Thank you, Melanie for a patch that:
Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns0.6.0-stable
parent
9f1c033757
commit
6ce00ce460
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@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llPow(fbase, fexponent);
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}
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public int llAbs(int i)
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public LSL_Types.LSLInteger llAbs(int i)
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{
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return m_LSL_Functions.llAbs(i);
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}
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@ -202,17 +202,17 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llFrand(mag);
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}
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public int llFloor(double f)
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public LSL_Types.LSLInteger llFloor(double f)
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{
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return m_LSL_Functions.llFloor(f);
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}
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public int llCeil(double f)
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public LSL_Types.LSLInteger llCeil(double f)
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{
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return m_LSL_Functions.llCeil(f);
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}
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public int llRound(double f)
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public LSL_Types.LSLInteger llRound(double f)
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{
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return m_LSL_Functions.llRound(f);
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}
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@ -290,7 +290,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llRegionSay(channelID, text);
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}
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public int llListen(int channelID, string name, string ID, string msg)
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public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg)
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{
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return m_LSL_Functions.llListen(channelID, name, ID, msg);
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}
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@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llDetectedOwner(number);
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}
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public int llDetectedType(int number)
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public LSL_Types.LSLInteger llDetectedType(int number)
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{
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return m_LSL_Functions.llDetectedType(number);
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}
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@ -360,12 +360,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llDetectedRot(number);
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}
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public int llDetectedGroup(int number)
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public LSL_Types.LSLInteger llDetectedGroup(int number)
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{
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return m_LSL_Functions.llDetectedGroup(number);
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}
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public int llDetectedLinkNumber(int number)
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public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
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{
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return m_LSL_Functions.llDetectedLinkNumber(number);
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}
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@ -398,7 +398,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llSetStatus(status, value);
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}
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public int llGetStatus(int status)
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public LSL_Types.LSLInteger llGetStatus(int status)
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{
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return m_LSL_Functions.llGetStatus(status);
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}
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@ -501,7 +501,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetForce();
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}
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public int llTarget(vector position, double range)
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public LSL_Types.LSLInteger llTarget(vector position, double range)
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{
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return m_LSL_Functions.llTarget(position, range);
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}
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@ -511,7 +511,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llTargetRemove(number);
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}
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public int llRotTarget(rotation rot, double error)
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public LSL_Types.LSLInteger llRotTarget(rotation rot, double error)
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{
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return m_LSL_Functions.llRotTarget(rot, error);
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}
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@ -672,7 +672,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llToLower(source);
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}
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public int llGiveMoney(string destination, int amount)
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public LSL_Types.LSLInteger llGiveMoney(string destination, int amount)
