* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
* Temporarily hacked things to bring our protocol data flow to be pretty much completely identical to the Linden's for this - to absolutely no avail. * Leaving commented code in as a springboard for some future attempt0.6.0-stable
parent
298870b177
commit
6fec9c789b
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@ -151,6 +151,11 @@ namespace OpenSim.Region.Environment.Scenes
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return false;
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}
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/// <summary>
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/// Return serialized inventory metadata for the given constituent prim
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/// </summary>
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/// <param name="localID"></param>
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/// <param name="xferManager"></param>
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public void RequestInventoryFile(uint localID, IXfer xferManager)
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{
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SceneObjectPart part = GetChildPart(localID);
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@ -1880,7 +1880,10 @@ namespace OpenSim.Region.Environment.Scenes
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proper.ObjectData[0].FromTaskID = LLUUID.Zero;
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proper.ObjectData[0].GroupID = LLUUID.Zero;
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proper.ObjectData[0].InventorySerial = (short) m_rootPart.InventorySerial;
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proper.ObjectData[0].LastOwnerID = m_rootPart.LastOwnerID;
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// proper.ObjectData[0].LastOwnerID = LLUUID.Zero;
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proper.ObjectData[0].ObjectID = UUID;
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proper.ObjectData[0].OwnerID = m_rootPart.OwnerID;
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proper.ObjectData[0].TouchName = Helpers.StringToField(m_rootPart.TouchName);
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@ -1893,6 +1896,9 @@ namespace OpenSim.Region.Environment.Scenes
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proper.ObjectData[0].GroupMask = m_rootPart.GroupMask;
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proper.ObjectData[0].EveryoneMask = m_rootPart.EveryoneMask;
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proper.ObjectData[0].BaseMask = m_rootPart.BaseMask;
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// proper.ObjectData[0].AggregatePerms = 53;
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// proper.ObjectData[0].AggregatePermTextures = 0;
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// proper.ObjectData[0].AggregatePermTexturesOwner = 0;
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client.OutPacket(proper, ThrottleOutPacketType.Task);
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}
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@ -2448,4 +2454,4 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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}
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}
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@ -308,6 +308,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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m_inventorySerial++;
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//m_inventorySerial += 2;
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HasInventoryChanged = true;
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}
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@ -479,9 +480,10 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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/// <param name="xferManager"></param>
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public void RequestInventoryFile(IXfer xferManager)
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{
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{
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byte[] fileData = new byte[0];
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InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID);
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//InventoryStringBuilder invString = new InventoryStringBuilder(UUID, LLUUID.Zero);
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lock (m_taskInventory)
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{
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@ -489,27 +491,46 @@ namespace OpenSim.Region.Environment.Scenes
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{
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invString.AddItemStart();
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invString.AddNameValueLine("item_id", item.ItemID.ToString());
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invString.AddNameValueLine("parent_id", item.ParentID.ToString());
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// invString.AddNameValueLine("parent_id", UUID.ToString());
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invString.AddPermissionsStart();
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invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
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invString.AddNameValueLine("owner_mask", "0x7FFFFFFF");
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invString.AddNameValueLine("group_mask", "0x7FFFFFFF");
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invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF");
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invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF");
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invString.AddNameValueLine("base_mask", "7fffffff");
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invString.AddNameValueLine("owner_mask", "7fffffff");
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invString.AddNameValueLine("group_mask", "7fffffff");
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invString.AddNameValueLine("everyone_mask", "7fffffff");
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invString.AddNameValueLine("next_owner_mask", "7fffffff");
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// invString.AddNameValueLine("group_mask", "00000000");
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// invString.AddNameValueLine("everyone_mask", "00000000");
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// invString.AddNameValueLine("next_owner_mask", "00086000");
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invString.AddNameValueLine("creator_id", item.CreatorID.ToString());
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invString.AddNameValueLine("owner_id", item.OwnerID.ToString());
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invString.AddNameValueLine("last_owner_id", item.LastOwnerID.ToString());
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// invString.AddNameValueLine("last_owner_id", item.OwnerID.ToString());
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invString.AddNameValueLine("group_id", item.GroupID.ToString());
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invString.AddSectionEnd();
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invString.AddNameValueLine("asset_id", item.AssetID.ToString());
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invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
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invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
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invString.AddNameValueLine("flags", "0x00");
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invString.AddNameValueLine("flags", "00000000");
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invString.AddSaleStart();
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invString.AddNameValueLine("sale_type", "not");
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invString.AddNameValueLine("sale_price", "0");
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invString.AddSectionEnd();
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invString.AddNameValueLine("name", item.Name + "|");
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invString.AddNameValueLine("desc", item.Description + "|");
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invString.AddNameValueLine("creation_date", item.CreationDate.ToString());
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// invString.AddNameValueLine("creation_date", "1209151453");
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invString.AddSectionEnd();
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}
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}
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@ -552,19 +573,30 @@ namespace OpenSim.Region.Environment.Scenes
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AddNameValueLine("obj_id", folderID.ToString());
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AddNameValueLine("parent_id", parentID.ToString());
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AddNameValueLine("type", "category");
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AddNameValueLine("name", "Contents");
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AddNameValueLine("name", "Contents|");
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AddSectionEnd();
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}
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public void AddItemStart()
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{
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BuildString += "\tinv_item\t0\n";
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BuildString += "\t{\n";
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AddSectionStart();
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}
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public void AddPermissionsStart()
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{
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BuildString += "\tpermissions 0\n";
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AddSectionStart();
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}
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public void AddSaleStart()
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{
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BuildString += "\tsale_info\t0\n";
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AddSectionStart();
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}
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protected void AddSectionStart()
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{
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BuildString += "\t{\n";
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}
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@ -683,7 +683,7 @@ namespace OpenSim.Region.Environment.Scenes
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public SceneObjectPart()
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{
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// It's not necessary to persist this
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m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString();
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m_inventoryFileName = "inventory_" + LLUUID.Random().ToString() + ".tmp";
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m_TextureAnimation = new byte[0];
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}
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@ -732,7 +732,7 @@ namespace OpenSim.Region.Environment.Scenes
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AngularVelocity = new LLVector3(0, 0, 0);
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Acceleration = new LLVector3(0, 0, 0);
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m_TextureAnimation = new byte[0];
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m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString();
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m_inventoryFileName = "inventory_" + LLUUID.Random().ToString() + ".tmp";
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m_folderID = LLUUID.Random();
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Flags = 0;
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Loading…
Reference in New Issue