* test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information

* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
0.6.1-post-fixes
Justin Clarke Casey 2008-11-27 19:28:04 +00:00
parent 5867f9c11f
commit 7c6c776ff7
8 changed files with 111 additions and 68 deletions

View File

@ -110,7 +110,6 @@ namespace OpenSim.Framework.Communications
/// </summary>
protected IUserServiceAdmin m_userServiceAdmin;
public BaseHttpServer HttpServer
{
get { return m_httpServer; }

View File

@ -48,9 +48,18 @@ namespace OpenSim.Framework.Communications
#region Plugin methods
/// <summary>
/// Adds a new user server plugin - plugins will be requested in the order they were loaded.
/// Add a new inventory data plugin - plugins will be requested in the order they were added.
/// </summary>
/// <param name="provider">The filename to the user server plugin DLL</param>
/// <param name="plugin">The plugin that will provide data</param>
public void AddPlugin(IInventoryDataPlugin plugin)
{
m_plugins.Add(plugin);
}
/// <summary>
/// Adds a new inventory data plugin - plugins will be requested in the order they were loaded.
/// </summary>
/// <param name="provider">The filename of the inventory server plugin DLL</param>
public void AddPlugin(string provider, string connect)
{
PluginLoader<IInventoryDataPlugin> loader =
@ -61,7 +70,7 @@ namespace OpenSim.Framework.Communications
loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter(provider));
loader.Load();
m_plugins = loader.Plugins;
m_plugins.AddRange(loader.Plugins);
}
#endregion

View File

@ -48,12 +48,24 @@ namespace OpenSim.Framework.Communications
private static readonly ILog m_log
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <value>
/// List of plugins to search for user data
/// </value>
private List<IUserDataPlugin> _plugins = new List<IUserDataPlugin>();
/// <summary>
/// Adds a new user server plugin - user servers will be requested in the order they were loaded.
/// Add a new user data plugin - plugins will be requested in the order they were added.
/// </summary>
/// <param name="provider">The filename to the user server plugin DLL</param>
/// <param name="plugin">The plugin that will provide user data</param>
public void AddPlugin(IUserDataPlugin plugin)
{
_plugins.Add(plugin);
}
/// <summary>
/// Add a new user data plugin - plugins will be requested in the order they were added.
/// </summary>
/// <param name="provider">The filename to the user data plugin DLL</param>
/// <param name="connect"></param>
public void AddPlugin(string provider, string connect)
{
@ -65,7 +77,7 @@ namespace OpenSim.Framework.Communications
loader.Add("/OpenSim/UserData", new PluginProviderFilter(provider));
loader.Load();
_plugins = loader.Plugins;
_plugins.AddRange(loader.Plugins);
}
#region Get UserProfile
@ -637,7 +649,7 @@ namespace OpenSim.Framework.Communications
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to add user via " + plugin.Name + "(" + e.ToString() + ")");
m_log.Error("[USERSTORAGE]: Unable to add user via " + plugin.Name + "(" + e.ToString() + ")");
}
}
@ -696,8 +708,11 @@ namespace OpenSim.Framework.Communications
return false;
}
/// Appearance
/// TODO: stubs for now to get us to a compiling state gently
/// <summary>
/// Get avatar appearance information
/// </summary>
/// <param name="user"></param>
/// <returns></returns>
public AvatarAppearance GetUserAppearance(UUID user)
{
foreach (IUserDataPlugin plugin in _plugins)
@ -714,6 +729,11 @@ namespace OpenSim.Framework.Communications
return null;
}
/// <summary>
/// Update avatar appearance information
/// </summary>
/// <param name="user"></param>
/// <param name="appearance"></param>
public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
{
foreach (IUserDataPlugin plugin in _plugins)

View File

@ -182,6 +182,7 @@ namespace OpenSim.Framework
T plugin = (T)node.CreateInstance();
loadedPlugins.Add(plugin);
}
// We do Initialise() in a second loop after CreateInstance
// So that modules who need init before others can do it
// Example: Script Engine Component System needs to load its components before RegionLoader starts
@ -204,7 +205,7 @@ namespace OpenSim.Framework
if (AddinManager.IsInitialized == true)
return;
log.Info("[PLUGINS]: Initializing");
log.Info("[PLUGINS]: Initializing addin manager");
AddinManager.AddinLoadError += on_addinloaderror_;
AddinManager.AddinLoaded += on_addinloaded_;

View File

@ -2789,8 +2789,10 @@ namespace OpenSim.Region.Environment.Scenes
}
m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
// rewrite session_id
CachedUserInfo userinfo = CommsManager.UserProfileCacheService.GetUserDetails(agent.AgentID);
if (userinfo != null)
{
userinfo.SessionID = agent.SessionID;

View File

@ -31,6 +31,8 @@ using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Scenes.Tests
@ -99,6 +101,11 @@ namespace OpenSim.Region.Environment.Scenes.Tests
SceneObjectPart part = SceneTestUtils.AddSceneObject(scene);
((LocalUserServices)scene.CommsManager.UserService).AddPlugin(new TestUserDataPlugin());
// Assert.That(
// scene.CommsManager.AddUser("Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId),
// Is.EqualTo(agentId));
IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId);
scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero);
@ -109,6 +116,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests
SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);
Assert.That(retrievedPart2, Is.Null);
// CachedUserInfo userInfo = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentId);
// Assert.That(userInfo, Is.Not.Null);
// TODO: test that the object actually made it successfully into inventory
}
}

View File

@ -38,7 +38,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests
public TestCommunicationsManager()
: base(null, null, null, false, null)
{
m_userService = new LocalUserServices(null, 991, 992, null);
LocalUserServices lus = new LocalUserServices(null, 991, 992, null);
m_userService = lus;
m_userServiceAdmin = lus;
}
}
}