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{
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return m_LSL_Functions.llGiveMoney(destination, amount);
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}
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@ -823,7 +823,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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public int llStringLength(string str)
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public LSL_Types.LSLInteger llStringLength(string str)
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{
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return m_LSL_Functions.llStringLength(str);
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}
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@ -853,7 +853,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
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}
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public int llGetStartParameter()
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public LSL_Types.LSLInteger llGetStartParameter()
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{
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return m_LSL_Functions.llGetStartParameter();
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}
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@ -873,12 +873,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetPermissionsKey();
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}
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public int llGetPermissions()
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public LSL_Types.LSLInteger llGetPermissions()
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{
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return m_LSL_Functions.llGetPermissions();
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}
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public int llGetLinkNumber()
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public LSL_Types.LSLInteger llGetLinkNumber()
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{
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return m_LSL_Functions.llGetLinkNumber();
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}
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@ -913,7 +913,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetLinkName(linknum);
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}
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public int llGetInventoryNumber(int type)
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public LSL_Types.LSLInteger llGetInventoryNumber(int type)
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{
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return m_LSL_Functions.llGetInventoryNumber(type);
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}
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@ -1026,7 +1026,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetScriptName();
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}
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public int llGetNumberOfSides()
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public LSL_Types.LSLInteger llGetNumberOfSides()
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{
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return m_LSL_Functions.llGetNumberOfSides();
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}
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@ -1094,7 +1094,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetTextureRot(side);
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}
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public int llSubStringIndex(string source, string pattern)
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public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern)
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{
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return m_LSL_Functions.llSubStringIndex(source, pattern);
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}
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@ -1114,7 +1114,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llListSort(src, stride, ascending);
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}
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public int llGetListLength(LSL_Types.list src)
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public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src)
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{
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return m_LSL_Functions.llGetListLength(src);
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}
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@ -1122,7 +1122,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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public int llList2Integer(LSL_Types.list src, int index)
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public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
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{
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return m_LSL_Functions.llList2Integer(src, index);
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}
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@ -1162,7 +1162,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llDeleteSubList(src, start, end);
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}
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public int llGetListEntryType(LSL_Types.list src, int index)
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public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index)
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{
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return m_LSL_Functions.llGetListEntryType(src, index);
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}
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@ -1197,7 +1197,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llListInsertList(dest, src, start);
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}
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public int llListFindList(LSL_Types.list src, LSL_Types.list test)
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public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test)
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{
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return m_LSL_Functions.llListFindList(src, test);
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}
