Disabled ScriptEngine until I add error handling tomorrow
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79dc1a4f7d
commit
7b2663a41e
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@ -167,10 +167,10 @@ namespace OpenSim
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Scene scene = SetupScene(regionInfo, out udpServer);
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Scene scene = SetupScene(regionInfo, out udpServer);
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OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine");
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//OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine");
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scene.AddScriptEngine(ScriptEngine);
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//scene.AddScriptEngine(ScriptEngine);
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// TODO: TEMP load default script
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//// TODO: TEMP load default script
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ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST");
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//ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST");
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m_localScenes.Add(scene);
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m_localScenes.Add(scene);
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