updating documentation in SampleMoneyModule based on doxygen error log output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter

user_profiles
SignpostMarv 2012-10-29 11:27:05 +00:00 committed by Justin Clark-Casey (justincc)
parent 4364d48817
commit 79b7c571ff
1 changed files with 8 additions and 6 deletions

View File

@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
/// (such as land transfers). There is no money code here! Use FORGE as an example for money code. /// (such as land transfers). There is no money code here! Use FORGE as an example for money code.
/// Demo Economy/Money Module. This is a purposely crippled module! /// Demo Economy/Money Module. This is a purposely crippled module!
/// // To land transfer you need to add: /// // To land transfer you need to add:
/// -helperuri <ADDRESS TO THIS SERVER> /// -helperuri http://serveraddress:port/
/// to the command line parameters you use to start up your client /// to the command line parameters you use to start up your client
/// This commonly looks like -helperuri http://127.0.0.1:9000/ /// This commonly looks like -helperuri http://127.0.0.1:9000/
/// ///
@ -116,10 +116,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
} }
/// <summary> /// <summary>
/// Startup /// Called on startup so the module can be configured.
/// </summary> /// </summary>
/// <param name="scene"></param> /// <param name="config">Configuration source.</param>
/// <param name="config"></param>
public void Initialise(IConfigSource config) public void Initialise(IConfigSource config)
{ {
m_gConfig = config; m_gConfig = config;
@ -674,9 +673,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
} }
/// <summary> /// <summary>
/// When the client closes the connection we remove their accounting info from memory to free up resources. /// When the client closes the connection we remove their accounting
/// info from memory to free up resources.
/// </summary> /// </summary>
/// <param name="AgentID"></param> /// <param name="AgentID">UUID of agent</param>
/// <param name="scene">Scene the agent was connected to.</param>
/// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/>
public void ClientClosed(UUID AgentID, Scene scene) public void ClientClosed(UUID AgentID, Scene scene)
{ {