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@ -1217,12 +1217,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetDate();
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}
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public int llEdgeOfWorld(vector pos, vector dir)
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public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir)
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{
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return m_LSL_Functions.llEdgeOfWorld(pos, dir);
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}
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public int llGetAgentInfo(string id)
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public LSL_Types.LSLInteger llGetAgentInfo(string id)
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{
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return m_LSL_Functions.llGetAgentInfo(id);
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}
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@ -1270,7 +1270,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llParseString2List(str,separators,spacers);
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}
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public int llOverMyLand(string id)
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public LSL_Types.LSLInteger llOverMyLand(string id)
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{
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return m_LSL_Functions.llOverMyLand(id);
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}
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@ -1290,7 +1290,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetAgentSize(id);
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}
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public int llSameGroup(string agent)
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public LSL_Types.LSLInteger llSameGroup(string agent)
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{
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return m_LSL_Functions.llSameGroup(agent);
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}
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@ -1315,12 +1315,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGroundContour(offset);
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}
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public int llGetAttached()
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public LSL_Types.LSLInteger llGetAttached()
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{
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return m_LSL_Functions.llGetAttached();
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}
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public int llGetFreeMemory()
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public LSL_Types.LSLInteger llGetFreeMemory()
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{
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return m_LSL_Functions.llGetFreeMemory();
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}
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@ -1433,7 +1433,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llDumpList2String(src, seperator);
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}
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public int llScriptDanger(vector pos)
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public LSL_Types.LSLInteger llScriptDanger(vector pos)
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{
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return m_LSL_Functions.llScriptDanger(pos);
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}
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@ -1453,7 +1453,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llResetOtherScript(name);
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}
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public int llGetScriptState(string name)
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public LSL_Types.LSLInteger llGetScriptState(string name)
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{
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return m_LSL_Functions.llGetScriptState(name);
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}
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@ -1585,7 +1585,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
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}
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public int llGetNumberOfPrims()
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public LSL_Types.LSLInteger llGetNumberOfPrims()
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{
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return m_LSL_Functions.llGetNumberOfPrims();
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}
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@ -1618,7 +1618,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llIntegerToBase64(number);
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}
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public int llBase64ToInteger(string str)
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public LSL_Types.LSLInteger llBase64ToInteger(string str)
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{
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return m_LSL_Functions.llBase64ToInteger(str);
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}
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m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
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}
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public int llGetObjectPermMask(int mask)
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public LSL_Types.LSLInteger llGetObjectPermMask(int mask)
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{
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return m_LSL_Functions.llGetObjectPermMask(mask);
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}
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@ -1658,7 +1658,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llSetObjectPermMask(mask, value);
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}
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public int llGetInventoryPermMask(string item, int mask)
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public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask)
