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				|  | @ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets | |||
|             if (meshConfig == null) | ||||
|                 return; | ||||
| 
 | ||||
|             m_enabled = meshConfig.GetBoolean("ColladaMesh", true); | ||||
|             m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||||
|         } | ||||
| 
 | ||||
|         public void AddRegion(Scene pScene) | ||||
|  |  | |||
|  | @ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets | |||
|             if (meshConfig == null) | ||||
|                 return; | ||||
| 
 | ||||
|             m_enabled = meshConfig.GetBoolean("ColladaMesh", true); | ||||
|             m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||||
|         } | ||||
| 
 | ||||
|         public void AddRegion(Scene pScene) | ||||
|  |  | |||
|  | @ -453,7 +453,7 @@ | |||
| [Mesh] | ||||
|     ; enable / disable Collada mesh support | ||||
|     ; default is true | ||||
|     ColladaMesh = true | ||||
|     AllowMeshUpload = true | ||||
| 
 | ||||
|     ; if you use Meshmerizer and want collisions for meshies, setting this to true | ||||
|     ; will cause OpenSim to attempt to decode meshies assets, extract the physics | ||||
|  |  | |||
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