Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
avinationmerge
Melanie 2012-04-17 01:54:54 +01:00
commit 74aa8eee12
11 changed files with 76 additions and 139 deletions

View File

@ -346,7 +346,7 @@ namespace OpenSim.Framework
l_EstateManagers.Remove(avatarID);
}
public bool IsEstateManager(UUID avatarID)
public bool IsEstateManagerOrOwner(UUID avatarID)
{
if (IsEstateOwner(avatarID))
return true;
@ -411,7 +411,7 @@ namespace OpenSim.Framework
public bool HasAccess(UUID user)
{
if (IsEstateManager(user))
if (IsEstateManagerOrOwner(user))
return true;
return l_EstateAccess.Contains(user);

View File

@ -227,10 +227,10 @@ namespace OpenSim.Framework.Tests
es.AddEstateManager(UUID.Zero);
es.AddEstateManager(bannedUserId);
Assert.IsTrue(es.IsEstateManager(bannedUserId), "bannedUserId should be EstateManager but isn't.");
Assert.IsTrue(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserId should be EstateManager but isn't.");
es.RemoveEstateManager(bannedUserId);
Assert.IsFalse(es.IsEstateManager(bannedUserId), "bannedUserID is estateManager but shouldn't be");
Assert.IsFalse(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserID is estateManager but shouldn't be");
Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't");

View File

@ -998,7 +998,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
RegionHandshakeArgs args = new RegionHandshakeArgs();
args.isEstateManager = Scene.RegionInfo.EstateSettings.IsEstateManager(remoteClient.AgentId);
args.isEstateManager = Scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(remoteClient.AgentId);
if (Scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero && Scene.RegionInfo.EstateSettings.EstateOwner == remoteClient.AgentId)
args.isEstateManager = true;

View File

@ -487,7 +487,7 @@ namespace OpenSim.Region.CoreModules.World.Land
if (m_scene.Permissions.IsAdministrator(avatar))
return false;
if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar))
if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar))
return false;
if (avatar == LandData.OwnerID)
@ -517,7 +517,7 @@ namespace OpenSim.Region.CoreModules.World.Land
if (m_scene.Permissions.IsAdministrator(avatar))
return false;
if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar))
if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar))
return false;
if (avatar == LandData.OwnerID)

View File

@ -503,7 +503,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
{
if (user == UUID.Zero) return false;
return m_scene.RegionInfo.EstateSettings.IsEstateManager(user);
return m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(user);
}
#endregion

View File

@ -3946,7 +3946,7 @@ namespace OpenSim.Region.Framework.Scenes
land.LandData.UserLocation != Vector3.Zero &&
land.LandData.OwnerID != m_uuid &&
(!m_scene.Permissions.IsGod(m_uuid)) &&
(!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)))
(!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)))
{
float curr = Vector3.Distance(AbsolutePosition, pos);
if (Vector3.Distance(land.LandData.UserLocation, pos) < curr)
@ -3966,7 +3966,7 @@ namespace OpenSim.Region.Framework.Scenes
{
if (GodLevel < 200 &&
((!m_scene.Permissions.IsGod(m_uuid) &&
!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)) ||
!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)) ||
(m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0))
{
@ -4040,7 +4040,7 @@ namespace OpenSim.Region.Framework.Scenes
GodLevel < 200 &&
((land.LandData.OwnerID != m_uuid &&
!m_scene.Permissions.IsGod(m_uuid) &&
!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)) ||
!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)) ||
(m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0))
{

View File

@ -86,5 +86,33 @@ namespace OpenSim.Region.Framework.Scenes.Tests
Assert.That(so.RootPart.RelativePosition, Is.EqualTo(partPosition));
Assert.That(so.RootPart.OffsetPosition, Is.EqualTo(Vector3.Zero));
}
[Test]
public void TestGetChildPartPosition()
{
TestHelpers.InMethod();
Vector3 rootPartPosition = new Vector3(10, 20, 30);
Vector3 childOffsetPosition = new Vector3(2, 3, 4);
SceneObjectGroup so
= SceneHelpers.CreateSceneObject(2, m_ownerId, "obj1", 0x10);
so.AbsolutePosition = rootPartPosition;
so.Parts[1].OffsetPosition = childOffsetPosition;
m_scene.AddNewSceneObject(so, false);
// Calculate child absolute position.
Vector3 childPosition = new Vector3(rootPartPosition + childOffsetPosition);
SceneObjectPart childPart = so.Parts[1];
Assert.That(childPart.AbsolutePosition, Is.EqualTo(childPosition));
Assert.That(childPart.GroupPosition, Is.EqualTo(rootPartPosition));
Assert.That(childPart.GetWorldPosition(), Is.EqualTo(childPosition));
Assert.That(childPart.RelativePosition, Is.EqualTo(childOffsetPosition));
Assert.That(childPart.OffsetPosition, Is.EqualTo(childOffsetPosition));
// TODO: Write test for child part position after rotation.
}
}
}