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{
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return m_LSL_Functions.llGetInventoryPermMask(item, mask);
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}
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@ -1713,7 +1713,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llParcelMediaQuery();
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}
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public int llModPow(int a, int b, int c)
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public LSL_Types.LSLInteger llModPow(int a, int b, int c)
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{
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return m_LSL_Functions.llModPow(a, b, c);
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}
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@ -1721,7 +1721,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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public int llGetInventoryType(string name)
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public LSL_Types.LSLInteger llGetInventoryType(string name)
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{
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return m_LSL_Functions.llGetInventoryType(name);
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}
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@ -1796,17 +1796,17 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llListStatistics(operation, src);
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}
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public int llGetUnixTime()
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public LSL_Types.LSLInteger llGetUnixTime()
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{
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return m_LSL_Functions.llGetUnixTime();
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}
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public int llGetParcelFlags(vector pos)
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public LSL_Types.LSLInteger llGetParcelFlags(vector pos)
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{
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return m_LSL_Functions.llGetParcelFlags(pos);
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}
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public int llGetRegionFlags()
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public LSL_Types.LSLInteger llGetRegionFlags()
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{
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return m_LSL_Functions.llGetRegionFlags();
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}
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@ -1831,7 +1831,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llResetLandPassList();
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}
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public int llGetParcelPrimCount(vector pos, int category, int sim_wide)
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public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide)
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{
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return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
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}
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@ -1841,7 +1841,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetParcelPrimOwners(pos);
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}
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public int llGetObjectPrimCount(string object_id)
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public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id)
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{
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return m_LSL_Functions.llGetObjectPrimCount(object_id);
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}
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@ -1849,7 +1849,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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public int llGetParcelMaxPrims(vector pos, int sim_wide)
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public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide)
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{
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return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
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}
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@ -225,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return (double)Math.Pow(fbase, fexponent);
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}
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public int llAbs(int i)
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public LSL_Types.LSLInteger llAbs(int i)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Abs(i);
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@ -246,20 +246,20 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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public int llFloor(double f)
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public LSL_Types.LSLInteger llFloor(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Floor(f);
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}
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public int llCeil(double f)
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public LSL_Types.LSLInteger llCeil(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Ceiling(f);
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}
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// Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven)
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public int llRound(double f)
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public LSL_Types.LSLInteger llRound(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Round(f, MidpointRounding.AwayFromZero);
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@ -502,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
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}
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public int llListen(int channelID, string name, string ID, string msg)
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public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg)
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{
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m_host.AddScriptLPS(1);
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LLUUID keyID;
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@ -685,7 +685,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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public int llDetectedType(int number)
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public LSL_Types.LSLInteger llDetectedType(int number)
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{
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m_host.AddScriptLPS(1);
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EntityBase SensedObject = entityDetectedKey(number);
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@ -744,14 +744,14 @@ namespace OpenSim.Region.ScriptEngine.Common
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return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w);
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}
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public int llDetectedGroup(int number)
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public LSL_Types.LSLInteger llDetectedGroup(int number)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llDetectedGroup");
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return 0;
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}
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public int llDetectedLinkNumber(int number)
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public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llDetectedLinkNumber");
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@ -852,7 +852,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return;
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}
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public int llGetStatus(int status)
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public LSL_Types.LSLInteger llGetStatus(int status)
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{
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m_host.AddScriptLPS(1);
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Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString());
|
||||
|
@ -1331,7 +1331,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return new LSL_Types.Vector3();
|
||||
}
|
||||
|
||||
public int llTarget(LSL_Types.Vector3 position, double range)
|
||||
public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range);
|
||||
|
@ -1344,7 +1344,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
m_host.unregisterTargetWaypoint(number);
|
||||
}
|
||||
|
||||
public int llRotTarget(LSL_Types.Quaternion rot, double error)
|
||||
public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llRotTarget");
|
||||
|
@ -1761,7 +1761,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return src.ToLower();
|
||||
}
|
||||
|
||||
public int llGiveMoney(string destination, int amount)
|
||||
public LSL_Types.LSLInteger llGiveMoney(string destination, int amount)
|
||||
{
|
||||
LLUUID invItemID=InventorySelf();
|
||||
if (invItemID == LLUUID.Zero)
|
||||
|
@ -2110,7 +2110,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
NotImplemented("llRotLookAt");
|
||||
}
|
||||
|
||||
public int llStringLength(string str)
|
||||
public LSL_Types.LSLInteger llStringLength(string str)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (str.Length > 0)
|
||||
|
@ -2201,7 +2201,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
m_host.SendTerseUpdateToAllClients();
|
||||
}
|
||||
|
||||
public int llGetStartParameter()
|
||||
public LSL_Types.LSLInteger llGetStartParameter()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llGetStartParameter");
|
||||
|
@ -2332,7 +2332,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return LLUUID.Zero.ToString();
|
||||
}
|
||||
|
||||
public int llGetPermissions()
|
||||
public LSL_Types.LSLInteger llGetPermissions()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
|
@ -2347,7 +2347,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return 0;
|
||||
}
|
||||
|
||||
public int llGetLinkNumber()
|
||||
public LSL_Types.LSLInteger llGetLinkNumber()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
|
@ -2505,7 +2505,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetInventoryNumber(int type)
|
||||
public LSL_Types.LSLInteger llGetInventoryNumber(int type)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
int count = 0;
|
||||
|
@ -2889,7 +2889,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
|
||||
}
|
||||
|
||||
public int llGetNumberOfSides()
|
||||
public LSL_Types.LSLInteger llGetNumberOfSides()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llGetNumberOfSides");
|
||||
|
@ -3112,7 +3112,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return tex.GetFace((uint)face).Rotation;
|
||||
}
|
||||
|
||||
public int llSubStringIndex(string source, string pattern)
|
||||
public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return source.IndexOf(pattern);
|
||||
|
@ -3145,13 +3145,13 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return src.Sort(stride, ascending);
|
||||
}
|
||||
|
||||
public int llGetListLength(LSL_Types.list src)
|
||||
public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return src.Length;
|
||||
}
|
||||
|
||||
public int llList2Integer(LSL_Types.list src, int index)
|
||||
public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (index < 0)
|
||||
|
@ -3288,7 +3288,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return src.DeleteSublist(end, start);
|
||||
}
|
||||
|
||||
public int llGetListEntryType(LSL_Types.list src, int index)
|
||||
public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (index < 0)
|
||||
|
@ -3628,7 +3628,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
/// in src.
|
||||
/// </summary>
|
||||
|
||||
public int llListFindList(LSL_Types.list src, LSL_Types.list test)
|
||||
public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test)
|
||||
{
|
||||
|
||||
int index = -1;
|
||||
|
@ -3681,14 +3681,14 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return result;
|
||||
}
|
||||
|
||||
public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir)
|
||||
public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llEdgeOfWorld");
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int llGetAgentInfo(string id)
|
||||
public LSL_Types.LSLInteger llGetAgentInfo(string id)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llGetAgentInfo");
|
||||
|
@ -3818,7 +3818,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return ret;
