updating documentation in SampleMoneyModule based on doxygen error log output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter
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			@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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    /// (such as land transfers).  There is no money code here!  Use FORGE as an example for money code.
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    /// Demo Economy/Money Module.  This is a purposely crippled module!
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    ///  // To land transfer you need to add:
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    /// -helperuri <ADDRESS TO THIS SERVER>
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    /// -helperuri http://serveraddress:port/
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    /// to the command line parameters you use to start up your client
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    /// This commonly looks like -helperuri http://127.0.0.1:9000/
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    ///
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			@ -116,10 +116,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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        }
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        /// <summary>
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        /// Startup
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        /// Called on startup so the module can be configured.
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        /// </summary>
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        /// <param name="scene"></param>
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        /// <param name="config"></param>
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        /// <param name="config">Configuration source.</param>
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        public void Initialise(IConfigSource config)
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        {
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            m_gConfig = config;
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			@ -674,9 +673,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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        }
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        /// <summary>
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        /// When the client closes the connection we remove their accounting info from memory to free up resources.
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        /// When the client closes the connection we remove their accounting
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        /// info from memory to free up resources.
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        /// </summary>
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        /// <param name="AgentID"></param>
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        /// <param name="AgentID">UUID of agent</param>
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        /// <param name="scene">Scene the agent was connected to.</param>
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        /// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/>
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        public void ClientClosed(UUID AgentID, Scene scene)
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        {
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