View File

@ -9990,7 +9990,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// child agents have a mass of 1.0
return 1;
else
return avatar.GetMass();
return (double)avatar.GetMass();
}
catch (KeyNotFoundException)
{
@ -12042,7 +12042,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
bool isAccount = false;
bool isGroup = false;
if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID))
if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManagerOrOwner(m_host.OwnerID))
return 0;
UUID id = new UUID();

View File

@ -449,7 +449,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled.");
return 0;
}
if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
{
LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
return 0;
@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled.");
return;
}
if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
{
LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
return;
@ -500,7 +500,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled.");
return 0;
}
if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
{
LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
return 0;

View File

@ -378,7 +378,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER"))
{
//Only Estate Managers may use the function
if (World.RegionInfo.EstateSettings.IsEstateManager(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID)
if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID)
{
return;
}

View File

@ -90,7 +90,7 @@ namespace OpenSim.Region.UserStatistics
dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
dbConn.Open();
CheckAndUpdateDatabase(dbConn);
CreateTables(dbConn);
Prototype_distributor protodep = new Prototype_distributor();
Updater_distributor updatedep = new Updater_distributor();
@ -131,7 +131,7 @@ namespace OpenSim.Region.UserStatistics
}
}
public void ReceiveClassicSimStatsPacket(SimStats stats)
private void ReceiveClassicSimStatsPacket(SimStats stats)
{
if (!enabled)
{
@ -163,7 +163,7 @@ namespace OpenSim.Region.UserStatistics
}
}
public Hashtable HandleUnknownCAPSRequest(Hashtable request)
private Hashtable HandleUnknownCAPSRequest(Hashtable request)
{
//string regpath = request["uri"].ToString();
int response_code = 200;
@ -178,7 +178,7 @@ namespace OpenSim.Region.UserStatistics
return responsedata;
}
public Hashtable HandleStatsRequest(Hashtable request)
private Hashtable HandleStatsRequest(Hashtable request)
{
lastHit = System.Environment.TickCount;
Hashtable responsedata = new Hashtable();
@ -237,36 +237,12 @@ namespace OpenSim.Region.UserStatistics
return responsedata;
}
public void CheckAndUpdateDatabase(SqliteConnection db)
{
lock (db)
{
// TODO: FIXME: implement stats migrations
const string SQL = @"SELECT * FROM migrations LIMIT 1";
using (SqliteCommand cmd = new SqliteCommand(SQL, db))
{
try
{
cmd.ExecuteNonQuery();
}
catch (SqliteSyntaxException)
{
CreateTables(db);
}
}
}
}
public void CreateTables(SqliteConnection db)
private void CreateTables(SqliteConnection db)
{
using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
{
createcmd.ExecuteNonQuery();
createcmd.CommandText = SQL_MIGRA_TABLE_CREATE;
createcmd.ExecuteNonQuery();
}
}
@ -301,7 +277,7 @@ namespace OpenSim.Region.UserStatistics
get { return true; }
}
public void OnRegisterCaps(UUID agentID, Caps caps)
private void OnRegisterCaps(UUID agentID, Caps caps)
{
// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
@ -316,7 +292,7 @@ namespace OpenSim.Region.UserStatistics
}));
}
public void OnDeRegisterCaps(UUID agentID, Caps caps)
private void OnDeRegisterCaps(UUID agentID, Caps caps)
{
}
@ -336,7 +312,7 @@ namespace OpenSim.Region.UserStatistics
}
}
public void OnMakeRootAgent(ScenePresence agent)
private void OnMakeRootAgent(ScenePresence agent)
{
UUID regionUUID = GetRegionUUIDFromHandle(agent.RegionHandle);
@ -365,11 +341,11 @@ namespace OpenSim.Region.UserStatistics
}
}
public void OnMakeChildAgent(ScenePresence agent)
private void OnMakeChildAgent(ScenePresence agent)
{
}
public void OnClientClosed(UUID agentID, Scene scene)
private void OnClientClosed(UUID agentID, Scene scene)
{
lock (m_sessions)
{
@ -380,7 +356,7 @@ namespace OpenSim.Region.UserStatistics
}
}
public string readLogLines(int amount)
private string readLogLines(int amount)
{
Encoding encoding = Encoding.ASCII;
int sizeOfChar = encoding.GetByteCount("\n");
@ -418,7 +394,7 @@ namespace OpenSim.Region.UserStatistics
return encoding.GetString(buffer);
}
public UUID GetRegionUUIDFromHandle(ulong regionhandle)
private UUID GetRegionUUIDFromHandle(ulong regionhandle)
{
lock (m_scenes)
{
@ -441,17 +417,17 @@ namespace OpenSim.Region.UserStatistics
/// <param name="agentID"></param>
/// <param name="caps"></param>
/// <returns></returns>
public string ViewerStatsReport(string request, string path, string param,
private string ViewerStatsReport(string request, string path, string param,
UUID agentID, Caps caps)
{
// m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID);
UpdateUserStats(ParseViewerStats(request,agentID), dbConn);
UpdateUserStats(ParseViewerStats(request, agentID), dbConn);
return String.Empty;
}
public UserSessionID ParseViewerStats(string request, UUID agentID)
private UserSessionID ParseViewerStats(string request, UUID agentID)
{
UserSessionID uid = new UserSessionID();
UserSessionData usd;
@ -592,14 +568,14 @@ namespace OpenSim.Region.UserStatistics
return uid;
}
public void UpdateUserStats(UserSessionID uid, SqliteConnection db)
private void UpdateUserStats(UserSessionID uid, SqliteConnection db)
{
if (uid.session_id == UUID.Zero)
return;
lock (db)
{
using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db))
using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_INSERT, db))
{
updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
@ -648,44 +624,26 @@ namespace OpenSim.Region.UserStatistics
updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
// StringBuilder parameters = new StringBuilder();
// SqliteParameterCollection spc = updatecmd.Parameters;
// foreach (SqliteParameter sp in spc)
// parameters.AppendFormat("{0}={1},", sp.ParameterName, sp.Value);
//
// m_log.DebugFormat("[WEB STATS MODULE]: Parameters {0}", parameters);
// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);
int result = updatecmd.ExecuteNonQuery();
if (result == 0)
{
// m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id);
updatecmd.CommandText = SQL_STATS_TABLE_INSERT;
try
{
updatecmd.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.WarnFormat(
"[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}",
uid.session_data.agent_id, e.Message, e.StackTrace);
}
}
updatecmd.ExecuteNonQuery();
}
}
}
#region SQL
private const string SQL_MIGRA_TABLE_CREATE = @"create table migrations(name varchar(100), version int)";
private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE stats_session_data (
private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE IF NOT EXISTS stats_session_data (
session_id VARCHAR(36) NOT NULL PRIMARY KEY,
agent_id VARCHAR(36) NOT NULL DEFAULT '',
region_id VARCHAR(36) NOT NULL DEFAULT '',
@ -735,11 +693,11 @@ namespace OpenSim.Region.UserStatistics
f_send_packet INT NOT NULL DEFAULT '0'
);";
private const string SQL_STATS_TABLE_INSERT = @"INSERT INTO stats_session_data (
private const string SQL_STATS_TABLE_INSERT = @"INSERT OR REPLACE INTO stats_session_data (
session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view,
mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping,
regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
d_object_kb, d_texture_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_invalid, f_off_circuit,
d_object_kb, d_texture_kb, d_world_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_off_circuit,
f_resent, f_send_packet
)
VALUES
@ -747,62 +705,13 @@ VALUES
:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view,
:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping,
:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
:d_object_kb, :d_texture_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_invalid, :f_off_circuit,
:d_object_kb, :d_texture_kb, :d_world_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_off_circuit,
:f_resent, :f_send_packet
)
";
private const string SQL_STATS_TABLE_UPDATE = @"
UPDATE stats_session_data
set session_id=:session_id,
agent_id=:agent_id,
region_id=:region_id,
last_updated=:last_updated,
remote_ip=:remote_ip,
name_f=:name_f,
name_l=:name_l,
avg_agents_in_view=:avg_agents_in_view,
min_agents_in_view=:min_agents_in_view,
max_agents_in_view=:max_agents_in_view,
mode_agents_in_view=:mode_agents_in_view,
avg_fps=:avg_fps,
min_fps=:min_fps,
max_fps=:max_fps,
mode_fps=:mode_fps,
a_language=:a_language,
mem_use=:mem_use,
meters_traveled=:meters_traveled,
avg_ping=:avg_ping,
min_ping=:min_ping,
max_ping=:max_ping,
mode_ping=:mode_ping,
regions_visited=:regions_visited,
run_time=:run_time,
avg_sim_fps=:avg_sim_fps,
min_sim_fps=:min_sim_fps,
max_sim_fps=:max_sim_fps,
mode_sim_fps=:mode_sim_fps,
start_time=:start_time,
client_version=:client_version,
s_cpu=:s_cpu,
s_gpu=:s_gpu,
s_os=:s_os,
s_ram=:s_ram,
d_object_kb=:d_object_kb,
d_texture_kb=:d_texture_kb,
d_world_kb=:d_world_kb,
n_in_kb=:n_in_kb,
n_in_pk=:n_in_pk,
n_out_kb=:n_out_kb,
n_out_pk=:n_out_pk,
f_dropped=:f_dropped,
f_failed_resends=:f_failed_resends,
f_invalid=:f_invalid,
f_off_circuit=:f_off_circuit,
f_resent=:f_resent,
f_send_packet=:f_send_packet
WHERE session_id=:session_key AND agent_id=:agent_key AND region_id=:region_key";
#endregion
#endregion
}
public static class UserSessionUtil