rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more understandable
This makes something like osNpcSit(npc, llGetKey(), OS_NPC_IMMEDIATE) now become osNpcSit(npc, llGetKey(), OS_NPC_SIT_NOW); This is why it's in development :)remove-scene-viewer
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@ -600,7 +600,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int OS_NPC_NO_FLY = 1;
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public const int OS_NPC_NO_FLY = 1;
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public const int OS_NPC_LAND_AT_TARGET = 2;
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public const int OS_NPC_LAND_AT_TARGET = 2;
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public const int OS_NPC_SIT_IMMEDIATE = 0;
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public const int OS_NPC_SIT_NOW = 0;
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public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
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public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
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public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
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public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
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