ubitODE reduced again a bit the max allowed correction velocity on colisions, to reduce a bit bouncing inerent to colisions.

avinationmerge
UbitUmarov 2012-05-12 13:44:47 +01:00
parent 46095c963c
commit 792e8db456
1 changed files with 1 additions and 1 deletions

View File

@ -537,7 +537,7 @@ namespace OpenSim.Region.Physics.OdePlugin
// Essentially Steps * m_physicsiterations // Essentially Steps * m_physicsiterations
d.WorldSetQuickStepNumIterations(world, m_physicsiterations); d.WorldSetQuickStepNumIterations(world, m_physicsiterations);
d.WorldSetContactMaxCorrectingVel(world, 100.0f); d.WorldSetContactMaxCorrectingVel(world, 60.0f);
spacesPerMeter = 1 / metersInSpace; spacesPerMeter = 1 / metersInSpace;
spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeter); spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeter);