendGeneralAlert(message);
|
||||
});
|
||||
}
|
||||
notice = false;
|
||||
}
|
||||
|
||||
responseData["rebooting"] = true;
|
||||
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
{
|
||||
List<int> times = new List<int> { 30, 15 };
|
||||
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), notice);
|
||||
responseData["success"] = true;
|
||||
}
|
||||
response.Value = responseData;
|
||||
rebootedScene.Restart(timeout / 1000,false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
@ -73,7 +73,7 @@ namespace OpenSim.Framework
|
|||
void AddNewClient(IClientAPI client);
|
||||
void RemoveClient(UUID agentID);
|
||||
|
||||
void Restart(int seconds);
|
||||
void Restart();
|
||||
//RegionInfo OtherRegionUp(RegionInfo thisRegion);
|
||||
|
||||
string GetSimulatorVersion();
|
||||
|
|
|
@ -233,7 +233,23 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
|
||||
private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds)
|
||||
{
|
||||
m_scene.Restart(timeInSeconds);
|
||||
IRestartModule restartModule = m_scene.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
{
|
||||
List<int> times = new List<int>();
|
||||
while (timeInSeconds > 0)
|
||||
{
|
||||
times.Add(timeInSeconds);
|
||||
if (timeInSeconds > 300)
|
||||
timeInSeconds -= 120;
|
||||
else if (timeInSeconds > 30)
|
||||
timeInSeconds -= 30;
|
||||
else
|
||||
timeInSeconds -= 15;
|
||||
}
|
||||
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID)
|
||||
|
|
|
@ -915,72 +915,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return new GridRegion(RegionInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given float seconds, this will restart the region.
|
||||
/// </summary>
|
||||
/// <param name="seconds">float indicating duration before restart.</param>
|
||||
public virtual void Restart(float seconds)
|
||||
{
|
||||
Restart(seconds, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given float seconds, this will restart the region. showDialog will optionally alert the users.
|
||||
/// </summary>
|
||||
/// <param name="seconds">float indicating duration before restart.</param>
|
||||
public virtual void Restart(float seconds, bool showDialog)
|
||||
{
|
||||
// notifications are done in 15 second increments
|
||||
// so .. if the number of seconds is less then 15 seconds, it's not really a restart request
|
||||
// It's a 'Cancel restart' request.
|
||||
|
||||
// RestartNow() does immediate restarting.
|
||||
if (seconds < 15)
|
||||
{
|
||||
m_restartTimer.Stop();
|
||||
m_dialogModule.SendGeneralAlert("Restart Aborted");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Now we figure out what to set the timer to that does the notifications and calls, RestartNow()
|
||||
m_restartTimer.Interval = 15000;
|
||||
m_incrementsof15seconds = (int)seconds / 15;
|
||||
m_RestartTimerCounter = 0;
|
||||
m_restartTimer.AutoReset = true;
|
||||
m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed);
|
||||
m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
|
||||
m_restartTimer.Start();
|
||||
if (showDialog)
|
||||
{
|
||||
m_dialogModule.SendNotificationToUsersInRegion(
|
||||
UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The Restart timer has occured.
|
||||
// We have to figure out if this is a notification or if the number of seconds specified in Restart
|
||||
// have elapsed.
|
||||
// If they have elapsed, call RestartNow()
|
||||
public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
m_RestartTimerCounter++;
|
||||
if (m_RestartTimerCounter <= m_incrementsof15seconds)
|
||||
{
|
||||
if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
|
||||
m_dialogModule.SendNotificationToUsersInRegion(
|
||||
UUID.Random(),
|
||||
String.Empty,
|
||||
RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_restartTimer.Stop();
|
||||
m_restartTimer.AutoReset = false;
|
||||
RestartNow();
|
||||
}
|
||||
}
|
||||
|
||||
// This causes the region to restart immediatley.
|
||||
public void RestartNow()
|
||||
{
|
||||
|
@ -1003,7 +937,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
Close();
|
||||
|
||||
m_log.Error("[REGION]: Firing Region Restart Message");
|
||||
base.Restart(0);
|
||||
|
||||
base.Restart();
|
||||
}
|
||||
|
||||
// This is a helper function that notifies root agents in this region that a new sim near them has come up
|
||||
|
|
|
@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
#region admin stuff
|
||||
|
||||
/// <summary>
|
||||
/// Region Restart - Seconds till restart.
|
||||
/// </summary>
|
||||
/// <param name="seconds"></param>
|
||||
public virtual void Restart(int seconds)
|
||||
{
|
||||
m_log.Error("[REGION]: passing Restart Message up the namespace");
|
||||
restart handlerPhysicsCrash = OnRestart;
|
||||
if (handlerPhysicsCrash != null)
|
||||
handlerPhysicsCrash(RegionInfo);
|
||||
}
|
||||
|
||||
public virtual bool PresenceChildStatus(UUID avatarID)
|
||||
{
|
||||
return false;
|
||||
|
@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
get { return false; }
|
||||
}
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
// This has to be here to fire the event
|
||||
restart handlerPhysicsCrash = OnRestart;
|
||||
if (handlerPhysicsCrash != null)
|
||||
handlerPhysicsCrash(RegionInfo);
|
||||
}
|
||||
|
||||
public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -404,10 +404,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
//
|
||||
CheckThreatLevel(ThreatLevel.High, "osRegionRestart");
|
||||
|
||||
IRestartModule restartModule = World.RequestModuleInterface<IRestartModule>();
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false))
|
||||
if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false) && (restartModule != null))
|
||||
{
|
||||
World.Restart((float)seconds);
|
||||
if (seconds < 15)
|
||||
{
|
||||
restartModule.AbortRestart("Restart aborted");
|
||||
return 1;
|
||||
}
|
||||
|
||||
List<int> times = new List<int>();
|
||||
while (seconds > 0)
|
||||
{
|
||||
times.Add((int)seconds);
|
||||
if (seconds > 300)
|
||||
seconds -= 120;
|
||||
else if (seconds > 30)
|
||||
seconds -= 30;
|
||||
else
|
||||
seconds -= 15;
|
||||
}
|
||||
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue