Fixed merge conflicts
Clean up of simulation version, the number that rules the compatibility of teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3. Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.csavinationmerge
parent
f7d8952946
commit
7ab633461e
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@ -873,7 +873,8 @@ namespace OpenSim.Framework.Servers
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public string GetVersionText()
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{
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return String.Format("Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion);
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return String.Format("Version: {0} (interface version {1}, SIMULATION/{2})",
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m_version, VersionInfo.MajorInterfaceVersion, VersionInfo.SimulationServiceVersion);
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}
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/// <summary>
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@ -60,17 +60,26 @@ namespace OpenSim
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/// <value>
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/// This is the external interface version. It is separate from the OpenSimulator project version.
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///
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/// This version number should be
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/// increased by 1 every time a code change makes the previous OpenSimulator revision incompatible
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/// with the new revision. This will usually be due to interregion or grid facing interface changes.
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///
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/// Changes which are compatible with an older revision (e.g. older revisions experience degraded functionality
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/// but not outright failure) do not need a version number increment.
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///
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/// Having this version number allows the grid service to reject connections from regions running a version
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/// of the code that is too old.
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///
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/// </value>
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public readonly static int MajorInterfaceVersion = 8;
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/// <summary>
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/// This rules versioning regarding teleports, and compatibility between simulators in that regard.
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/// </summary>
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///
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/// <remarks>
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/// The protocol version that we will use for outgoing transfers
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/// Valid values are
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/// "SIMULATION/0.3"
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/// - This is the latest, and it supports teleports to variable-sized regions
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/// - Older versions can teleport to this one, but only if the destination region
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/// is 256x256
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/// "SIMULATION/0.2"
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/// - A source simulator which only implements "SIMULATION/0.1" can still teleport here
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/// - this protocol is more efficient than "SIMULATION/0.1"
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/// "SIMULATION/0.1"
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/// - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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/// </remarks>
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public readonly static float SimulationServiceVersion = 0.3f;
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}
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}
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@ -57,12 +57,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public const int DefaultMaxTransferDistance = 4095;
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public const bool WaitForAgentArrivedAtDestinationDefault = true;
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private string OutgoingTransferVersionName { get; set; }
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public static readonly string OutgoingTransferVersionName = "SIMULATION";
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/// <summary>
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/// Determine the maximum entity transfer version we will use for teleports.
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/// Determine the entity transfer version we will use for teleports.
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/// </summary>
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private float MaxOutgoingTransferVersion { get; set; }
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public static readonly float OutgoingTransferVersion = VersionInfo.SimulationServiceVersion;
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private string m_myVersion = "";
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/// <summary>
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@ -215,9 +215,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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/// <param name="source"></param>
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protected virtual void InitialiseCommon(IConfigSource source)
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{
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string transferVersionName = "SIMULATION";
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float maxTransferVersion = 0.3f;
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IConfig hypergridConfig = source.Configs["Hypergrid"];
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if (hypergridConfig != null)
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{
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@ -233,33 +230,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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IConfig transferConfig = source.Configs["EntityTransfer"];
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if (transferConfig != null)
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{
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string rawVersion
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= transferConfig.GetString(
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"MaxOutgoingTransferVersion",
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string.Format("{0}/{1}", transferVersionName, maxTransferVersion));
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string[] rawVersionComponents = rawVersion.Split(new char[] { '/' });
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bool versionValid = false;
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if (rawVersionComponents.Length >= 2)
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versionValid = float.TryParse(rawVersionComponents[1], out maxTransferVersion);
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if (!versionValid)
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{
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m_log.ErrorFormat(
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"[ENTITY TRANSFER MODULE]: MaxOutgoingTransferVersion {0} is invalid, using {1}",
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rawVersion, string.Format("{0}/{1}", transferVersionName, maxTransferVersion));
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}
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else
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{
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transferVersionName = rawVersionComponents[0];
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m_log.InfoFormat(
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"[ENTITY TRANSFER MODULE]: MaxOutgoingTransferVersion set to {0}",
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string.Format("{0}/{1}", transferVersionName, maxTransferVersion));
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}
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DisableInterRegionTeleportCancellation
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= transferConfig.GetBoolean("DisableInterRegionTeleportCancellation", false);
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@ -273,10 +243,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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MaxTransferDistance = DefaultMaxTransferDistance;
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}
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OutgoingTransferVersionName = transferVersionName;
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MaxOutgoingTransferVersion = maxTransferVersion;
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m_myVersion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion);
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m_myVersion = string.Format("{0}/{1}", OutgoingTransferVersionName, OutgoingTransferVersion);
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m_entityTransferStateMachine = new EntityTransferStateMachine(this);
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@ -789,8 +756,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_interRegionTeleportAttempts.Value++;
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: {0} max transfer version is {1}/{2}, {3} max version is {4}",
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sp.Scene.Name, OutgoingTransferVersionName, MaxOutgoingTransferVersion, finalDestination.RegionName, version);
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"[ENTITY TRANSFER MODULE]: {0} transfer version is {1}/{2}, {3} version is {4}",
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sp.Scene.Name, OutgoingTransferVersionName, OutgoingTransferVersion, finalDestination.RegionName, version);
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// Fixing a bug where teleporting while sitting results in the avatar ending up removed from
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// both regions
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@ -877,7 +844,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (versionComponents.Length >= 2)
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float.TryParse(versionComponents[1], out versionNumber);
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if (versionNumber >= 0.2f && MaxOutgoingTransferVersion >= versionNumber)
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if (versionNumber >= 0.2f)
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TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange , version, out reason);
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else
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TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange, version, out reason);
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@ -48,11 +48,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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/// <summary>
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/// Version of this service.