|
||||
}
|
||||
|
||||
public int llOverMyLand(string id)
|
||||
public LSL_Types.LSLInteger llOverMyLand(string id)
|
||||
{
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
|
@ -3862,7 +3862,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return new LSL_Types.Vector3();
|
||||
}
|
||||
|
||||
public int llSameGroup(string agent)
|
||||
public LSL_Types.LSLInteger llSameGroup(string agent)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llSameGroup");
|
||||
|
@ -3933,14 +3933,14 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return new LSL_Types.Vector3();
|
||||
}
|
||||
|
||||
public int llGetAttached()
|
||||
public LSL_Types.LSLInteger llGetAttached()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llGetAttached");
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int llGetFreeMemory()
|
||||
public LSL_Types.LSLInteger llGetFreeMemory()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
NotImplemented("llGetFreeMemory");
|
||||
|
@ -4300,7 +4300,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return ret;
|
||||
}
|
||||
|
||||
public int llScriptDanger(LSL_Types.Vector3 pos)
|
||||
public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z));
|
||||
|
@ -4386,7 +4386,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
|
||||
}
|
||||
|
||||
public int llGetScriptState(string name)
|
||||
public LSL_Types.LSLInteger llGetScriptState(string name)
|
||||
{
|
||||
|
||||
LLUUID item;
|
||||
|
@ -4805,7 +4805,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetNumberOfPrims()
|
||||
public LSL_Types.LSLInteger llGetNumberOfPrims()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return m_host.ParentGroup.PrimCount;
|
||||
|
@ -5201,7 +5201,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
// </para>
|
||||
// </remarks>
|
||||
|
||||
public int llBase64ToInteger(string str)
|
||||
public LSL_Types.LSLInteger llBase64ToInteger(string str)
|
||||
{
|
||||
|
||||
int number = 0;
|
||||
|
@ -5463,7 +5463,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
NotImplemented("llRezAtRoot");
|
||||
}
|
||||
|
||||
public int llGetObjectPermMask(int mask)
|
||||
public LSL_Types.LSLInteger llGetObjectPermMask(int mask)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
|
@ -5527,7 +5527,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetInventoryPermMask(string item, int mask)
|
||||
public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
|
@ -5711,7 +5711,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
NotImplemented("llParcelMediaQuery");
|
||||
}
|
||||
|
||||
public int llModPow(int a, int b, int c)
|
||||
public LSL_Types.LSLInteger llModPow(int a, int b, int c)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
Int64 tmp = 0;
|
||||
|
@ -5719,7 +5719,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return Convert.ToInt32(tmp);
|
||||
}
|
||||
|
||||
public int llGetInventoryType(string name)
|
||||
public LSL_Types.LSLInteger llGetInventoryType(string name)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||
|
@ -5911,19 +5911,19 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetUnixTime()
|
||||
public LSL_Types.LSLInteger llGetUnixTime()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return Util.UnixTimeSinceEpoch();
|
||||
}
|
||||
|
||||
public int llGetParcelFlags(LSL_Types.Vector3 pos)
|
||||
public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags;
|
||||
}
|
||||
|
||||
public int llGetRegionFlags()
|
||||
public LSL_Types.LSLInteger llGetRegionFlags()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return (int)World.RegionInfo.EstateSettings.regionFlags;
|
||||
|
@ -6003,7 +6003,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
|
||||
public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
|
@ -6082,7 +6082,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
return ret;
|
||||
}
|
||||
|
||||
public int llGetObjectPrimCount(string object_id)
|
||||
public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id));
|
||||
|
@ -6096,7 +6096,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
}
|
||||
}
|
||||
|
||||
public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide)
|
||||
public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
// Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation
|
||||
|
|
|
@ -43,12 +43,12 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
double llAtan2(double x, double y);
|
||||
double llSqrt(double f);
|
||||
double llPow(double fbase, double fexponent);
|
||||
int llAbs(int i);
|
||||
LSL_Types.LSLInteger llAbs(int i);
|
||||
double llFabs(double f);
|
||||
double llFrand(double mag);
|
||||
int llFloor(double f);
|
||||
int llCeil(double f);
|
||||
int llRound(double f);
|
||||
LSL_Types.LSLInteger llFloor(double f);
|
||||
LSL_Types.LSLInteger llCeil(double f);
|
||||
LSL_Types.LSLInteger llRound(double f);
|
||||
double llVecMag(LSL_Types.Vector3 v);
|
||||
LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v);
|
||||
double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b);
|
||||
|
@ -64,7 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
void llSay(int channelID, string text);
|
||||
void llShout(int channelID, string text);
|
||||
void llRegionSay(int channelID, string text);
|
||||
int llListen(int channelID, string name, string ID, string msg);
|
||||
LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg);
|
||||
void llListenControl(int number, int active);
|
||||
void llListenRemove(int number);
|
||||
void llSensor(string name, string id, int type, double range, double arc);
|
||||
|
@ -73,19 +73,19 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
string llDetectedName(int number);
|
||||
string llDetectedKey(int number);
|
||||
string llDetectedOwner(int number);
|
||||
int llDetectedType(int number);
|
||||
LSL_Types.LSLInteger llDetectedType(int number);
|
||||
LSL_Types.Vector3 llDetectedPos(int number);
|
||||
LSL_Types.Vector3 llDetectedVel(int number);
|
||||
LSL_Types.Vector3 llDetectedGrab(int number);
|
||||
LSL_Types.Quaternion llDetectedRot(int number);
|
||||
int llDetectedGroup(int number);
|
||||
int llDetectedLinkNumber(int number);
|
||||
LSL_Types.LSLInteger llDetectedGroup(int number);
|
||||
LSL_Types.LSLInteger llDetectedLinkNumber(int number);
|
||||
void llDie();
|
||||
double llGround(LSL_Types.Vector3 offset);
|
||||
double llCloud(LSL_Types.Vector3 offset);
|
||||
LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset);
|
||||
void llSetStatus(int status, int value);
|
||||
int llGetStatus(int status);
|
||||
LSL_Types.LSLInteger llGetStatus(int status);
|
||||
