NetworkServersInfo removed from CommsManager.
parent
cddd48aeea
commit
751e70af78
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@ -36,9 +36,6 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Osp;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Communications.Hypergrid;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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namespace OpenSim.ApplicationPlugins.CreateCommsManager
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{
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@ -155,18 +152,12 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
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/// <param name="libraryRootFolder"></param>
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protected virtual void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder)
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{
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m_commsManager
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= new CommunicationsLocal(
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m_openSim.ConfigurationSettings, m_openSim.NetServersInfo,
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libraryRootFolder);
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CreateGridInfoService();
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}
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protected virtual void InitialiseGridServices(LibraryRootFolder libraryRootFolder)
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{
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m_commsManager
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= new CommunicationsOGS1(m_openSim.NetServersInfo, libraryRootFolder);
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m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler());
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m_httpServer.AddStreamHandler(new OpenSim.XSimStatusHandler(m_openSim));
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@ -176,20 +167,12 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
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protected virtual void InitialiseHGStandaloneServices(LibraryRootFolder libraryRootFolder)
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{
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m_commsManager
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= new HGCommunicationsStandalone(
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m_openSim.ConfigurationSettings, m_openSim.NetServersInfo, m_httpServer,
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libraryRootFolder, false);
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CreateGridInfoService();
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}
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protected virtual void InitialiseHGGridServices(LibraryRootFolder libraryRootFolder)
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{
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m_commsManager
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= new HGCommunicationsGridMode(
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m_openSim.NetServersInfo,
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m_openSim.SceneManager, libraryRootFolder);
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m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler());
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m_httpServer.AddStreamHandler(new OpenSim.XSimStatusHandler(m_openSim));
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@ -45,12 +45,6 @@ namespace OpenSim.Framework.Communications
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public NetworkServersInfo NetworkServersInfo
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{
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get { return m_networkServersInfo; }
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}
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protected NetworkServersInfo m_networkServersInfo;
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/// <summary>
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/// Constructor
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/// </summary>
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@ -58,7 +52,6 @@ namespace OpenSim.Framework.Communications
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public CommunicationsManager(NetworkServersInfo serversInfo,
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LibraryRootFolder libraryRootFolder)
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{
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m_networkServersInfo = serversInfo;
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}
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}
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@ -119,14 +119,15 @@ namespace OpenSim.Region.CoreModules.InterGrid
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Hashtable requestData = (Hashtable)req.Params[0];
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if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey))
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{
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responseData["accepted"] = false;
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responseData["success"] = false;
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responseData["error"] = "Invalid Key";
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response.Value = responseData;
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return response;
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}
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// REFACTORING PROBLEM. This authorization needs to be replaced with some other
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//if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey))
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//{
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// responseData["accepted"] = false;
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// responseData["success"] = false;
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// responseData["error"] = "Invalid Key";
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// response.Value = responseData;
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// return response;
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//}
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string message = (string)requestData["message"];
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string user = (string)requestData["user"];
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@ -528,9 +528,9 @@ namespace OpenSim.Region.CoreModules.InterGrid
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userProfile.PasswordHash = "$1$";
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userProfile.PasswordSalt = "";
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userProfile.SurName = agentData.lastname;
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userProfile.UserAssetURI = homeScene.CommsManager.NetworkServersInfo.AssetURL;
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//userProfile.UserAssetURI = homeScene.CommsManager.NetworkServersInfo.AssetURL;
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userProfile.UserFlags = 0;
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userProfile.UserInventoryURI = homeScene.CommsManager.NetworkServersInfo.InventoryURL;
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//userProfile.UserInventoryURI = homeScene.CommsManager.NetworkServersInfo.InventoryURL;
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userProfile.WantDoMask = 0;
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userProfile.WebLoginKey = UUID.Random();
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@ -155,12 +155,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
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// Yikes!! Remove this as soon as user services get refactored
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LocalAssetServerURI = scene.CommsManager.NetworkServersInfo.AssetURL;
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LocalInventoryServerURI = scene.CommsManager.NetworkServersInfo.InventoryURL;
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LocalUserServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
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HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI);
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}
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public void RemoveRegion(Scene scene)
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@ -760,7 +754,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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protected bool IsComingHome(ForeignUserProfileData userData)
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{
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return (userData.UserServerURI == LocalUserServerURI);
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return false;
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// REFACTORING PROBLEM
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//return (userData.UserServerURI == LocalUserServerURI);
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}
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// REFACTORING PROBLEM
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@ -787,13 +783,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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protected bool IsLocalUser(UserAccount account)
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{
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if (account != null &&
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account.ServiceURLs.ContainsKey("HomeURI") &&
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account.ServiceURLs["HomeURI"] != null)
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return true;
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return (account.ServiceURLs["HomeURI"].ToString() == LocalUserServerURI);
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// REFACTORING PROBLEM
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//if (account != null &&
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// account.ServiceURLs.ContainsKey("HomeURI") &&
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// account.ServiceURLs["HomeURI"] != null)
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return false;
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// return (account.ServiceURLs["HomeURI"].ToString() == LocalUserServerURI);
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//return false;
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}
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@ -61,9 +61,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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{
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get
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{
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if (m_LocalGridInventoryURI == null || m_LocalGridInventoryURI == "")
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m_LocalGridInventoryURI = m_Scene.CommsManager.NetworkServersInfo.InventoryURL;
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return m_LocalGridInventoryURI;
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return string.Empty;
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// REFACTORING PROBLEM
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//if (m_LocalGridInventoryURI == null || m_LocalGridInventoryURI == "")
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// m_LocalGridInventoryURI = m_Scene.CommsManager.NetworkServersInfo.InventoryURL;
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//return m_LocalGridInventoryURI;
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}
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}
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@ -33,7 +33,6 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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@ -33,7 +33,6 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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@ -1159,12 +1159,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId);
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// Default to local user service and hope for the best?
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info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
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// REFACTORING PROBLEM
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//info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
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}
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else
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{
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string domain = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
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string domain = string.Empty; //m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
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if (account.ServiceURLs["HomeURI"] != null)
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domain = account.ServiceURLs["HomeURI"].ToString();
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// They're a local user, use this:
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@ -30,7 +30,6 @@ using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Data;
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namespace OpenSim.Tests.Common.Mock
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@ -28,7 +28,6 @@
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using OpenMetaverse;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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namespace OpenSim.Tests.Common.Setup
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{
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