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/// </summary>
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/// <remarks>
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/// Currently valid versions are "SIMULATION/0.1" and "SIMULATION/0.2"
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/// </remarks>
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public string ServiceVersion { get; set; }
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private float m_VersionNumber = 0.3f;
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/// <summary>
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/// Map region ID to scene.
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@ -85,22 +81,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public void InitialiseService(IConfigSource configSource)
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{
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ServiceVersion = "SIMULATION/0.3";
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IConfig config = configSource.Configs["SimulationService"];
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if (config != null)
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{
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ServiceVersion = config.GetString("ConnectorProtocolVersion", ServiceVersion);
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if (ServiceVersion != "SIMULATION/0.1" && ServiceVersion != "SIMULATION/0.2" && ServiceVersion != "SIMULATION/0.3")
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throw new Exception(string.Format("Invalid ConnectorProtocolVersion {0}", ServiceVersion));
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string[] versionComponents = ServiceVersion.Split(new char[] { '/' });
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if (versionComponents.Length >= 2)
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float.TryParse(versionComponents[1], out m_VersionNumber);
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m_log.InfoFormat(
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"[LOCAL SIMULATION CONNECTOR]: Initialized with connector protocol version {0}", ServiceVersion);
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}
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ServiceVersion = String.Format("SIMULATION/{0}", VersionInfo.SimulationServiceVersion);
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m_log.InfoFormat("[LOCAL SIMULATION CONNECTOR]: Initialized with connector protocol version {0}", ServiceVersion);
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}
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public void PostInitialise()
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@ -454,9 +454,10 @@ namespace OpenSim.Services.HypergridService
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string version;
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string myversion = String.Format("SIMULATION/{0}", VersionInfo.SimulationServiceVersion);
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if (!m_SimulationService.QueryAccess(
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destination, aCircuit.AgentID, aCircuit.ServiceURLs["HomeURI"].ToString(),
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true, aCircuit.startpos, "SIMULATION/0.3", new List<UUID>(), out version, out reason))
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true, aCircuit.startpos, myversion, new List<UUID>(), out version, out reason))
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return false;
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return m_SimulationService.CreateAgent(source, destination, aCircuit, (uint)loginFlag, out reason);
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@ -993,11 +993,11 @@ namespace OpenSim.Services.LLLoginService
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private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, TeleportFlags flags, out string reason)
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{
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string myversion = String.Format("SIMULATION/{0}", VersionInfo.SimulationServiceVersion);
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string version;
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if (
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!simConnector.QueryAccess(
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region, aCircuit.AgentID, null, true, aCircuit.startpos, "SIMULATION/0.3", new List<UUID>(), out version, out reason))
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if (!simConnector.QueryAccess(
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region, aCircuit.AgentID, null, true, aCircuit.startpos, myversion, new List<UUID>(), out version, out reason))
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return false;
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return simConnector.CreateAgent(null, region, aCircuit, (uint)flags, out reason);
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@ -746,21 +746,6 @@
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; Distance in meters that shouts should travel. Default is 100m
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shout_distance = 100
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[EntityTransfer]
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; The maximum protocol version that we will use for outgoing transfers
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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MaxOutgoingTransferVersion = "SIMULATION/0.3"
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; The maximum distance in regions that an agent is allowed to teleport
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; along the x or y axis. This is set to 65535 because current viewers
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; can't handle teleports that are greater than this distance
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@ -28,21 +28,6 @@
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GridInfoServiceInConnector = true
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MapImageServiceInConnector = true
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[SimulationService]
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
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@ -39,21 +39,6 @@
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SimulationServiceInConnector = true
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MapImageServiceInConnector = true
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[SimulationService]
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[Messaging]
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MessageTransferModule = HGMessageTransferModule
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LureModule = HGLureModule
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