void llSetScale(LSL_Types.Vector3 scale);
|
||||
LSL_Types.Vector3 llGetScale();
|
||||
void llSetColor(LSL_Types.Vector3 color, int face);
|
||||
|
@ -114,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: vector llGetForce()
|
||||
LSL_Types.Vector3 llGetForce();
|
||||
//wiki: integer llTarget(vector position, double range)
|
||||
int llTarget(LSL_Types.Vector3 position, double range);
|
||||
LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range);
|
||||
//wiki: llTargetRemove(integer number)
|
||||
void llTargetRemove(int number);
|
||||
//wiki: integer llRotTarget(rotation rot, double error)
|
||||
int llRotTarget(LSL_Types.Quaternion rot, double error);
|
||||
LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error);
|
||||
//wiki: integer llRotTargetRemove(integer number)
|
||||
void llRotTargetRemove(int number);
|
||||
//wiki: llMoveToTarget(vector target, double tau)
|
||||
|
@ -180,7 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: string llToLower(string source)
|
||||
string llToLower(string source);
|
||||
//wiki: integer llGiveMoney(key destination, integer amount)
|
||||
int llGiveMoney(string destination, int amount);
|
||||
LSL_Types.LSLInteger llGiveMoney(string destination, int amount);
|
||||
//wiki: (deprecated)
|
||||
void llMakeExplosion();
|
||||
//wiki: (deprecated)
|
||||
|
@ -238,7 +238,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llRotLookAt(rotation target, double strength, double damping)
|
||||
void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping);
|
||||
//wiki: integer llStringLength(string str)
|
||||
int llStringLength(string str);
|
||||
LSL_Types.LSLInteger llStringLength(string str);
|
||||
//wiki: llStartAnimation(string anim)
|
||||
void llStartAnimation(string anim);
|
||||
//wiki: llStopAnimation(string anim)
|
||||
|
@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llTargetOmega(vector axis, double spinrate, double gain)
|
||||
void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain);
|
||||
//wiki: integer llGetStartParameter()
|
||||
int llGetStartParameter();
|
||||
LSL_Types.LSLInteger llGetStartParameter();
|
||||
//wiki: llGodLikeRezObject(key inventory, vector pos)
|
||||
void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos);
|
||||
//wiki: llRequestPermissions(key agent, integer perm)
|
||||
|
@ -258,9 +258,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: key llGetPermissionsKey()
|
||||
string llGetPermissionsKey();
|
||||
//wiki: integer llGetPermissions()
|
||||
int llGetPermissions();
|
||||
LSL_Types.LSLInteger llGetPermissions();
|
||||
//wiki integer llGetLinkNumber()
|
||||
int llGetLinkNumber();
|
||||
LSL_Types.LSLInteger llGetLinkNumber();
|
||||
//wiki: llSetLinkColor(integer linknumber, vector color, integer face)
|
||||
void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face);
|
||||
//wiki: llCreateLink(key target, integer parent)
|
||||
|
@ -274,7 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llGetLinkName(integer linknum)
|
||||
string llGetLinkName(int linknum);
|
||||
//wiki: integer llGetInventoryNumber(integer type)
|
||||
int llGetInventoryNumber(int type);
|
||||
LSL_Types.LSLInteger llGetInventoryNumber(int type);
|
||||
//wiki: string llGetInventoryName(integer type, integer number)
|
||||
string llGetInventoryName(int type, int number);
|
||||
//wiki: llSetScriptState(string name, integer run)
|
||||
|
@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: string llGetScriptName()
|
||||
string llGetScriptName();
|
||||
//wiki: integer llGetNumberOfSides()
|
||||
int llGetNumberOfSides();
|
||||
LSL_Types.LSLInteger llGetNumberOfSides();
|
||||
//wiki: rotation llAxisAngle2Rot(vector axis, double angle)
|
||||
LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
|
||||
//wiki: vector llRot2Axis(rotation rot)
|
||||
|
@ -344,7 +344,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: double llGetTextureRot(integer side)
|
||||
double llGetTextureRot(int side);
|
||||
//wiki: integer llSubStringIndex(string source, string pattern)
|
||||
int llSubStringIndex(string source, string pattern);
|
||||
LSL_Types.LSLInteger llSubStringIndex(string source, string pattern);
|
||||
//wiki: key llGetOwnerKey(key id)
|
||||
string llGetOwnerKey(string id);
|
||||
//wiki: vector llGetCenterOfMass()
|
||||
|
@ -352,9 +352,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: list llListSort(list src, integer stride, integer ascending)
|
||||
LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending);
|
||||
//integer llGetListLength(list src)
|
||||
int llGetListLength(LSL_Types.list src);
|
||||
LSL_Types.LSLInteger llGetListLength(LSL_Types.list src);
|
||||
//wiki: integer llList2Integer(list src, integer index)
|
||||
int llList2Integer(LSL_Types.list src, int index);
|
||||
LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index);
|
||||
//wiki: double llList2double(list src, integer index)
|
||||
double llList2Float(LSL_Types.list src, int index);
|
||||
double osList2Double(LSL_Types.list src, int index);
|
||||
|
@ -371,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llDeleteSubList(list src, integer start, integer end)
|
||||
LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end);
|
||||
//wiki: integer llGetListEntryType( list src, integer index )
|
||||
int llGetListEntryType(LSL_Types.list src, int index);
|
||||
LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index);
|
||||
//wiki: string llList2CSV( list src )
|
||||
string llList2CSV(LSL_Types.list src);
|
||||
//wiki: list llCSV2List( string src )
|
||||
|
@ -385,7 +385,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: list llListInsertList( list dest, list src, integer start )
|
||||
LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start);
|
||||
//wiki: integer llListFindList( list src, list test )
|
||||
int llListFindList(LSL_Types.list src, LSL_Types.list test);
|
||||
LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test);
|
||||
//wiki: string llGetObjectName()
|
||||
string llGetObjectName();
|
||||
//wiki: llSetObjectName(string name)
|
||||
|
@ -393,9 +393,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: string llGetDate()
|
||||
string llGetDate();
|
||||
//wiki: integer llEdgeOfWorld(vector pos, vector dir)
|
||||
int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
|
||||
LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
|
||||
//wiki: integer llGetAgentInfo(key id)
|
||||
int llGetAgentInfo(string id);
|
||||
LSL_Types.LSLInteger llGetAgentInfo(string id);
|
||||
//wiki: llAdjustSoundVolume(double volume)
|
||||
void llAdjustSoundVolume(double volume);
