Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
79c1eb1e39
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@ -95,6 +95,7 @@ what it is today.
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* Mic Bowman
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* Michelle Argus
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* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
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* Micheil Merlin
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* Mike Osias (IBM)
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* Mike Pitman (IBM)
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* mikkopa/_someone - RealXtend
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@ -814,7 +814,7 @@ namespace OpenSim.Framework.Capabilities
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if (mm != null)
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{
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if (!mm.UploadCovered(client))
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if (!mm.UploadCovered(client, mm.UploadCharge))
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{
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if (client != null)
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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@ -35,35 +35,15 @@ namespace OpenSim.Framework
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bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID,
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int amount);
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int GetBalance(IClientAPI client);
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void ApplyUploadCharge(UUID agentID);
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bool UploadCovered(IClientAPI client);
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void ApplyGroupCreationCharge(UUID agentID);
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bool GroupCreationCovered(IClientAPI client);
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int GetBalance(UUID agentID);
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bool UploadCovered(IClientAPI client, int amount);
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bool AmountCovered(IClientAPI client, int amount);
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void ApplyCharge(UUID agentID, int amount, string text);
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void ApplyUploadCharge(UUID agentID, int amount, string text);
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EconomyData GetEconomyData();
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int UploadCharge { get; }
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int GroupCreationCharge { get; }
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event ObjectPaid OnObjectPaid;
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}
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public struct EconomyData
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{
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public int ObjectCapacity;
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public int ObjectCount;
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public int PriceEnergyUnit;
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public int PriceGroupCreate;
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public int PriceObjectClaim;
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public float PriceObjectRent;
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public float PriceObjectScaleFactor;
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public int PriceParcelClaim;
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public float PriceParcelClaimFactor;
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public int PriceParcelRent;
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public int PricePublicObjectDecay;
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public int PricePublicObjectDelete;
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public int PriceRentLight;
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public int PriceUpload;
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public int TeleportMinPrice;
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}
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}
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@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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if (mm != null)
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{
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if (!mm.UploadCovered(remoteClient))
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if (!mm.UploadCovered(remoteClient, mm.UploadCharge))
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{
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remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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return;
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@ -73,7 +73,7 @@ namespace OpenSim.Region.Framework.Scenes
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IMoneyModule money=RequestModuleInterface<IMoneyModule>();
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if (money != null)
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{
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money.ApplyUploadCharge(agentID);
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money.ApplyUploadCharge(agentID, money.UploadCharge, "Asset upload");
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}
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AddInventoryItem(agentID, item);
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@ -722,11 +722,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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if (money != null)
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{
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// do the transaction, that is if the agent has got sufficient funds
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if (!money.GroupCreationCovered(remoteClient)) {
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if (!money.AmountCovered(remoteClient, money.GroupCreationCharge)) {
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remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
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return UUID.Zero;
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}
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money.ApplyGroupCreationCharge(GetRequestingAgentID(remoteClient));
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money.ApplyCharge(GetRequestingAgentID(remoteClient), money.GroupCreationCharge, "Group Creation");
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}
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UUID groupID = m_groupData.CreateGroup(GetRequestingAgentID(remoteClient), name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, GetRequestingAgentID(remoteClient));
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@ -108,6 +108,16 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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public event ObjectPaid OnObjectPaid;
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public int UploadCharge
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{
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get { return 0; }
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}
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public int GroupCreationCharge
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{
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get { return 0; }
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}
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/// <summary>
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/// Startup
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/// </summary>
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@ -188,17 +198,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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// Please do not refactor these to be just one method
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// Existing implementations need the distinction
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//
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public void ApplyUploadCharge(UUID agentID)
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{
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}
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public void ApplyGroupCreationCharge(UUID agentID)
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{
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}
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public void ApplyCharge(UUID agentID, int amount, string text)
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{
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}
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public void ApplyUploadCharge(UUID agentID, int amount, string text)
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{
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}
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public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount)
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{
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@ -268,27 +273,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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}
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public EconomyData GetEconomyData()
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{
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EconomyData edata = new EconomyData();
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edata.ObjectCapacity = ObjectCapacity;
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edata.ObjectCount = ObjectCount;
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edata.PriceEnergyUnit = PriceEnergyUnit;
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edata.PriceGroupCreate = PriceGroupCreate;
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edata.PriceObjectClaim = PriceObjectClaim;
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edata.PriceObjectRent = PriceObjectRent;
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edata.PriceObjectScaleFactor = PriceObjectScaleFactor;
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edata.PriceParcelClaim = PriceParcelClaim;
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edata.PriceParcelClaimFactor = PriceParcelClaimFactor;
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edata.PriceParcelRent = PriceParcelRent;
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edata.PricePublicObjectDecay = PricePublicObjectDecay;
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edata.PricePublicObjectDelete = PricePublicObjectDelete;
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edata.PriceRentLight = PriceRentLight;
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edata.PriceUpload = PriceUpload;
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edata.TeleportMinPrice = TeleportMinPrice;
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return edata;
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}
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private void GetClientFunds(IClientAPI client)
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{
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CheckExistAndRefreshFunds(client.AgentId);
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@ -790,7 +774,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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//m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
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}
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public int GetBalance(IClientAPI client)
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public int GetBalance(UUID agentID)
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{
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return 0;
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}
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@ -798,16 +782,10 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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// Please do not refactor these to be just one method
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// Existing implementations need the distinction
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//
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public bool UploadCovered(IClientAPI client)
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public bool UploadCovered(IClientAPI client, int amount)
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{
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return AmountCovered(client, PriceUpload);
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return true;
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}
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public bool GroupCreationCovered(IClientAPI client)
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{
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return AmountCovered(client, PriceGroupCreate);
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}
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public bool AmountCovered(IClientAPI client, int amount)
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{
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return true;
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@ -4950,7 +4950,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case ',':
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if (parens == 0)
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{
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result.Add(src.Substring(start,length).Trim());
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result.Add(new LSL_String(src.Substring(start,length).Trim()));
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start += length+1;
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length = 0;
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}
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@ -663,13 +663,13 @@ namespace OpenSim.Region.ScriptEngine.Shared
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Object[] ret;
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if (start < 0)
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start=m_data.Length-start;
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start=m_data.Length+start;
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if (start < 0)
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start=0;
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if (end < 0)
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end=m_data.Length-end;
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end=m_data.Length+end;
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if (end < 0)
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end=0;
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@ -770,8 +770,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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item.Name, startParam, postOnRez,
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stateSource, m_MaxScriptQueue);
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m_log.DebugFormat("[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}",
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part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, part.ParentGroup.RootPart.AbsolutePosition.ToString());
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m_log.DebugFormat(
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"[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}",
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part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID,
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part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName);
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if (presence != null)
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{
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@ -170,6 +170,9 @@ namespace OpenSim.Services.LLLoginService
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private string firstname;
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private string lastname;
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// Web map
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private string mapTileURL;
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// Error Flags
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private string errorReason;
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private string errorMessage;
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@ -218,7 +221,7 @@ namespace OpenSim.Services.LLLoginService
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public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo,
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GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService,
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string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message,
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GridRegion home, IPEndPoint clientIP)
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GridRegion home, IPEndPoint clientIP, string mapTileURL)
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: this()
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{
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FillOutInventoryData(invSkel, libService);
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@ -234,6 +237,7 @@ namespace OpenSim.Services.LLLoginService
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Message = message;
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BuddList = ConvertFriendListItem(friendsList);
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StartLocation = where;
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MapTileURL = mapTileURL;
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FillOutHomeData(pinfo, home);
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LookAt = String.Format("[r{0},r{1},r{2}]", lookAt.X, lookAt.Y, lookAt.Z);
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@ -405,6 +409,7 @@ namespace OpenSim.Services.LLLoginService
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InitialOutfitHash["folder_name"] = "Nightclub Female";
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InitialOutfitHash["gender"] = "female";
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initialOutfit.Add(InitialOutfitHash);
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mapTileURL = String.Empty;
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}
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@ -468,6 +473,9 @@ namespace OpenSim.Services.LLLoginService
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responseData["region_x"] = (Int32)(RegionX);
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responseData["region_y"] = (Int32)(RegionY);
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if (mapTileURL != String.Empty)
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responseData["map-server-url"] = mapTileURL;
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if (m_buddyList != null)
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{
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responseData["buddy-list"] = m_buddyList.ToArray();
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@ -564,6 +572,9 @@ namespace OpenSim.Services.LLLoginService
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map["region_x"] = OSD.FromInteger(RegionX);
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map["region_y"] = OSD.FromInteger(RegionY);
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if (mapTileURL != String.Empty)
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map["map-server-url"] = OSD.FromString(mapTileURL);
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if (m_buddyList != null)
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{
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map["buddy-list"] = ArrayListToOSDArray(m_buddyList.ToArray());
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@ -915,6 +926,12 @@ namespace OpenSim.Services.LLLoginService
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set { home = value; }
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}
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public string MapTileURL
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{
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get { return mapTileURL; }
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set { mapTileURL = value; }
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}
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public string Message
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{
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get { return welcomeMessage; }
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@ -73,6 +73,7 @@ namespace OpenSim.Services.LLLoginService
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protected int m_MinLoginLevel;
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protected string m_GatekeeperURL;
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protected bool m_AllowRemoteSetLoginLevel;
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protected string m_MapTileURL;
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IConfig m_LoginServerConfig;
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@ -100,6 +101,7 @@ namespace OpenSim.Services.LLLoginService
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m_AllowRemoteSetLoginLevel = m_LoginServerConfig.GetBoolean("AllowRemoteSetLoginLevel", false);
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m_MinLoginLevel = m_LoginServerConfig.GetInt("MinLoginLevel", 0);
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m_GatekeeperURL = m_LoginServerConfig.GetString("GatekeeperURI", string.Empty);
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m_MapTileURL = m_LoginServerConfig.GetString("MapTileURL", string.Empty);
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// These are required; the others aren't
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if (accountService == string.Empty || authService == string.Empty)
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@ -356,7 +358,7 @@ namespace OpenSim.Services.LLLoginService
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// Finally, fill out the response and return it
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//
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LLLoginResponse response = new LLLoginResponse(account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService,
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where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP);
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where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP, m_MapTileURL);
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m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to client.");
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return response;
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@ -134,6 +134,9 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
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WelcomeMessage = "Welcome, Avatar!"
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AllowRemoteSetLoginLevel = "false"
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; For snowglobe's web map
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; MapTileURL = "";
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[GridInfoService]
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; These settings are used to return information on a get_grid_info call.
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