Merge branch 'master' into careminster-presence-refactor
commit
75d4956ee5
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@ -199,14 +199,14 @@ namespace OpenSim.Framework
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using (GZipStream comp = new GZipStream(ms, CompressionMode.Compress))
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{
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comp.Write(buffer, 0, buffer.Length);
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comp.Flush();
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ms.Seek(0, SeekOrigin.Begin);
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request.ContentLength = ms.Length; //Count bytes to send
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using (Stream requestStream = request.GetRequestStream())
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requestStream.Write(ms.ToArray(), 0, (int)ms.Length);
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// We need to close the gzip stream before we write it anywhere
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// because apparently something important related to gzip compression
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// gets written on the strteam upon Dispose()
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}
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byte[] buf = ms.ToArray();
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request.ContentLength = buf.Length; //Count bytes to send
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using (Stream requestStream = request.GetRequestStream())
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requestStream.Write(buf, 0, (int)buf.Length);
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}
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}
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else
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@ -918,6 +918,10 @@ namespace OpenSim.Framework
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public class SynchronousRestObjectRequester
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Perform a synchronous REST request.
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/// </summary>
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@ -968,8 +972,9 @@ namespace OpenSim.Framework
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requestStream = request.GetRequestStream();
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requestStream.Write(buffer.ToArray(), 0, length);
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}
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catch (Exception)
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catch (Exception e)
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{
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m_log.WarnFormat("[SynchronousRestObjectRequester]: exception in sending data to {0}: {1}", requestUrl, e);
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return deserial;
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}
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finally
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@ -983,19 +988,28 @@ namespace OpenSim.Framework
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{
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using (WebResponse resp = request.GetResponse())
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{
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if (resp.ContentLength > 0)
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if (resp.ContentLength != 0)
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{
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Stream respStream = resp.GetResponseStream();
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XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
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deserial = (TResponse)deserializer.Deserialize(respStream);
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respStream.Close();
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}
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else
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Oops! no content found in response stream from {0} {1}", requestUrl, verb);
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}
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}
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catch (System.InvalidOperationException)
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{
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// This is what happens when there is invalid XML
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Invalid XML {0} {1}", requestUrl, typeof(TResponse).ToString());
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Exception on response from {0} {1}", requestUrl, e);
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}
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return deserial;
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}
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}
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@ -1630,15 +1630,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]);
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else
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{
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending inventory folder details packet to {0} for folder {1}", Name, folderID);
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OutPacket(currentPacket, ThrottleOutPacketType.Asset, false);
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currentPacket = null;
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}
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}
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if (currentPacket != null)
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{
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending inventory folder details packet to {0} for folder {1}", Name, folderID);
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OutPacket(currentPacket, ThrottleOutPacketType.Asset, false);
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}
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}
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private InventoryDescendentsPacket.FolderDataBlock CreateFolderDataBlock(InventoryFolderBase folder)
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{
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@ -62,8 +62,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
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(minX - 4) * (int)Constants.RegionSize, (maxX + 4) * (int)Constants.RegionSize,
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(minY - 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize);
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minX * (int)Constants.RegionSize, maxX * (int)Constants.RegionSize,
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minY * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize);
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foreach (GridRegion r in regions)
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{
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@ -76,7 +76,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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FillInMap(mapBlocks, minX, minY, maxX, maxY);
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//
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remoteClient.SendMapBlock(mapBlocks, flag);
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remoteClient.SendMapBlock(mapBlocks, 0);
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}
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@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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mblock.X = (ushort)x;
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mblock.Y = (ushort)y;
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mblock.Name = "";
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mblock.Access = 254; // not here???
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mblock.Access = 254; // means 'simulator is offline'. We need this because the viewer ignores 255's
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mblock.MapImageId = UUID.Zero;
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mapBlocks.Add(mblock);
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}
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@ -820,7 +820,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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MapBlockData block = new MapBlockData();
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block.X = (ushort)minX;
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block.Y = (ushort)minY;
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block.Access = 254; // == not there
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block.Access = 254; // means 'simulator is offline'
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response.Add(block);
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}
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remoteClient.SendMapBlock(response, 0);
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@ -846,7 +846,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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MapBlockFromGridRegion(block, r);
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mapBlocks.Add(block);
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}
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remoteClient.SendMapBlock(mapBlocks, flag);
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remoteClient.SendMapBlock(mapBlocks, 0);
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}
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protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r)
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@ -907,11 +907,29 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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/// <summary>
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/// Link an inventory item to an existing item.
