Mantis#1600. Thank you, Melanie for a patch that:
Fixes persistence of variable values to address broken persistence in the big refactor.0.6.0-stable
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a58a47a759
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6d5d911f3f
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@ -1661,7 +1661,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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Object[] args =
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new Object[] { tag.InnerText };
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assembly = itemType+", OpenSim.Region.ScriptEngine.XEngine.Script";
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assembly = itemType+", OpenSim.Region.ScriptEngine.Shared";
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itemT = Type.GetType(assembly);
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if (itemT == null)
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return null;
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