Clean up IMoneyModule and adjust the other modules to the changes
parent
fda9d7b75e
commit
e15f6905a5
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@ -814,7 +814,7 @@ namespace OpenSim.Framework.Capabilities
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if (mm != null)
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{
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if (!mm.UploadCovered(client))
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if (!mm.UploadCovered(client, mm.UploadCharge))
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{
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if (client != null)
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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@ -35,13 +35,14 @@ namespace OpenSim.Framework
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bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID,
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int amount);
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int GetBalance(IClientAPI client);
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void ApplyUploadCharge(UUID agentID);
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bool UploadCovered(IClientAPI client);
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void ApplyGroupCreationCharge(UUID agentID);
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bool GroupCreationCovered(IClientAPI client);
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int GetBalance(UUID agentID);
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bool UploadCovered(IClientAPI client, int amount);
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bool AmountCovered(IClientAPI client, int amount);
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void ApplyCharge(UUID agentID, int amount, string text);
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void ApplyUploadCharge(UUID agentID, int amount, string text);
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int UploadCharge { get; }
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int GroupCreationCharge { get; }
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event ObjectPaid OnObjectPaid;
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}
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@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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if (mm != null)
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{
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if (!mm.UploadCovered(remoteClient))
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if (!mm.UploadCovered(remoteClient, mm.UploadCharge))
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{
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remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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return;
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@ -73,7 +73,7 @@ namespace OpenSim.Region.Framework.Scenes
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IMoneyModule money=RequestModuleInterface<IMoneyModule>();
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if (money != null)
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{
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money.ApplyUploadCharge(agentID);
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money.ApplyUploadCharge(agentID, money.UploadCharge, "Asset upload");
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}
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AddInventoryItem(agentID, item);
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@ -722,11 +722,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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if (money != null)
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{
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// do the transaction, that is if the agent has got sufficient funds
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if (!money.GroupCreationCovered(remoteClient)) {
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if (!money.AmountCovered(remoteClient, money.GroupCreationCharge)) {
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remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
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return UUID.Zero;
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}
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money.ApplyGroupCreationCharge(GetRequestingAgentID(remoteClient));
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money.ApplyCharge(GetRequestingAgentID(remoteClient), money.GroupCreationCharge, "Group Creation");
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}
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UUID groupID = m_groupData.CreateGroup(GetRequestingAgentID(remoteClient), name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, GetRequestingAgentID(remoteClient));
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@ -108,6 +108,16 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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public event ObjectPaid OnObjectPaid;
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public int UploadCharge
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{
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get { return 0; }
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}
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public int GroupCreationCharge
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{
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get { return 0; }
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}
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/// <summary>
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/// Startup
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/// </summary>
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@ -188,17 +198,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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// Please do not refactor these to be just one method
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// Existing implementations need the distinction
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//
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public void ApplyUploadCharge(UUID agentID)
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{
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}
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public void ApplyGroupCreationCharge(UUID agentID)
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{
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}
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public void ApplyCharge(UUID agentID, int amount, string text)
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{
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}
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public void ApplyUploadCharge(UUID agentID, int amount, string text)
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{
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}
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public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount)
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{
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@ -769,7 +774,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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//m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
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}
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public int GetBalance(IClientAPI client)
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public int GetBalance(UUID agentID)
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{
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return 0;
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}
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@ -777,16 +782,10 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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// Please do not refactor these to be just one method
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// Existing implementations need the distinction
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//
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public bool UploadCovered(IClientAPI client)
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public bool UploadCovered(IClientAPI client, int amount)
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{
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return AmountCovered(client, PriceUpload);
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return true;
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}
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public bool GroupCreationCovered(IClientAPI client)
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{
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return AmountCovered(client, PriceGroupCreate);
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}
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public bool AmountCovered(IClientAPI client, int amount)
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{
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return true;
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