* a very small first step with shape wrappers
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a6aea50eac
commit
6dabab5ef0
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@ -3,23 +3,23 @@ using libsecondlife.Packets;
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namespace OpenSim.Framework.Types
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namespace OpenSim.Framework.Types
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{
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{
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public enum ShapeType
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//public enum ShapeType
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{
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//{
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Box,
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// Box,
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Sphere,
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// Sphere,
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Ring,
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// Ring,
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Tube,
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// Tube,
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Torus,
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// Torus,
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Prism,
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// Prism,
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Scuplted,
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// Scuplted,
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Cylinder,
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// Cylinder,
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Foliage,
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// Foliage,
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Unknown
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// Unknown
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}
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//}
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public class PrimitiveBaseShape
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public class PrimitiveBaseShape
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{
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{
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protected ShapeType type = ShapeType.Unknown;
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//protected ShapeType m_type = ShapeType.Unknown;
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public byte PCode;
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public byte PCode;
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public ushort PathBegin;
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public ushort PathBegin;
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@ -44,13 +44,13 @@ namespace OpenSim.Framework.Types
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public byte[] TextureEntry; // a LL textureEntry in byte[] format
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public byte[] TextureEntry; // a LL textureEntry in byte[] format
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public byte[] ExtraParams;
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public byte[] ExtraParams;
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public ShapeType PrimType
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//public ShapeType PrimType
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{
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//{
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get
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// get
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{
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// {
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return this.type;
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// return this.m_type;
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}
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// }
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}
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//}
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public LLVector3 PrimScale
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public LLVector3 PrimScale
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{
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{
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@ -79,10 +79,12 @@ namespace OpenSim.Framework.Types
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public class BoxShape : PrimitiveBaseShape
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public class BoxShape : PrimitiveBaseShape
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{
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{
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public BoxShape()
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public BoxShape() : base()
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{
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{
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type = ShapeType.Box;
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//m_type = ShapeType.Box;
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ExtraParams = new byte[1];
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PathCurve = 16;
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ProfileCurve = 1;
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PCode = 9;
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}
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}
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public static BoxShape Default
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public static BoxShape Default
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@ -92,7 +94,6 @@ namespace OpenSim.Framework.Types
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BoxShape primShape = new BoxShape();
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BoxShape primShape = new BoxShape();
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primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
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primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
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primShape.PCode = 9;
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primShape.PathBegin = 0;
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primShape.PathBegin = 0;
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primShape.PathEnd = 0;
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primShape.PathEnd = 0;
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primShape.PathScaleX = 0;
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primShape.PathScaleX = 0;
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@ -102,8 +103,6 @@ namespace OpenSim.Framework.Types
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primShape.PathSkew = 0;
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primShape.PathSkew = 0;
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primShape.ProfileBegin = 0;
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primShape.ProfileBegin = 0;
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primShape.ProfileEnd = 0;
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primShape.ProfileEnd = 0;
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primShape.PathCurve = 16;
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primShape.ProfileCurve = 1;
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primShape.ProfileHollow = 0;
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primShape.ProfileHollow = 0;
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primShape.PathRadiusOffset = 0;
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primShape.PathRadiusOffset = 0;
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primShape.PathRevolutions = 0;
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primShape.PathRevolutions = 0;
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@ -113,19 +112,9 @@ namespace OpenSim.Framework.Types
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primShape.PathTwistBegin = 0;
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primShape.PathTwistBegin = 0;
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LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
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LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
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primShape.TextureEntry = ntex.ToBytes();
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primShape.TextureEntry = ntex.ToBytes();
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primShape.ExtraParams = new byte[1];
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return primShape;
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return primShape;
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}
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}
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}
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}
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}
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}
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public class SphereShape : PrimitiveBaseShape
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{
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public SphereShape()
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{
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type = ShapeType.Sphere;
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ExtraParams = new byte[1];
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}
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}
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}
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}
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