* minor: Change comment on last commit. My English - not so good.
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@ -726,9 +726,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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catch (Exception e)
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catch (Exception e)
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{
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{
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// Don't let a failure in an individual client thread crash the whole sim.
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// Don't let a failure in an individual client thread crash the whole sim.
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// FIXME: possibly more sophisticated cleanup since leaving client resources around will
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// FIXME: could do more sophisticated cleanup since leaving client resources around may
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// probably cause long term instability. I think this is still better than bring down the whole
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// cause instability for the region server over time. However, it could be a little tricky to
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// region
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// prevent an exception loop if the client thread has already crashed due to some unexpected
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// situation.
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m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e);
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m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e);
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}
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}
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}
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}
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