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/// </summary>
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/// <remarks>
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/// The linkee item id is placed in the asset id slot. This appears to be what the viewer expects when
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/// it receives inventory information.
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/// </remarks>
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/// <param name="remoteClient"></param>
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/// <param name="transActionID"></param>
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/// <param name="folderID"></param>
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/// <param name="callbackID"></param>
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/// <param name="description"></param>
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/// <param name="name"></param>
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/// <param name="invType"></param>
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/// <param name="type">/param>
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/// <param name="olditemID"></param>
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private void HandleLinkInventoryItem(IClientAPI remoteClient, UUID transActionID, UUID folderID,
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uint callbackID, string description, string name,
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sbyte invType, sbyte type, UUID olditemID)
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{
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m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item link {0} in folder {1} pointing to {2}", name, folderID, olditemID);
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m_log.DebugFormat(
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"[AGENT INVENTORY]: Received request from {0} to create inventory item link {1} in folder {2} pointing to {3}",
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remoteClient.Name, name, folderID, olditemID);
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if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
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return;
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@ -919,7 +937,20 @@ namespace OpenSim.Region.Framework.Scenes
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ScenePresence presence;
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if (TryGetScenePresence(remoteClient.AgentId, out presence))
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{
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// byte[] data = null;
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bool linkAlreadyExists = false;
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List<InventoryItemBase> existingItems = InventoryService.GetFolderItems(remoteClient.AgentId, folderID);
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foreach (InventoryItemBase item in existingItems)
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if (item.AssetID == olditemID)
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linkAlreadyExists = true;
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if (linkAlreadyExists)
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{
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m_log.WarnFormat(
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"[AGENT INVENTORY]: Ignoring request from {0} to create item link {1} in folder {2} pointing to {3} since a link already exists",
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remoteClient.Name, name, folderID, olditemID);
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return;
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}
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AssetBase asset = new AssetBase();
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asset.FullID = olditemID;
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@ -1370,12 +1401,29 @@ namespace OpenSim.Region.Framework.Scenes
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InventoryFolderBase containingFolder = new InventoryFolderBase(folder.ID, client.AgentId);
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containingFolder = InventoryService.GetFolder(containingFolder);
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//m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}",
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// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName);
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// m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}",
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// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName);
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if (containingFolder != null && containingFolder != null)
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{
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// If the folder requested contains links, then we need to send those folders first, otherwise the links
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// will be broken in the viewer.
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HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
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foreach (InventoryItemBase item in contents.Items)
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{
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if (item.AssetType == (int)AssetType.Link)
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{
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InventoryItemBase linkedItem = InventoryService.GetItem(new InventoryItemBase(item.AssetID));
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linkedItemFolderIdsToSend.Add(linkedItem.Folder);
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}
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}
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foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
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SendInventoryUpdate(client, new InventoryFolderBase(linkedItemFolderId), false, true);
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client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, containingFolder.Version, fetchFolders, fetchItems);
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}
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}
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/// <summary>
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/// Update an item in a prim (task) inventory.
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@ -499,6 +499,10 @@ namespace OpenSim.Region.Framework.Scenes
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public void HandleFetchInventoryDescendents(IClientAPI remoteClient, UUID folderID, UUID ownerID,
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bool fetchFolders, bool fetchItems, int sortOrder)
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{
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// m_log.DebugFormat(
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// "[USER INVENTORY]: HandleFetchInventoryDescendents() for {0}, folder={1}, fetchFolders={2}, fetchItems={3}, sortOrder={4}",
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// remoteClient.Name, folderID, fetchFolders, fetchItems, sortOrder);
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if (folderID == UUID.Zero)
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return;
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@ -306,6 +306,7 @@ namespace OpenSim.Server.Handlers.Simulation
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StreamReader reader = new StreamReader(inputStream, encoding);
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string requestBody = reader.ReadToEnd();
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reader.Close();
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keysvals.Add("body", requestBody);
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httpResponse.StatusCode = 200;
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@ -492,6 +493,7 @@ namespace OpenSim.Server.Handlers.Simulation
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StreamReader reader = new StreamReader(inputStream, encoding);
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string requestBody = reader.ReadToEnd();
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reader.Close();
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keysvals.Add("body", requestBody);
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httpResponse.StatusCode = 200;
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@ -14,7 +14,7 @@
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date{HH:mm:ss} - %message" />
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<!-- console log with milliseconds. Useful for debugging -->
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<!-- <conversionPattern value="%date{HH:mm:ss.fff} - %message" /> -->
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<!-- <conversionPattern value="%date{HH:mm:ss.fff} - %message" /> -->
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</layout>
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</appender>
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