make oar object filename/pathname creation a helper method
reused in both tests and oar code reduction in checking is outweighed by greater test claritysoprefactor
parent
682efe9463
commit
721c1085da
|
@ -25,6 +25,7 @@
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
|
@ -85,6 +86,11 @@ namespace OpenSim.Framework.Serialization
|
||||||
/// </value>
|
/// </value>
|
||||||
public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
|
public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Template used for creating filenames in OpenSim Archives.
|
||||||
|
/// </summary>
|
||||||
|
public const string OAR_OBJECT_FILENAME_TEMPLATE = "{0}_{1:000}-{2:000}-{3:000}__{4}.xml";
|
||||||
|
|
||||||
/// <value>
|
/// <value>
|
||||||
/// Extensions used for asset types in the archive
|
/// Extensions used for asset types in the archive
|
||||||
/// </value>
|
/// </value>
|
||||||
|
@ -139,5 +145,32 @@ namespace OpenSim.Framework.Serialization
|
||||||
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
|
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
|
||||||
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
|
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create the filename used to store an object in an OpenSim Archive.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="objectName"></param>
|
||||||
|
/// <param name="uuid"></param>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string CreateOarObjectFilename(string objectName, UUID uuid, Vector3 pos)
|
||||||
|
{
|
||||||
|
return string.Format(
|
||||||
|
OAR_OBJECT_FILENAME_TEMPLATE, objectName,
|
||||||
|
Math.Round(pos.X), Math.Round(pos.Y), Math.Round(pos.Z),
|
||||||
|
uuid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create the path used to store an object in an OpenSim Archives.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="objectName"></param>
|
||||||
|
/// <param name="uuid"></param>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string CreateOarObjectPath(string objectName, UUID uuid, Vector3 pos)
|
||||||
|
{
|
||||||
|
return OBJECTS_PATH + CreateOarObjectFilename(objectName, uuid, pos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,64 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework.Serialization;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Helper methods for archive manipulation
|
||||||
|
/// </summary>
|
||||||
|
/// This is a separate class from ArchiveConstants because we need to bring in very OpenSim specific classes.
|
||||||
|
public static class ArchiveHelpers
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Create the filename used for objects in OpenSim Archives.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="objectName"></param>
|
||||||
|
/// <param name="uuid"></param>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string CreateObjectFilename(SceneObjectGroup sog)
|
||||||
|
{
|
||||||
|
return ArchiveConstants.CreateOarObjectFilename(sog.Name, sog.UUID, sog.AbsolutePosition);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create the path used to store an object in an OpenSim Archive.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="objectName"></param>
|
||||||
|
/// <param name="uuid"></param>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string CreateObjectPath(SceneObjectGroup sog)
|
||||||
|
{
|
||||||
|
return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -38,7 +38,6 @@ using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Serialization;
|
using OpenSim.Framework.Serialization;
|
||||||
using OpenSim.Framework.Serialization.External;
|
using OpenSim.Framework.Serialization.External;
|
||||||
|
|
||||||
using OpenSim.Region.CoreModules.World.Terrain;
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
|
@ -145,17 +145,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
|
//m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
|
||||||
|
|
||||||
Vector3 position = sceneObject.AbsolutePosition;
|
|
||||||
|
|
||||||
string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject);
|
string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject);
|
||||||
string filename
|
m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
|
||||||
= string.Format(
|
|
||||||
"{0}{1}_{2:000}-{3:000}-{4:000}__{5}.xml",
|
|
||||||
ArchiveConstants.OBJECTS_PATH, sceneObject.Name,
|
|
||||||
Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z),
|
|
||||||
sceneObject.UUID);
|
|
||||||
|
|
||||||
m_archiveWriter.WriteFile(filename, serializedObject);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
|
m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
@ -129,7 +130,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
||||||
//log4net.Config.XmlConfigurator.Configure();
|
//log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
SceneObjectPart part1 = CreateSceneObjectPart1();
|
SceneObjectPart part1 = CreateSceneObjectPart1();
|
||||||
m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
|
SceneObjectGroup sog1 = new SceneObjectGroup(part1);
|
||||||
|
m_scene.AddNewSceneObject(sog1, false);
|
||||||
|
|
||||||
SceneObjectPart part2 = CreateSceneObjectPart2();
|
SceneObjectPart part2 = CreateSceneObjectPart2();
|
||||||
|
|
||||||
|
@ -169,20 +171,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
||||||
|
|
||||||
bool gotControlFile = false;
|
bool gotControlFile = false;
|
||||||
bool gotNcAssetFile = false;
|
bool gotNcAssetFile = false;
|
||||||
bool gotObject1File = false;
|
|
||||||
bool gotObject2File = false;
|
|
||||||
|
|
||||||
string expectedNcAssetFileName = string.Format("{0}_{1}", ncAssetUuid, "notecard.txt");
|
string expectedNcAssetFileName = string.Format("{0}_{1}", ncAssetUuid, "notecard.txt");
|
||||||
string expectedObject1FileName = string.Format(
|
|
||||||
"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
|
List<string> foundPaths = new List<string>();
|
||||||
part1.Name,
|
List<string> expectedPaths = new List<string>();
|
||||||
Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
|
expectedPaths.Add(ArchiveHelpers.CreateObjectPath(sog1));
|
||||||
part1.UUID);
|
expectedPaths.Add(ArchiveHelpers.CreateObjectPath(sog2));
|
||||||
string expectedObject2FileName = string.Format(
|
|
||||||
"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
|
|
||||||
part2.Name,
|
|
||||||
Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
|
|
||||||
part2.UUID);
|
|
||||||
|
|
||||||
string filePath;
|
string filePath;
|
||||||
TarArchiveReader.TarEntryType tarEntryType;
|
TarArchiveReader.TarEntryType tarEntryType;
|
||||||
|
@ -202,25 +197,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
||||||
}
|
}
|
||||||
else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
|
else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
|
||||||
{
|
{
|
||||||
string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
|
foundPaths.Add(filePath);
|
||||||
|
|
||||||
if (fileName.StartsWith(part1.Name))
|
|
||||||
{
|
|
||||||
Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
|
|
||||||
gotObject1File = true;
|
|
||||||
}
|
|
||||||
else if (fileName.StartsWith(part2.Name))
|
|
||||||
{
|
|
||||||
Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
|
|
||||||
gotObject2File = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Assert.That(gotControlFile, Is.True, "No control file in archive");
|
Assert.That(gotControlFile, Is.True, "No control file in archive");
|
||||||
Assert.That(gotNcAssetFile, Is.True, "No notecard asset file in archive");
|
Assert.That(gotNcAssetFile, Is.True, "No notecard asset file in archive");
|
||||||
Assert.That(gotObject1File, Is.True, "No object1 file in archive");
|
Assert.That(foundPaths, Is.EquivalentTo(expectedPaths));
|
||||||
Assert.That(gotObject2File, Is.True, "No object2 file in archive");
|
|
||||||
|
|
||||||
// TODO: Test presence of more files and contents of files.
|
// TODO: Test presence of more files and contents of files.
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue