drop compatibility with old robust that did not suport inventoryService.GetMultipleItems

0.9.1.0-post-fixes
UbitUmarov 2018-07-14 14:09:56 +01:00
parent c7baee1638
commit 770f59ff87
1 changed files with 0 additions and 9 deletions

View File

@ -73,15 +73,6 @@ namespace OpenSim.Capabilities.Handlers
if (m_agentID != UUID.Zero) if (m_agentID != UUID.Zero)
{ {
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs); items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
if (items == null)
{
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
items = new InventoryItemBase[itemsRequested.Count];
foreach (UUID id in itemIDs)
items[i++] = m_inventoryService.GetItem(m_agentID, id);
}
} }
else else
{ {