|
||||
//wiki: llSetSoundQueueing(integer queue)
|
||||
|
@ -414,7 +414,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
void llEjectFromLand(string pest);
|
||||
LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers);
|
||||
//wiki: integer llOverMyLand(key id)
|
||||
int llOverMyLand(string id);
|
||||
LSL_Types.LSLInteger llOverMyLand(string id);
|
||||
//wiki: key llGetLandOwnerAt(vector pos)
|
||||
string llGetLandOwnerAt(LSL_Types.Vector3 pos);
|
||||
//wiki: key llGetNotecardLine(string name, integer line)
|
||||
|
@ -422,7 +422,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: vector llGetAgentSize(key id)
|
||||
LSL_Types.Vector3 llGetAgentSize(string id);
|
||||
//wiki: integer llSameGroup(key agent)
|
||||
int llSameGroup(string agent);
|
||||
LSL_Types.LSLInteger llSameGroup(string agent);
|
||||
//wiki: llUnSit(key id)
|
||||
void llUnSit(string id);
|
||||
//wiki: vector llGroundSlope(vector offset)
|
||||
|
@ -432,9 +432,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: vector llGroundContour(vector offset)
|
||||
LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset);
|
||||
//wiki: integer llGetAttached()
|
||||
int llGetAttached();
|
||||
LSL_Types.LSLInteger llGetAttached();
|
||||
//wiki: integer llGetFreeMemory()
|
||||
int llGetFreeMemory();
|
||||
LSL_Types.LSLInteger llGetFreeMemory();
|
||||
//wiki: string llGetRegionName()
|
||||
string llGetRegionName();
|
||||
//wiki: double llGetRegionTimeDilation()
|
||||
|
@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//
|
||||
string llDumpList2String(LSL_Types.list src, string seperator);
|
||||
//wiki: integer llScriptDanger(vector pos)
|
||||
int llScriptDanger(LSL_Types.Vector3 pos);
|
||||
LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos);
|
||||
//wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
|
||||
void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel);
|
||||
//wiki: llVolumeDetect(integer detect)
|
||||
|
@ -485,7 +485,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llResetOtherScript(string name)
|
||||
void llResetOtherScript(string name);
|
||||
//wiki: integer llGetScriptState(string name)
|
||||
int llGetScriptState(string name);
|
||||
LSL_Types.LSLInteger llGetScriptState(string name);
|
||||
//wiki: (deprecated)
|
||||
void llRemoteLoadScript();
|
||||
//wiki: llSetRemoteScriptAccessPin(integer pin)
|
||||
|
@ -537,7 +537,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
|
||||
void llSetLinkAlpha(int linknumber, double alpha, int face);
|
||||
//wiki: integer llGetNumberOfPrims()
|
||||
int llGetNumberOfPrims();
|
||||
LSL_Types.LSLInteger llGetNumberOfPrims();
|
||||
//wiki: key llGetNumberOfNotecardLines(string name)
|
||||
string llGetNumberOfNotecardLines(string name);
|
||||
//wiki: list llGetBoundingBox( key object )
|
||||
|
@ -549,7 +549,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: string llIntegerToBase64(integer number)
|
||||
string llIntegerToBase64(int number);
|
||||
//wiki integer llBase64ToInteger(string str)
|
||||
int llBase64ToInteger(string str);
|
||||
LSL_Types.LSLInteger llBase64ToInteger(string str);
|
||||
//wiki: double llGetGMTclock()
|
||||
double llGetGMTclock();
|
||||
//wiki: string llGetSimulatorHostname()
|
||||
|
@ -563,11 +563,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
LSL_Types.Quaternion rot, int param);
|
||||
|
||||
//wiki: integer llGetObjectPermMask(integer mask)
|
||||
int llGetObjectPermMask(int mask);
|
||||
LSL_Types.LSLInteger llGetObjectPermMask(int mask);
|
||||
//wiki: llSetObjectPermMask(integer mask, integer value)
|
||||
void llSetObjectPermMask(int mask, int value);
|
||||
//wiki integer llGetInventoryPermMask(string item, integer mask)
|
||||
int llGetInventoryPermMask(string item, int mask);
|
||||
LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask);
|
||||
//wiki: llSetInventoryPermMask(string item, integer mask, integer value)
|
||||
void llSetInventoryPermMask(string item, int mask, int value);
|
||||
//wiki: key llGetInventoryCreator(string item)
|
||||
|
@ -587,9 +587,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
void llParcelMediaCommandList(LSL_Types.list commandList);
|
||||
void llParcelMediaQuery();
|
||||
//wiki integer llModPow(integer a, integer b, integer c)
|
||||
int llModPow(int a, int b, int c);
|
||||
LSL_Types.LSLInteger llModPow(int a, int b, int c);
|
||||
//wiki: integer llGetInventoryType(string name)
|
||||
int llGetInventoryType(string name);
|
||||
LSL_Types.LSLInteger llGetInventoryType(string name);
|
||||
//wiki: llSetPayPrice( integer price, list quick_pay_buttons )
|
||||
void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons);
|
||||
//wiki: vector llGetCameraPos()
|
||||
|
@ -619,11 +619,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: double llListStatistics( integer operation, list src )
|
||||
double llListStatistics(int operation, LSL_Types.list src);
|
||||
//wiki: integer llGetUnixTime()
|
||||
int llGetUnixTime();
|
||||
LSL_Types.LSLInteger llGetUnixTime();
|
||||
//wiki: integer llGetParcelFlags(vector pos)
|
||||
int llGetParcelFlags(LSL_Types.Vector3 pos);
|
||||
LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos);
|
||||
//wiki: integer llGetRegionFlags()
|
||||
int llGetRegionFlags();
|
||||
LSL_Types.LSLInteger llGetRegionFlags();
|
||||
//wiki: string llXorBase64StringsCorrect(string str1, string str2)
|
||||
string llXorBase64StringsCorrect(string str1, string str2);
|
||||
string llHTTPRequest(string url, LSL_Types.list parameters, string body);
|
||||
|
@ -632,13 +632,13 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//wiki: llResetLandPassList()
|
||||
void llResetLandPassList();
|
||||
//wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
|
||||
int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
|
||||
LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
|
||||
//wiki: list llGetParcelPrimOwners( vector pos )
|
||||
LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos);
|
||||
//wiki: integer llGetObjectPrimCount(key object_id)
|
||||
int llGetObjectPrimCount(string object_id);
|
||||
LSL_Types.LSLInteger llGetObjectPrimCount(string object_id);
|
||||
//wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
|
||||
int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
|
||||
LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
|
||||
//wiki: llGetParcelDetails(vector pos, list params)
|
||||
LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param);
|
||||
//wiki: llSetLinkTexture(integer linknumber, string texture, integer face )
|
||||
|
|
Loading…
Reference in New Issue